Player Matchup

Olorun
Olorun
BillMen123
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,661 Elo+
Party 3
Danzaburou
Danzaburou
BloomingLotus239
Danzaburou
Level 27
God Stats
18W - 28L
1,586 SR
Queue Stats
38W - 53L
1,542 Elo+
Solo
Ymir
Ymir
CJeiel97
Ymir
Level 8
God Stats
1W - 2L
1,510 SR
Queue Stats
7W - 16L
1,493 Elo+
Party 2
Anhur
Anhur
Ifar18
Anhur
Level 18
God Stats
0W - 2L
1,247 SR
Queue Stats
32W - 31L
1,544 Elo+
Party 2
Chaac
Chaac
Threebrothers-20
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,411 Elo+
Party 3
Team Averages
Level 12
1,468 SR
1,530 Elo+

VS

Team Averages
Level 42
1,428 SR
1,441 Elo+
Horus
Horus
Aimless_Virtue
Horus
Level 29
God Stats
13W - 7L
1,371 SR
Queue Stats
145W - 171L
1,571 Elo+
Solo
Neith
Neith
RoaringPizza778
Neith
Level 3
God Stats
2W - 6L
1,249 SR
Queue Stats
103W - 143L
1,194 Elo+
Party 1
Susano
Susano
TEAR_ZION
Susano
Level 137
God Stats
2W - 0L
1,186 SR
Queue Stats
9W - 12L
1,194 Elo+
Party 1
Agni
Agni
TheDirtCrab
Agni
Level 28
God Stats
3W - 0L
1,808 SR
Queue Stats
275W - 318L
1,656 Elo+
Solo
Nu Wa
Nu Wa
sunnyx_sunnyx
Nu Wa
Level 14
God Stats
35W - 34L
1,525 SR
Queue Stats
47W - 48L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BillMen123
Olorun
14
0 / 3 / 1
8,053
805
1,043
7,160
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BloomingLotus239
Danzaburou
14
1 / 0 / 1
8,545
855
4,707
6,639
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
0 / 9 / 2
8,894
889
5,200
21,950
20,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Ifar18
Anhur
15
1 / 5 / 1
8,820
882
2,045
13,060
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 7 / 1
8,111
811
8,739
13,912
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

139

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 18
9,579
958
9,234
8,810
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 1 / 15
9,664
966
10,135
6,998
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
TEAR_ZION
Susano
16
6 / 0 / 11
9,951
995
14,986
5,128
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 12
9,991
999
8,492
4,420
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 0 / 11
9,843
984
12,629
4,726
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
91
2
Kills
24
24
Deaths
2
6
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
Olorun
BillMen123
Olorun
0
3
1
0.17
L
Danzaburou
BloomingLotus239
Danzaburou
1
0
1
1.5
L
Ymir
0
9
2
0.11
L
Anhur
Ifar18
Anhur
1
5
1
0.3
W
4
1
15
11.5
W
Susano
TEAR_ZION
Susano
6
0
11
11.5
W
7
0
12
13
L
0
7
1
0.07
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
55,476
62,721
Taken
30,082
40,507
Mitigated
14,270
6,340
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,234
4,677
3,992
5,125
8,810
5,737
0
1,733
5,164
0
16,362
L
Olorun
BillMen123
Olorun
1,043
0
712
1,270
7,160
2,280
0
1,567
5,593
14,728
0
L
Danzaburou
BloomingLotus239
Danzaburou
4,707
821
0
424
6,639
2,155
0
2,974
3,665
0
27,794
L
Ymir
5,200
461
0
718
21,950
20,916
0
6,052
15,898
17,280
0
L
Anhur
Ifar18
Anhur
2,045
392
0
848
13,060
4,120
0
5,476
7,584
0
14,077
W
10,135
4,631
0
2,192
6,998
3,286
0
2,025
4,898
0
24,500
W
Susano
TEAR_ZION
Susano
14,986
3,031
0
0
5,128
2,043
0
1,220
3,308
0
25,496
W
8,492
342
616
328
4,420
1,563
0
204
4,116
19,873
0
L
8,739
666
0
2,368
13,912
11,036
0
5,052
8,860
0
13,988
W
12,629
4,419
180
419
4,726
1,641
0
1,061
3,465
28,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
49,028
136
Minions Killed
147
0
Camps Cleared
2
732,493
Distance Traveled
918,930
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,579
958
14
1
0
176,142
0
L
Olorun
8,053
805
20
2
0
140,030
0
L
Danzaburou
8,545
855
34
3
0
134,573
1
L
Ymir
8,894
889
27
3
0
142,868
0
L
Anhur
8,820
882
39
4
0
167,897
0
W
Neith
9,664
966
38
4
1
172,285
0
W
Susano
9,951
995
19
2
1
214,094
0
W
Agni
9,991
999
31
3
0
161,506
0
L
Chaac
8,111
811
16
2
0
147,125
2
W
Nu Wa
9,843
984
45
5
0
194,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role