Player Matchup

Vamana
Vamana
LordTristan420
Vamana
Level 28
God Stats
2W - 4L
1,288 SR
Queue Stats
116W - 180L
1,391 Elo+
Solo
Nemesis
Nemesis
MrHutchin
Nemesis
Level 17
God Stats
24W - 11L
1,517 SR
Queue Stats
65W - 51L
1,472 Elo+
Party 2
Ymir
Ymir
Mystical-Sun-Tzu
Ymir
Level 147
God Stats
9W - 11L
1,500 SR
Queue Stats
131W - 123L
1,706 Elo+
Party 2
Baron Samedi
Baron Samedi
Night-_-Chan
Baron Samedi
Level 27
God Stats
0W - 2L
1,291 SR
Queue Stats
38W - 35L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Palladin_Fury
Cthulhu
Level 18
God Stats
9W - 8L
1,341 SR
Queue Stats
95W - 97L
1,403 Elo+
Party 2
Team Averages
Level 47
1,387 SR
1,490 Elo+

VS

Team Averages
Level 44
1,495 SR
1,602 Elo+
Tsukuyomi
Tsukuyomi
Aphro0nlyPlays
Tsukuyomi
Level 15
God Stats
10W - 5L
1,476 SR
Queue Stats
74W - 25L
1,656 Elo+
Party 1
Jing Wei
Jing Wei
Drakchar
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,677 Elo+
Solo
Baron Samedi
Baron Samedi
ShakarianV
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,738 Elo+
Party 1
Ao Kuang
Ao Kuang
matt gunman
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 80L
1,723 Elo+
Party 1
Nemesis
Nemesis
washable-shelf4
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
9,248
487
8,352
15,041
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
MrHutchin
Nemesis
11
0 / 5 / 2
7,312
385
2,496
15,353
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 7 / 3
9,484
499
16,322
21,924
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Night-_-Chan
Baron Samedi
13
2 / 13 / 5
8,152
429
9,472
16,952
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
15
3 / 5 / 1
9,120
480
6,474
11,314
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aphro0nlyPlays
Tsukuyomi
16
4 / 3 / 10
10,391
547
9,869
18,597
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jing Wei
Drakchar
Jing Wei
14
0 / 5 / 0
8,846
466
4,678
8,786
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ShakarianV
Baron Samedi
17
13 / 2 / 5
11,082
583
15,010
11,359
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
matt gunman
Ao Kuang
19
13 / 1 / 9
11,823
622
23,799
25,365
10,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 5 / 1
6,143
323
321
4,950
1,604

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
15
Kills
31
31
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aphro0nlyPlays
Tsukuyomi
4
3
10
3
W
Jing Wei
Drakchar
Jing Wei
0
5
0
0
L
4
1
1
4.5
L
Nemesis
MrHutchin
Nemesis
0
5
2
0.2
L
6
7
3
1.07
L
Baron Samedi
Night-_-Chan
Baron Samedi
2
13
5
0.35
L
Cthulhu
3
5
1
0.7
W
Baron Samedi
ShakarianV
Baron Samedi
13
2
5
7.75
W
Ao Kuang
matt gunman
Ao Kuang
13
1
9
17.5
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,116
Damage
53,677
80,584
Taken
69,057
48,999
Mitigated
26,812
15,508
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aphro0nlyPlays
Tsukuyomi
9,869
3,771
0
3,652
18,597
6,759
950
7,344
11,103
0
78,773
W
Jing Wei
Drakchar
Jing Wei
4,678
2,900
0
1,008
8,786
2,359
920
591
7,695
0
43,586
L
8,352
3,780
0
3,743
15,041
9,038
60
2,273
12,725
28
46,156
L
Nemesis
MrHutchin
Nemesis
2,496
1,433
0
5,448
15,353
4,813
0
3,652
11,615
0
50,188
L
16,322
4,680
0
2,648
21,924
20,763
0
14,908
6,823
40,889
0
L
Baron Samedi
Night-_-Chan
Baron Samedi
9,472
1,038
246
2,948
16,952
6,675
0
9,959
6,804
34,898
0
L
Cthulhu
6,474
453
0
475
11,314
7,710
204
7,174
3,808
36,004
0
W
Baron Samedi
ShakarianV
Baron Samedi
15,010
944
1,099
3,609
11,359
5,104
709
6,120
4,991
55,588
0
W
Ao Kuang
matt gunman
Ao Kuang
23,799
4,379
192
16,436
25,365
10,986
32
13,979
11,236
88,647
0
W
321
0
0
30
4,950
1,604
0
3,736
1,189
0
1,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
48,285
299
Minions Killed
456
0
Camps Cleared
0
1,695,381
Distance Traveled
1,668,578
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,391
547
124
7
0
374,057
2
W
Jing Wei
8,846
466
100
5
0
382,055
1
L
Vamana
9,248
487
77
4
0
396,246
0
L
Nemesis
7,312
385
68
4
0
355,701
0
L
Ymir
9,484
499
47
2
0
311,668
6
L
Baron Samedi
8,152
429
50
3
0
295,546
2
L
Cthulhu
9,120
480
57
3
0
336,220
5
W
Baron Samedi
11,082
583
93
5
0
362,259
1
W
Ao Kuang
11,823
622
139
7
0
367,584
0
W
Nemesis
6,143
323
0
0
0
182,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role