Player Matchup

Heimdallr
Heimdallr
Asylchu
Heimdallr
Level 83
God Stats
2W - 3L
1,568 SR
Queue Stats
49W - 96L
1,338 Elo+
Party 1
Hercules
Hercules
FinVanLeu
Hercules
Level 41
God Stats
1W - 3L
1,405 SR
Queue Stats
26W - 44L
1,433 Elo+
Party 1
Merlin
Merlin
SShinkai
Merlin
Level 67
God Stats
6W - 2L
1,575 SR
Queue Stats
102W - 58L
1,715 Elo+
Solo
Team Averages
Level 64
1,516 SR
1,495 Elo+

VS

Team Averages
Level 85
1,397 SR
1,460 Elo+
Fafnir
Fafnir
HUNTERLEO
Fafnir
Level 125
God Stats
2W - 2L
1,192 SR
Queue Stats
166W - 190L
1,600 Elo+
Solo
Raijin
Raijin
WAKOR
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,500 Elo+
Solo
Artemis
Artemis
refael135
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asylchu
Heimdallr
8
0 / 5 / 3
7,064
589
2,706
6,062
2,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
FinVanLeu
Hercules
11
4 / 5 / 0
8,307
692
7,276
16,200
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
SShinkai
Merlin
12
0 / 2 / 3
7,898
658
9,061
9,353
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HUNTERLEO
Fafnir
10
0 / 0 / 10
8,184
682
6,088
13,364
11,881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
WAKOR
Raijin
14
11 / 1 / 0
9,898
825
14,234
8,624
3,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
refael135
Artemis
12
1 / 3 / 8
8,040
670
5,307
7,502
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Asylchu
Heimdallr
0
5
3
0.3
L
Hercules
FinVanLeu
Hercules
4
5
0
0.8
W
Fafnir
HUNTERLEO
Fafnir
0
0
10
5
L
Merlin
SShinkai
Merlin
0
2
3
0.75
W
Raijin
WAKOR
Raijin
11
1
0
11
W
Artemis
refael135
Artemis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,043
Damage
25,629
31,615
Taken
29,490
15,681
Mitigated
18,160
5,125
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Asylchu
Heimdallr
2,706
882
275
294
6,062
2,082
257
3,712
2,350
0
11,249
L
Hercules
FinVanLeu
Hercules
7,276
1,803
762
2,940
16,200
10,250
0
10,664
5,536
2,834
12,914
W
Fafnir
HUNTERLEO
Fafnir
6,088
2,170
1,093
3,233
13,364
11,881
242
4,146
8,469
21,739
0
L
Merlin
SShinkai
Merlin
9,061
536
0
854
9,353
3,349
144
5,974
3,379
41,084
0
W
Raijin
WAKOR
Raijin
14,234
1,265
212
2,903
8,624
3,794
941
2,646
5,519
54,291
0
W
Artemis
refael135
Artemis
5,307
1,419
0
527
7,502
2,485
1,775
2,489
4,689
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
26,122
126
Minions Killed
124
0
Camps Cleared
0
539,728
Distance Traveled
640,522
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,064
589
16
1
0
111,268
0
L
Hercules
8,307
692
22
2
0
220,769
0
W
Fafnir
8,184
682
17
1
0
238,670
2
L
Merlin
7,898
658
88
7
0
207,691
3
W
Raijin
9,898
825
73
6
0
199,274
0
W
Artemis
8,040
670
34
3
0
202,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role