Player Matchup

Ra
Ra
Alsard
Ra
Level 18
God Stats
1W - 2L
1,168 SR
Queue Stats
37W - 37L
1,520 Elo+
Solo
King Arthur
King Arthur
Crimsonturtle
King Arthur
Level 27
God Stats
3W - 4L
1,666 SR
Queue Stats
8W - 13L
1,346 Elo+
Solo
Chaac
Chaac
KlumzyO
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,810 Elo+
Solo
Izanami
Izanami
SirTrevaSki
Izanami
Level 27
God Stats
22W - 17L
1,679 SR
Queue Stats
73W - 67L
1,644 Elo+
Solo
Yemoja
Yemoja
sagarace
Yemoja
Level 24
God Stats
9W - 3L
1,922 SR
Queue Stats
32W - 25L
1,669 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,598 Elo+

VS

Team Averages
Level 17
1,461 SR
1,594 Elo+
Jing Wei
Jing Wei
FocaMF
Jing Wei
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,489 Elo+
Solo
Khepri
Khepri
LeParesseux
Khepri
Level 16
God Stats
5W - 3L
1,286 SR
Queue Stats
27W - 22L
1,635 Elo+
Solo
Ra
Ra
M9MakeSense
Ra
Level 16
God Stats
2W - 1L
1,523 SR
Queue Stats
6W - 3L
1,664 Elo+
Solo
Thor
Thor
Matibal22
Thor
Level 16
God Stats
4W - 1L
1,813 SR
Queue Stats
45W - 36L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
ThisMustBeThat
Sun Wukong
Level 14
God Stats
1W - 2L
1,180 SR
Queue Stats
35W - 41L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 0 / 3
7,331
733
2,437
4,314
1,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Crimsonturtle
King Arthur
10
1 / 3 / 3
5,805
581
2,596
5,547
2,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
KlumzyO
Chaac
12
11 / 0 / 3
7,289
729
9,598
7,941
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SirTrevaSki
Izanami
10
3 / 0 / 3
6,002
600
4,470
5,079
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
sagarace
Yemoja
9
1 / 0 / 5
5,898
590
2,811
5,728
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FocaMF
Jing Wei
6
0 / 2 / 0
4,074
407
2,965
5,052
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
5
0 / 4 / 0
3,977
398
1,652
6,250
2,172
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,639
464
2,745
5,035
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
0 / 6 / 2
4,803
480
1,549
8,870
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ThisMustBeThat
Sun Wukong
8
3 / 2 / 0
5,090
509
4,312
7,019
2,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
3
4.5
W
King Arthur
Crimsonturtle
King Arthur
1
3
3
0.83
L
Jing Wei
FocaMF
Jing Wei
0
2
0
0
W
Chaac
KlumzyO
Chaac
11
0
3
12.5
L
Khepri
0
4
0
0
L
0
5
0
0
L
Thor
0
6
2
0.17
W
Izanami
SirTrevaSki
Izanami
3
0
3
4.5
L
Sun Wukong
ThisMustBeThat
Sun Wukong
3
2
0
1.5
W
Yemoja
sagarace
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
13,223
28,609
Taken
32,226
15,068
Mitigated
9,939
12,888
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,437
772
391
2,628
4,314
1,997
22
1,218
3,096
49,092
0
W
King Arthur
Crimsonturtle
King Arthur
2,596
737
0
349
5,547
2,433
0
357
5,190
16
18,010
L
Jing Wei
FocaMF
Jing Wei
2,965
2,075
0
2,268
5,052
1,188
0
1,444
3,608
0
14,067
W
Chaac
KlumzyO
Chaac
9,598
3,709
0
4,100
7,941
5,912
0
1,232
6,709
0
36,121
L
Khepri
1,652
109
0
1,247
6,250
2,172
0
1,163
5,087
4,867
0
L
2,745
374
119
869
5,035
1,339
0
852
4,183
19,842
0
L
Thor
1,549
508
0
2,098
8,870
2,412
0
1,224
7,646
0
18,674
W
Izanami
SirTrevaSki
Izanami
4,470
2,832
0
1,184
5,079
2,478
2,071
854
4,225
0
33,898
L
Sun Wukong
ThisMustBeThat
Sun Wukong
4,312
959
0
1,066
7,019
2,828
0
565
6,454
94
20,113
W
Yemoja
sagarace
Yemoja
2,811
565
1,260
2,976
5,728
2,248
588
752
4,976
14,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
22,583
306
Minions Killed
160
0
Camps Cleared
0
955,430
Distance Traveled
867,207
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,331
733
114
11
0
195,995
2
W
King Arthur
5,805
581
49
5
0
190,538
1
L
Jing Wei
4,074
407
24
2
0
127,118
2
W
Chaac
7,289
729
59
6
0
230,504
3
L
Khepri
3,977
398
4
0
0
193,959
2
L
Ra
4,639
464
44
4
0
181,855
0
L
Thor
4,803
480
48
5
0
165,403
0
W
Izanami
6,002
600
66
7
0
164,459
5
L
Sun Wukong
5,090
509
40
4
0
198,872
0
W
Yemoja
5,898
590
18
2
0
173,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role