Player Matchup

Fenrir
Fenrir
Ebobolik94ru
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,305 Elo+
Solo
Sylvanus
Sylvanus
Girty1994
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 149L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Sexy Grim
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,619 Elo+
Solo
Medusa
Medusa
ThomvSs-_-
Medusa
Level 27
God Stats
3W - 3L
1,668 SR
Queue Stats
13W - 13L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
dahcota1
Cu Chulainn
Level 27
God Stats
1W - 2L
1,533 SR
Queue Stats
28W - 31L
1,598 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,495 Elo+

VS

Team Averages
Level 12
1,552 SR
1,531 Elo+
Xing Tian
Xing Tian
DSeiberling92
Xing Tian
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
FUNGUSxAMONGUS
King Arthur
Level 11
God Stats
11W - 6L
1,762 SR
Queue Stats
81W - 65L
1,593 Elo+
Solo
Fenrir
Fenrir
Kazekage x wavy
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,676 Elo+
Solo
Jing Wei
Jing Wei
Scarinci
Jing Wei
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,387 Elo+
Solo
Ra
Ra
sassy_claw1
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 1
8,371
441
2,138
13,402
4,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Girty1994
Sylvanus
9
0 / 7 / 2
6,173
325
2,160
12,395
7,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Sexy Grim
Sun Wukong
9
0 / 5 / 1
6,200
326
3,091
10,811
6,311
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ThomvSs-_-
Medusa
4
0 / 2 / 0
5,390
284
1,070
2,793
806
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
dahcota1
Cu Chulainn
16
7 / 4 / 2
9,772
514
16,544
20,046
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DSeiberling92
Xing Tian
8
0 / 8 / 1
7,031
370
713
8,470
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
FUNGUSxAMONGUS
King Arthur
17
3 / 0 / 6
10,361
545
7,747
14,182
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 8
9,334
491
5,763
7,767
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Scarinci
Jing Wei
16
2 / 2 / 1
9,898
521
5,603
11,977
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
15 / 1 / 2
12,706
669
19,931
11,340
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
10
Kills
23
23
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DSeiberling92
Xing Tian
0
8
1
0.06
L
Fenrir
3
5
1
0.7
W
King Arthur
FUNGUSxAMONGUS
King Arthur
3
0
6
6
L
Sylvanus
Girty1994
Sylvanus
0
7
2
0.14
W
3
1
8
7
W
Jing Wei
Scarinci
Jing Wei
2
2
1
1.25
L
Sun Wukong
Sexy Grim
Sun Wukong
0
5
1
0.1
L
Medusa
ThomvSs-_-
Medusa
0
2
0
0
L
Cu Chulainn
dahcota1
Cu Chulainn
7
4
2
2
W
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
39,757
59,447
Taken
53,736
32,336
Mitigated
28,667
11,100
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DSeiberling92
Xing Tian
713
225
0
177
8,470
3,326
0
324
8,046
5,833
0
L
Fenrir
2,138
635
0
2,436
13,402
4,920
0
4,444
8,803
0
24,919
W
King Arthur
FUNGUSxAMONGUS
King Arthur
7,747
1,169
0
7,227
14,182
11,162
126
212
13,772
0
71,161
L
Sylvanus
Girty1994
Sylvanus
2,160
505
264
1,052
12,395
7,072
214
4,025
8,105
17,298
0
W
5,763
1,426
0
3,250
7,767
4,156
341
430
7,312
0
46,543
W
Jing Wei
Scarinci
Jing Wei
5,603
4,439
0
5,267
11,977
4,234
492
677
10,857
0
63,007
L
Sun Wukong
Sexy Grim
Sun Wukong
3,091
666
0
524
10,811
6,311
0
2,647
7,867
0
21,747
L
Medusa
ThomvSs-_-
Medusa
1,070
354
0
921
2,793
806
475
1,192
1,446
0
10,926
L
Cu Chulainn
dahcota1
Cu Chulainn
16,544
2,894
0
5,903
20,046
13,227
0
7,532
11,830
765
73,211
W
19,931
2,695
871
4,576
11,340
5,789
2,203
1,177
10,063
102,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
49,330
228
Minions Killed
497
0
Camps Cleared
0
1,229,630
Distance Traveled
1,611,938
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,031
370
9
0
0
210,403
0
L
Fenrir
8,371
441
52
3
0
278,350
0
W
King Arthur
10,361
545
131
7
0
355,349
1
L
Sylvanus
6,173
325
27
1
0
228,063
3
W
Fenrir
9,334
491
78
4
0
358,490
1
W
Jing Wei
9,898
521
114
6
0
329,346
0
L
Sun Wukong
6,200
326
25
1
0
315,965
2
L
Medusa
5,390
284
22
1
0
105,552
0
L
Cu Chulainn
9,772
514
102
5
0
301,700
1
W
Ra
12,706
669
165
9
0
358,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role