Player Matchup
Team Averages
Gold I
Average Tier
Level 149
1,500 SR
1,104
MMR
VS
Team Averages
Bronze III
Average Tier
Level 32
1,827 SR
1,067
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yshy
Izanami
16
3 / 0 / 0
9,828
983
6,711
9,243
5,101
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Talisman
+75
Health
+15
Magical Protection
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SneakyEve
Ra
13
0 / 3 / 0
7,299
730
4,537
8,643
3,473
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Cloak of Concentration
+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
7,299
730
79
8
0
212,958
5
W
9,828
983
144
14
0
165,491
1