Player Matchup

Discordia
Discordia
PawPanic
Discordia
Level 67
God Stats
49W - 34L
1,665 SR
Queue Stats
144W - 147L
1,458 Elo+
Solo
Nike
Nike
TheKeviKs
Nike
Level 59
God Stats
26W - 19L
1,795 SR
Queue Stats
132W - 107L
1,637 Elo+
Solo
Izanami
Izanami
geddaslayer
Izanami
Level 26
God Stats
3W - 0L
1,764 SR
Queue Stats
18W - 10L
1,399 Elo+
Solo
Team Averages
Level 51
1,741 SR
1,498 Elo+

VS

Team Averages
Level 54
1,717 SR
1,418 Elo+
Fenrir
Fenrir
DUCATISLO
Fenrir
Level 53
God Stats
4W - 2L
1,689 SR
Queue Stats
57W - 62L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
PeaceOfClown
Kuzenbo
Level 43
God Stats
7W - 6L
1,963 SR
Queue Stats
201W - 221L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Zeine
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 77L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PawPanic
Discordia
16
4 / 1 / 7
12,249
645
15,945
11,297
3,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
16
3 / 0 / 10
12,135
639
15,137
18,179
12,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
geddaslayer
Izanami
16
8 / 7 / 3
13,239
697
26,285
21,794
8,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DUCATISLO
Fenrir
14
2 / 9 / 6
11,461
603
14,815
28,718
16,542
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
PeaceOfClown
Kuzenbo
14
0 / 1 / 7
11,318
596
9,627
21,016
31,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Zeine
Ah Puch
15
6 / 5 / 1
13,384
704
17,620
16,861
6,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
8
8
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DUCATISLO
Fenrir
2
9
6
0.56
W
Discordia
PawPanic
Discordia
4
1
7
7.5
L
Kuzenbo
PeaceOfClown
Kuzenbo
0
1
7
3.5
W
Nike
3
0
10
8
L
Ah Puch
Zeine
Ah Puch
6
5
1
1.3
W
Izanami
geddaslayer
Izanami
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,367
Damage
42,062
51,270
Taken
66,595
24,934
Mitigated
54,752
18,705
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DUCATISLO
Fenrir
14,815
2,786
0
9,288
28,718
16,542
0
8,501
19,667
1,180
44,417
W
Discordia
PawPanic
Discordia
15,945
1,485
0
4,824
11,297
3,934
979
6,385
4,724
68,275
0
L
Kuzenbo
PeaceOfClown
Kuzenbo
9,627
3,613
1,001
2,606
21,016
31,573
119
3,783
17,167
26,894
0
W
Nike
15,137
3,406
0
4,570
18,179
12,957
669
8,445
9,333
0
41,252
L
Ah Puch
Zeine
Ah Puch
17,620
778
0
2,576
16,861
6,637
116
3,737
12,924
56,336
0
W
Izanami
geddaslayer
Izanami
26,285
20,190
0
9,311
21,794
8,043
1,129
13,004
8,790
0
104,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
36,163
301
Minions Killed
156
0
Camps Cleared
0
1,026,136
Distance Traveled
1,004,075
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,461
603
57
3
0
337,626
5
W
Discordia
12,249
645
99
5
0
347,373
4
L
Kuzenbo
11,318
596
27
1
0
348,571
3
W
Nike
12,135
639
62
3
0
383,383
6
L
Ah Puch
13,384
704
72
4
0
317,878
2
W
Izanami
13,239
697
140
7
0
295,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role