Player Matchup

Neith
Neith
McDarkz
Neith
Level 4
God Stats
1W - 3L
1,214 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo
Cerberus
Cerberus
PROxDRILLA
Cerberus
Level 29
God Stats
3W - 2L
1,512 SR
Queue Stats
128W - 163L
1,500 Elo+
Party 2
Ra
Ra
SergioDaza
Ra
Level 18
God Stats
1W - 1L
1,246 SR
Queue Stats
14W - 17L
1,462 Elo+
Solo
Pele
Pele
klij9
Pele
Level 13
God Stats
1W - 2L
1,722 SR
Queue Stats
78W - 91L
1,580 Elo+
Party 2
Bakasura
Bakasura
xXxShelbynhoxXx
Bakasura
Level 5
God Stats
0W - 2L
1,714 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,464 Elo+

VS

Team Averages
Level 22
1,564 SR
1,501 Elo+
Danzaburou
Danzaburou
Daniomanso
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,384 Elo+
Party 1
Hachiman
Hachiman
FLECKXLive
Hachiman
Level 28
God Stats
4W - 6L
1,816 SR
Queue Stats
274W - 246L
1,628 Elo+
Solo
Thor
Thor
NetoMaia12
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
h2sn8w
Bellona
Level 23
God Stats
100W - 91L
1,625 SR
Queue Stats
412W - 404L
1,596 Elo+
Solo
Kukulkan
Kukulkan
xDeoDeox
Kukulkan
Level 27
God Stats
11W - 13L
1,379 SR
Queue Stats
49W - 58L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
McDarkz
Neith
20
3 / 12 / 8
13,070
422
11,897
24,106
9,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
PROxDRILLA
Cerberus
20
6 / 6 / 14
14,996
484
16,867
32,196
37,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 13 / 2
13,649
440
16,989
26,497
11,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
klij9
Pele
20
13 / 10 / 2
16,005
516
26,139
40,479
18,830
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate

Breastplate

+20
Physical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
16
2 / 19 / 2
11,317
365
6,003
28,018
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daniomanso
Danzaburou
19
2 / 9 / 15
14,303
461
9,338
17,026
5,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
FLECKXLive
Hachiman
20
18 / 5 / 10
19,007
613
40,391
38,215
14,013
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 12 / 3
11,232
362
5,883
18,663
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
h2sn8w
Bellona
20
27 / 2 / 4
20,217
652
35,298
29,863
32,335
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xDeoDeox
Kukulkan
20
13 / 2 / 6
18,817
607
36,234
17,158
7,853
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
29
Kills
60
60
Deaths
30
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daniomanso
Danzaburou
2
9
15
1.06
W
Hachiman
FLECKXLive
Hachiman
18
5
10
4.6
L
Neith
McDarkz
Neith
3
12
8
0.58
W
0
12
3
0.13
L
Cerberus
PROxDRILLA
Cerberus
6
6
14
2.17
L
5
13
2
0.46
W
Bellona
h2sn8w
Bellona
27
2
4
14.5
L
Pele
klij9
Pele
13
10
2
1.4
W
Kukulkan
xDeoDeox
Kukulkan
13
2
6
8
L
Bakasura
2
19
2
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,895
Damage
127,144
151,296
Taken
120,925
91,084
Mitigated
65,830
45,187
Healing
34,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daniomanso
Danzaburou
9,338
4,203
0
1,468
17,026
5,803
1,235
6,734
10,267
0
54,552
W
Hachiman
FLECKXLive
Hachiman
40,391
31,036
0
26,674
38,215
14,013
1,449
9,704
28,486
0
200,747
L
Neith
McDarkz
Neith
11,897
5,619
0
5,159
24,106
9,067
1,444
4,081
19,551
0
66,997
W
5,883
1,131
0
573
18,663
5,826
138
4,833
13,285
0
20,803
L
Cerberus
PROxDRILLA
Cerberus
16,867
1,269
0
8,252
32,196
37,974
504
8,800
22,565
78,171
0
L
16,989
1,718
3,688
7,309
26,497
11,011
778
7,491
18,570
104,317
0
W
Bellona
h2sn8w
Bellona
35,298
15,195
0
4,342
29,863
32,335
7,093
7,519
21,299
139
141,857
L
Pele
klij9
Pele
26,139
11,091
0
18,346
40,479
18,830
1,846
10,250
29,641
0
98,223
W
Kukulkan
xDeoDeox
Kukulkan
36,234
2,564
0
1,280
17,158
7,853
872
5,066
12,092
171,715
0
L
Bakasura
6,003
4,004
0
2,433
28,018
14,202
1,166
5,691
21,855
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,037
Gold Earned
83,576
608
Minions Killed
816
0
Camps Cleared
0
2,453,929
Distance Traveled
2,565,167
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,303
461
78
3
0
424,549
5
W
Hachiman
19,007
613
208
7
0
520,582
0
L
Neith
13,070
422
115
4
0
476,198
0
W
Thor
11,232
362
29
1
0
470,772
2
L
Cerberus
14,996
484
132
4
0
566,325
9
L
Ra
13,649
440
154
5
0
533,819
0
W
Bellona
20,217
652
238
8
0
557,567
1
L
Pele
16,005
516
129
4
0
433,522
0
W
Kukulkan
18,817
607
263
8
0
591,697
1
L
Bakasura
11,317
365
78
3
0
444,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role