Player Matchup

Sun Wukong
Sun Wukong
Durin23
Sun Wukong
Level 27
God Stats
34W - 55L
1,340 SR
Queue Stats
450W - 537L
1,286 Elo+
Solo
Neith
Neith
HEJGDBFSLKH
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,708 Elo+
Solo
Thanatos
Thanatos
ItsRealxMeat
Thanatos
Level 22
God Stats
3W - 3L
1,259 SR
Queue Stats
63W - 40L
1,475 Elo+
Solo
Thor
Thor
Rickerko
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
endiveausaumon
Tyr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,266 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,447 Elo+

VS

Team Averages
Level 7
1,427 SR
1,440 Elo+
Thor
Thor
AKABrightNess
Thor
Level 9
God Stats
2W - 2L
1,556 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
LienJung
Kukulkan
Level 15
God Stats
0W - 5L
1,277 SR
Queue Stats
9W - 16L
1,484 Elo+
Solo
Jormungandr
Jormungandr
LieutenantDeer
Jormungandr
Level 3
God Stats
6W - 4L
1,301 SR
Queue Stats
6W - 5L
1,260 Elo+
Party 1
Ra
Ra
ShokerNeverDie
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Jing Wei
Jing Wei
godlavish
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Durin23
Sun Wukong
16
5 / 2 / 4
9,748
542
9,285
20,767
13,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 3 / 6
9,230
513
8,023
8,902
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ItsRealxMeat
Thanatos
18
11 / 1 / 5
11,076
615
10,845
10,831
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
15
11 / 6 / 5
9,965
554
9,178
12,790
4,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 3 / 10
9,333
519
5,688
13,633
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 6
9,650
536
11,880
16,231
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
LienJung
Kukulkan
12
1 / 9 / 0
7,594
422
3,531
8,448
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LieutenantDeer
Jormungandr
12
3 / 3 / 4
8,029
446
7,953
10,921
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 6 / 2
8,567
476
7,497
7,763
2,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
godlavish
Jing Wei
13
1 / 12 / 2
7,883
438
6,033
13,419
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
38
Kills
15
15
Deaths
39
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
9
6
1
W
Sun Wukong
Durin23
Sun Wukong
5
2
4
3.5
W
7
3
6
3.33
W
Thanatos
ItsRealxMeat
Thanatos
11
1
5
13.5
L
Kukulkan
LienJung
Kukulkan
1
9
0
0.11
L
Jormungandr
LieutenantDeer
Jormungandr
3
3
4
1.67
W
Thor
11
6
5
2.25
L
4
6
2
0.83
W
4
3
10
3
L
Jing Wei
godlavish
Jing Wei
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
36,894
66,923
Taken
56,782
34,188
Mitigated
28,676
27,944
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,880
5,403
0
290
16,231
8,450
0
93
16,030
0
54,847
W
Sun Wukong
Durin23
Sun Wukong
9,285
1,626
0
7,034
20,767
13,632
493
7,859
12,908
0
57,850
W
8,023
3,703
0
1,119
8,902
3,488
504
3,468
5,434
0
33,295
W
Thanatos
ItsRealxMeat
Thanatos
10,845
3,622
0
14,531
10,831
4,403
715
1,899
8,932
0
74,784
L
Kukulkan
LienJung
Kukulkan
3,531
1,030
0
0
8,448
2,904
104
0
8,434
26,970
0
L
Jormungandr
LieutenantDeer
Jormungandr
7,953
3,252
0
1,925
10,921
10,758
0
0
10,871
29,391
0
W
Thor
9,178
2,923
0
2,439
12,790
4,999
2,798
2,575
10,215
93
35,629
L
7,497
1,800
415
488
7,763
2,743
435
0
7,697
35,472
0
W
5,688
1,533
0
2,821
13,633
7,666
400
3,180
10,453
0
25,607
L
Jing Wei
godlavish
Jing Wei
6,033
3,787
0
0
13,419
3,821
1,050
0
13,275
0
31,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
41,723
384
Minions Killed
276
0
Camps Cleared
0
1,649,416
Distance Traveled
1,406,308
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,650
536
70
4
0
316,840
2
W
Sun Wukong
9,748
542
108
6
0
357,918
0
W
Neith
9,230
513
65
4
0
291,526
1
W
Thanatos
11,076
615
129
7
0
358,054
1
L
Kukulkan
7,594
422
60
3
0
208,823
4
L
Jormungandr
8,029
446
40
2
0
264,120
2
W
Thor
9,965
554
56
3
0
291,640
3
L
Ra
8,567
476
58
3
0
320,250
0
W
Tyr
9,333
519
26
1
0
350,278
4
L
Jing Wei
7,883
438
48
3
0
296,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role