Player Matchup

Da Ji
Da Ji
CookieEdits15
Da Ji
Level 26
God Stats
12W - 11L
1,500 SR
Queue Stats
58W - 70L
1,533 Elo+
Solo
Neith
Neith
II-_B4NDOL3RO-_l
Neith
Level 27
God Stats
16W - 18L
1,310 SR
Queue Stats
356W - 356L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
Paperonciolo
Ratatoskr
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 53L
1,405 Elo+
Solo
Anhur
Anhur
ZalienFreak12
Anhur
Level 7
God Stats
8W - 16L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Izanami
Izanami
immortal750car
Izanami
Level 26
God Stats
1W - 1L
1,766 SR
Queue Stats
33W - 48L
1,473 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,452 Elo+

VS

Team Averages
Level 19
1,518 SR
1,454 Elo+
Hachiman
Hachiman
Benism9001
Hachiman
Level 29
God Stats
4W - 8L
1,687 SR
Queue Stats
71W - 85L
1,703 Elo+
Solo
Merlin
Merlin
MejiaKnows
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,535 Elo+
Solo
King Arthur
King Arthur
Runickdia
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,454 Elo+
Solo
Ares
Ares
diam0ndq33n
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,263 Elo+
Solo
Janus
Janus
luan23guerreiro
Janus
Level 18
God Stats
7W - 6L
1,403 SR
Queue Stats
36W - 36L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 7 / 15
13,161
1,097
22,705
14,019
6,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 19
11,730
978
15,033
10,530
3,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Paperonciolo
Ratatoskr
19
8 / 0 / 18
12,162
1,014
9,063
7,463
3,316
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 22
11,676
973
15,839
15,804
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 4 / 15
13,008
1,084
26,307
16,855
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

176

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Benism9001
Hachiman
18
9 / 6 / 5
13,239
1,103
17,012
21,687
6,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
MejiaKnows
Merlin
19
4 / 4 / 11
12,266
1,022
20,781
11,795
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Runickdia
King Arthur
15
4 / 1 / 3
10,591
883
6,232
7,294
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 16 / 13
11,416
951
5,716
35,701
38,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 11 / 11
11,733
978
6,998
20,680
6,510

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
63
37
Kills
20
20
Deaths
38
89
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Benism9001
Hachiman
9
6
5
1.92
W
12
7
15
2.79
W
4
3
19
4.5
L
Merlin
MejiaKnows
Merlin
4
4
11
2.38
W
Ratatoskr
Paperonciolo
Ratatoskr
8
0
18
17
L
King Arthur
Runickdia
King Arthur
4
1
3
5.5
W
3
6
22
2.33
L
0
16
13
0.41
W
10
4
15
4.38
L
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,947
Damage
56,739
64,671
Taken
97,157
26,438
Mitigated
61,297
11,635
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Benism9001
Hachiman
17,012
10,284
0
4,330
21,687
6,880
0
0
21,687
0
45,062
W
22,705
7,320
591
2,678
14,019
6,639
0
6,660
7,234
0
27,417
W
15,033
7,306
0
2,177
10,530
3,997
0
4,880
5,500
0
37,329
L
Merlin
MejiaKnows
Merlin
20,781
1,375
0
622
11,795
4,412
0
0
11,795
58,864
0
W
Ratatoskr
Paperonciolo
Ratatoskr
9,063
1,860
0
1,131
7,463
3,316
0
3,908
3,505
0
23,027
L
King Arthur
Runickdia
King Arthur
6,232
847
0
1,225
7,294
5,032
0
0
7,294
119
9,268
W
15,839
8,925
0
1,650
15,804
6,273
0
9,263
6,491
0
32,141
L
5,716
1,791
0
1,056
35,701
38,463
0
0
35,701
10,397
0
W
26,307
18,308
0
3,408
16,855
6,213
0
8,903
7,852
0
54,895
L
6,998
1,771
0
0
20,680
6,510
0
0
20,680
17,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,737
Gold Earned
59,245
201
Minions Killed
176
5
Camps Cleared
1
1,006,247
Distance Traveled
915,246
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,239
1,103
54
5
0
204,917
0
W
Da Ji
13,161
1,097
10
1
0
187,646
1
W
Neith
11,730
978
53
4
0
173,741
0
L
Merlin
12,266
1,022
90
8
0
210,060
0
W
Ratatoskr
12,162
1,014
31
3
2
270,639
0
L
King Arthur
10,591
883
5
0
1
137,641
0
W
Anhur
11,676
973
47
4
0
177,555
0
L
Ares
11,416
951
11
1
0
191,464
0
W
Izanami
13,008
1,084
60
5
3
196,666
0
L
Janus
11,733
978
16
1
0
171,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role