Player Matchup
Team Averages
Silver I
Average Tier
Level 160
1,500 SR
1,522
MMR
VS
Team Averages
Bronze III
Average Tier
Level 32
1,584 SR
1,088
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Machine666
Medusa
13
6 / 0 / 0
7,338
1,048
6,889
5,557
2,071
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SneakyEve
Odin
10
0 / 6 / 0
4,872
696
1,494
8,040
2,406
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Silver Talisman
+125
Health
+45
Magical Protection
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,338
1,048
70
10
0
123,620
4
L
4,872
696
33
5
0
131,720
2