Player Matchup

Hel
Hel
Artistiquee
Hel
Level 28
God Stats
5W - 10L
1,345 SR
Queue Stats
27W - 32L
1,261 Elo+
Solo
Ra
Ra
SysCruela
Ra
Level 16
God Stats
0W - 3L
1,057 SR
Queue Stats
9W - 25L
1,405 Elo+
Solo
Anubis
Anubis
coopcoop1982
Anubis
Level 29
God Stats
3W - 5L
1,473 SR
Queue Stats
57W - 72L
1,511 Elo+
Solo
Anhur
Anhur
johnsjnoef
Anhur
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 96L
1,494 Elo+
Solo
Susano
Susano
uFaceMyBallz
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Team Averages
Level 21
1,375 SR
1,462 Elo+

VS

Team Averages
Level 21
1,624 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Bluessunday
Baron Samedi
Level 15
God Stats
15W - 7L
1,647 SR
Queue Stats
27W - 23L
1,472 Elo+
Solo
Ra
Ra
Erz_Venox
Ra
Level 18
God Stats
8W - 3L
1,512 SR
Queue Stats
30W - 31L
1,473 Elo+
Solo
Jormungandr
Jormungandr
IComJackI
Jormungandr
Level 25
God Stats
2W - 2L
1,686 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Nemesis
Nemesis
JWxGreenWolf
Nemesis
Level 19
God Stats
2W - 1L
1,502 SR
Queue Stats
7W - 5L
1,581 Elo+
Solo
Ne Zha
Ne Zha
gerado
Ne Zha
Level 26
God Stats
5W - 1L
1,775 SR
Queue Stats
252W - 201L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,422
489
1,661
4,075
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 5 / 1
3,440
491
942
3,795
1,582
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
9
1 / 3 / 1
4,824
689
2,128
4,954
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
7
1 / 2 / 0
4,080
583
2,316
4,287
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
4
1 / 4 / 0
3,371
482
472
2,696
733
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bluessunday
Baron Samedi
8
2 / 2 / 1
4,523
646
2,142
3,922
1,069
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 0 / 0
5,351
764
2,589
2,655
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IComJackI
Jormungandr
7
2 / 1 / 2
4,597
657
1,156
4,782
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
JWxGreenWolf
Nemesis
8
5 / 0 / 0
4,845
692
3,073
4,275
1,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
gerado
Ne Zha
9
4 / 0 / 1
5,162
737
3,721
4,408
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
17
17
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
Bluessunday
Baron Samedi
2
2
1
1.25
W
4
0
0
4
W
Jormungandr
IComJackI
Jormungandr
2
1
2
3
W
Nemesis
JWxGreenWolf
Nemesis
5
0
0
5
L
0
5
1
0.1
L
Anubis
1
3
1
0.5
W
Ne Zha
gerado
Ne Zha
4
0
1
4.5
L
Anhur
1
2
0
0.5
L
Susano
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,519
Damage
12,681
19,807
Taken
20,042
6,290
Mitigated
5,531
3,649
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,661
37
52
683
4,075
791
0
1,098
2,727
13,354
0
W
Baron Samedi
Bluessunday
Baron Samedi
2,142
204
0
1,623
3,922
1,069
935
1,494
2,428
13,248
0
W
2,589
350
0
1,342
2,655
829
322
1,449
1,206
25,167
0
W
Jormungandr
IComJackI
Jormungandr
1,156
256
0
1,639
4,782
1,452
88
269
4,513
11,683
0
W
Nemesis
JWxGreenWolf
Nemesis
3,073
1,934
0
2,015
4,275
1,064
289
1,139
3,136
0
19,016
L
942
247
145
153
3,795
1,582
0
977
2,774
5,634
0
L
Anubis
2,128
178
0
1,600
4,954
1,675
217
1,039
3,915
20,629
0
W
Ne Zha
gerado
Ne Zha
3,721
1,506
0
2,501
4,408
1,117
495
380
4,028
0
23,705
L
Anhur
2,316
1,578
0
1,016
4,287
1,509
0
1,046
3,241
0
13,794
L
Susano
472
179
0
0
2,696
733
0
1,419
1,263
0
3,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,137
Gold Earned
24,478
124
Minions Killed
182
0
Camps Cleared
0
600,917
Distance Traveled
723,278
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,422
489
17
2
0
143,541
0
W
Baron Samedi
4,523
646
28
4
0
125,697
0
W
Ra
5,351
764
46
7
0
132,861
2
W
Jormungandr
4,597
657
13
2
0
145,765
3
W
Nemesis
4,845
692
42
6
0
164,437
1
L
Ra
3,440
491
13
2
0
124,690
2
L
Anubis
4,824
689
56
8
0
98,380
0
W
Ne Zha
5,162
737
53
8
0
154,518
1
L
Anhur
4,080
583
32
5
0
135,209
1
L
Susano
3,371
482
6
1
0
99,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role