Player Matchup

Olorun
Olorun
Drdr3j420
Olorun
Level 48
God Stats
4W - 6L
1,335 SR
Queue Stats
273W - 250L
1,466 Elo+
Party 2
Hercules
Hercules
ElronMcBong93
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,444 Elo+
Party 2
Ra
Ra
Loensinator
Ra
Level 44
God Stats
6W - 5L
1,268 SR
Queue Stats
429W - 419L
1,528 Elo+
Solo
Ares
Ares
Napfsuelze
Ares
Level 47
God Stats
148W - 132L
1,381 SR
Queue Stats
195W - 192L
1,446 Elo+
Party 2
Fenrir
Fenrir
Szatanuu
Fenrir
Level 45
God Stats
21W - 13L
1,546 SR
Queue Stats
286W - 289L
1,428 Elo+
Solo
Team Averages
Level 49
1,406 SR
1,463 Elo+

VS

Team Averages
Level 65
1,466 SR
1,545 Elo+
Bellona
Bellona
Mrfufurax
Bellona
Level 49
God Stats
38W - 37L
1,383 SR
Queue Stats
220W - 233L
1,418 Elo+
Party 1
Ares
Ares
OliRea
Ares
Level 142
God Stats
6W - 4L
1,500 SR
Queue Stats
327W - 250L
1,759 Elo+
Party 3
Nu Wa
Nu Wa
Trincavel
Nu Wa
Level 42
God Stats
18W - 20L
1,605 SR
Queue Stats
169W - 169L
1,403 Elo+
Party 1
Medusa
Medusa
angus2468
Medusa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 139L
1,793 Elo+
Party 3
Ravana
Ravana
nukejeffkem
Ravana
Level 44
God Stats
7W - 18L
1,343 SR
Queue Stats
72W - 114L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drdr3j420
Olorun
13
3 / 8 / 3
8,942
471
9,929
14,794
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ElronMcBong93
Hercules
14
0 / 4 / 1
7,703
405
3,009
16,895
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 7 / 1
9,114
480
3,525
12,128
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 5 / 2
7,914
417
10,319
16,248
9,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Szatanuu
Fenrir
13
2 / 6 / 0
8,185
431
3,827
15,242
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mrfufurax
Bellona
18
4 / 2 / 3
10,626
559
13,951
12,536
10,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
OliRea
Ares
17
6 / 3 / 9
10,644
560
11,015
16,505
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Trincavel
Nu Wa
18
11 / 1 / 5
11,512
606
18,183
4,207
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
angus2468
Medusa
17
4 / 3 / 8
10,197
537
7,908
12,133
4,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
5 / 0 / 3
11,025
580
8,613
7,198
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
30
30
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
Drdr3j420
Olorun
3
8
3
0.56
L
Hercules
ElronMcBong93
Hercules
0
4
1
0.13
L
1
7
1
0.21
W
Bellona
Mrfufurax
Bellona
4
2
3
2.75
L
3
5
2
0.8
W
Ares
OliRea
Ares
6
3
9
3.5
L
Fenrir
Szatanuu
Fenrir
2
6
0
0.33
W
Nu Wa
Trincavel
Nu Wa
11
1
5
13.5
W
Medusa
angus2468
Medusa
4
3
8
2.67
W
Ravana
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,609
Damage
59,670
75,307
Taken
52,579
35,651
Mitigated
33,558
16,450
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Drdr3j420
Olorun
9,929
5,825
0
3,591
14,794
6,816
0
6,308
8,276
49,670
3,720
L
Hercules
ElronMcBong93
Hercules
3,009
596
0
3,863
16,895
11,112
0
1,354
15,233
0
28,135
L
3,525
342
769
2,671
12,128
3,546
0
6,274
5,404
69,821
0
W
Bellona
Mrfufurax
Bellona
13,951
5,996
0
5,234
12,536
10,443
335
705
11,556
0
64,911
L
10,319
141
361
631
16,248
9,200
0
9,955
5,945
25,880
0
W
Ares
OliRea
Ares
11,015
565
0
3,999
16,505
12,775
781
9,551
6,954
39,108
0
L
Fenrir
Szatanuu
Fenrir
3,827
849
0
4,564
15,242
4,977
0
3,722
11,211
0
37,449
W
Nu Wa
Trincavel
Nu Wa
18,183
3,068
0
1,279
4,207
1,477
1,249
2,118
2,089
76,996
0
W
Medusa
angus2468
Medusa
7,908
4,048
0
5,697
12,133
4,926
3,036
7,524
4,609
0
69,437
W
Ravana
8,613
1,961
0
3,355
7,198
3,937
68
3,136
4,062
40
92,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
54,004
405
Minions Killed
578
0
Camps Cleared
0
1,622,687
Distance Traveled
1,819,668
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,942
471
101
5
0
294,837
3
L
Hercules
7,703
405
59
3
0
319,397
1
L
Ra
9,114
480
153
8
0
302,536
4
W
Bellona
10,626
559
133
7
0
336,692
0
L
Ares
7,914
417
28
1
0
365,461
4
W
Ares
10,644
560
42
2
0
371,074
3
L
Fenrir
8,185
431
64
3
0
340,456
0
W
Nu Wa
11,512
606
134
7
0
359,668
5
W
Medusa
10,197
537
113
6
0
343,623
1
W
Ravana
11,025
580
156
8
0
408,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role