Player Matchup

Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chronos1888
Cthulhu
Level 100
God Stats
7W - 9L
1,715 SR
Queue Stats
60W - 85L
1,350 Elo+
Party 1
Zeus
Zeus
Elhad_
Zeus
Level 119
God Stats
5W - 1L
1,714 SR
Queue Stats
57W - 53L
1,486 Elo+
Solo
Team Averages
Level 94
1,643 SR
1,445 Elo+

VS

Team Averages
Level 74
1,484 SR
1,607 Elo+
Ao Kuang
Ao Kuang
Aidley
Ao Kuang
Level 29
God Stats
1W - 3L
1,715 SR
Queue Stats
51W - 51L
1,544 Elo+
Party 2
Ullr
Ullr
CloakedChrisiz
Ullr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,674 Elo+
Solo
Ares
Ares
Nimble91
Ares
Level 88
God Stats
0W - 2L
1,235 SR
Queue Stats
115W - 112L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 4 / 3
8,103
737
3,076
7,461
2,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Chronos1888
Cthulhu
12
4 / 2 / 3
9,606
873
5,725
8,833
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Elhad_
Zeus
11
1 / 1 / 5
8,150
741
6,464
5,522
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aidley
Ao Kuang
12
2 / 4 / 2
7,669
697
2,728
11,158
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 3 / 3
8,138
740
5,999
10,391
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
3
0 / 0 / 1
4,606
419
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
7
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
4
3
0.88
L
Ao Kuang
Aidley
Ao Kuang
2
4
2
0.75
W
Cthulhu
Chronos1888
Cthulhu
4
2
3
2.75
L
4
3
3
1.83
W
Zeus
Elhad_
Zeus
1
1
5
3.5
L
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
8,727
21,816
Taken
21,549
9,585
Mitigated
7,876
5,680
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,076
290
696
759
7,461
2,562
615
749
6,712
0
22,493
L
Ao Kuang
Aidley
Ao Kuang
2,728
385
270
3,897
11,158
4,089
0
5,694
5,294
22,035
0
W
Cthulhu
Chronos1888
Cthulhu
5,725
144
746
2,997
8,833
5,396
534
1,482
7,351
17,961
0
L
5,999
1,712
0
552
10,391
3,787
0
5,987
4,038
0
27,949
W
Zeus
Elhad_
Zeus
6,464
216
0
482
5,522
1,627
887
588
4,934
36,425
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
20,413
125
Minions Killed
76
0
Camps Cleared
0
641,843
Distance Traveled
404,005
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,103
737
37
3
0
219,496
1
L
Ao Kuang
7,669
697
34
3
0
213,112
0
W
Cthulhu
9,606
873
21
2
0
215,079
1
L
Ullr
8,138
740
42
4
0
190,893
1
W
Zeus
8,150
741
67
6
0
207,268
1
L
Ares
4,606
419
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role