Player Matchup

Vulcan
Vulcan
CantRemberany
Vulcan
Level 43
God Stats
1W - 2L
1,666 SR
Queue Stats
59W - 66L
1,548 Elo+
Party 1
Cupid
Cupid
HighwayMan
Cupid
Level 160
God Stats
3W - 6L
1,323 SR
Queue Stats
216W - 218L
1,425 Elo+
Solo
Rama
Rama
JayKillsAgain
Rama
Level 149
God Stats
2W - 3L
1,824 SR
Queue Stats
165W - 158L
1,505 Elo+
Solo
Geb
Geb
Pupper1
Geb
Level 21
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Thanatos
Thanatos
tucker997
Thanatos
Level 69
God Stats
47W - 41L
1,677 SR
Queue Stats
357W - 343L
1,497 Elo+
Solo
Team Averages
Level 88
1,647 SR
1,484 Elo+

VS

Team Averages
Level 86
1,611 SR
1,513 Elo+
Thoth
Thoth
ItsDracula
Thoth
Level 99
God Stats
11W - 5L
1,500 SR
Queue Stats
64W - 65L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
Onedreamr
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RikDa99
Anubis
Level 68
God Stats
9W - 3L
1,751 SR
Queue Stats
28W - 32L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
Slayerman51
Danzaburou
Level 46
God Stats
7W - 3L
1,894 SR
Queue Stats
200W - 183L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
iitSindy
Aphrodite
Level 73
God Stats
34W - 38L
1,411 SR
Queue Stats
84W - 95L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 4
9,228
419
9,115
15,079
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
18
1 / 4 / 2
11,095
504
5,886
16,797
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
9,206
418
5,233
14,187
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
12
0 / 5 / 5
8,590
390
6,144
15,900
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
tucker997
Thanatos
17
12 / 8 / 1
12,392
563
14,486
19,167
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
10 / 5 / 5
13,923
633
14,356
12,738
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Onedreamr
Ne Zha
20
5 / 3 / 9
12,872
585
9,844
26,764
10,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RikDa99
Anubis
20
8 / 2 / 5
13,913
632
19,051
13,996
7,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Slayerman51
Danzaburou
18
9 / 2 / 5
12,256
557
13,401
16,262
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
iitSindy
Aphrodite
18
1 / 1 / 11
10,419
474
5,131
10,326
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
13
Kills
33
33
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Cupid
1
4
2
0.5
W
Thoth
10
5
5
2.5
L
0
4
1
0.13
W
Ne Zha
Onedreamr
Ne Zha
5
3
9
3.17
L
Geb
0
5
5
0.5
W
Anubis
RikDa99
Anubis
8
2
5
5.25
W
Danzaburou
Slayerman51
Danzaburou
9
2
5
5.75
W
Aphrodite
iitSindy
Aphrodite
1
1
11
6.5
L
Thanatos
tucker997
Thanatos
12
8
1
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,864
Damage
61,783
81,130
Taken
80,086
32,702
Mitigated
35,587
26,645
Healing
46,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,115
1,471
231
955
15,079
3,566
1,012
10,738
3,837
54,614
0
L
Cupid
5,886
2,294
45
6,682
16,797
6,749
604
10,476
6,290
0
73,461
W
Thoth
14,356
725
0
1,933
12,738
4,642
2,582
5,567
7,171
91,657
0
L
5,233
3,696
0
5,202
14,187
4,406
1,222
3,319
10,808
0
58,816
W
Ne Zha
Onedreamr
Ne Zha
9,844
3,875
0
14,024
26,764
10,402
0
2,804
23,960
0
105,306
L
Geb
6,144
539
0
2,170
15,900
8,797
0
5,754
9,996
23,427
0
W
Anubis
RikDa99
Anubis
19,051
62
0
7,983
13,996
7,279
2,425
3,175
10,821
96,467
0
W
Danzaburou
Slayerman51
Danzaburou
13,401
6,619
0
5,236
16,262
8,358
2,471
2,776
13,486
0
87,119
W
Aphrodite
iitSindy
Aphrodite
5,131
333
9,043
8,578
10,326
4,906
1,158
3,941
6,385
32,032
0
L
Thanatos
tucker997
Thanatos
14,486
6,274
0
11,360
19,167
9,184
0
7,360
11,661
0
70,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
63,383
514
Minions Killed
653
0
Camps Cleared
0
1,846,043
Distance Traveled
2,057,629
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,228
419
100
5
0
344,376
2
L
Cupid
11,095
504
153
7
0
359,802
6
W
Thoth
13,923
633
145
7
0
380,198
4
L
Rama
9,206
418
117
5
0
384,808
0
W
Ne Zha
12,872
585
137
6
0
479,422
3
L
Geb
8,590
390
30
1
0
359,286
7
W
Anubis
13,913
632
190
9
0
354,449
8
W
Danzaburou
12,256
557
119
5
0
401,982
5
W
Aphrodite
10,419
474
62
3
0
441,578
2
L
Thanatos
12,392
563
114
5
0
397,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role