Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Clarkey93
Chaac
Level 23
God Stats
5W - 1L
1,712 SR
Queue Stats
20W - 15L
1,558 Elo+
Party 1
Hades
Hades
DizzDaDaddy
Hades
Level 156
God Stats
13W - 7L
1,919 SR
Queue Stats
339W - 305L
1,509 Elo+
Party 1
Team Averages
Level 96
1,710 SR
1,523 Elo+

VS

Team Averages
Level 16
1,593 SR
1,525 Elo+
Bakasura
Bakasura
Achanty_88
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AfkMechanics
Aphrodite
Level 23
God Stats
14W - 4L
1,790 SR
Queue Stats
44W - 24L
1,653 Elo+
Solo
Bastet
Bastet
PandaLionMan
Bastet
Level 17
God Stats
11W - 19L
1,488 SR
Queue Stats
12W - 20L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
9 / 3 / 6
13,655
719
12,140
11,539
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Clarkey93
Chaac
15
6 / 5 / 9
12,528
659
16,653
22,402
20,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 10
12,694
668
14,389
17,001
9,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Achanty_88
Bakasura
9
0 / 13 / 3
9,772
514
614
15,498
4,807
Aphrodite
AfkMechanics
Aphrodite
19
12 / 2 / 2
14,104
742
20,782
20,031
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
18
3 / 3 / 11
13,903
732
14,136
18,716
8,304

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
18
Kills
15
15
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
3
6
4
L
Bakasura
Achanty_88
Bakasura
0
13
3
0.12
L
Aphrodite
AfkMechanics
Aphrodite
12
2
2
6.5
W
Chaac
Clarkey93
Chaac
6
5
9
2.1
W
3
7
10
1.14
L
Bastet
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
35,532
50,942
Taken
54,245
34,338
Mitigated
22,001
15,656
Healing
25,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,140
4,504
0
3,699
11,539
3,969
3,047
3,064
8,455
0
70,585
L
Bakasura
Achanty_88
Bakasura
614
331
0
565
15,498
4,807
0
2,199
13,153
0
7,081
L
Aphrodite
AfkMechanics
Aphrodite
20,782
973
8,232
14,498
20,031
8,890
1,182
8,880
10,901
102,132
0
W
Chaac
Clarkey93
Chaac
16,653
1,495
922
5,908
22,402
20,795
159
7,338
15,064
0
55,573
W
14,389
654
537
4,590
17,001
9,574
437
10,544
6,457
63,483
0
L
Bastet
14,136
4,657
374
1,795
18,716
8,304
2,359
3,404
14,987
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
37,779
249
Minions Killed
197
0
Camps Cleared
0
848,795
Distance Traveled
936,687
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,655
719
105
6
0
286,189
1
L
Bakasura
9,772
514
19
1
0
228,196
2
L
Aphrodite
14,104
742
135
7
0
328,827
8
W
Chaac
12,528
659
74
4
0
282,900
4
W
Hades
12,694
668
70
4
0
279,706
0
L
Bastet
13,903
732
43
2
0
379,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role