Player Matchup

Fenrir
Fenrir
SANTAANA
Fenrir
Level 146
God Stats
3W - 1L
1,305 SR
Queue Stats
91W - 90L
1,761 Elo+
Solo
Chang'e
Chang'e
Sharapoide
Chang'e
Level 89
God Stats
1W - 4L
1,282 SR
Queue Stats
79W - 85L
1,548 Elo+
Solo
Skadi
Skadi
as5hol3
Skadi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,722 Elo+
Solo
Team Averages
Level 111
1,362 SR
1,677 Elo+

VS

Team Averages
Level 73
1,500 SR
1,610 Elo+
Yemoja
Yemoja
FurryPANDA74
Yemoja
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 196L
1,595 Elo+
Party 1
Ra
Ra
SkyjumperThys
Ra
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
243W - 255L
1,614 Elo+
Party 1
Medusa
Medusa
Takeoutosprey12
Medusa
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 187L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SANTAANA
Fenrir
11
3 / 1 / 12
8,117
812
10,731
11,126
6,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Sharapoide
Chang'e
13
9 / 1 / 7
9,072
907
10,214
7,658
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
as5hol3
Skadi
12
4 / 2 / 8
8,296
830
8,151
6,427
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 6 / 1
7,411
741
4,602
14,399
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 3
6,541
654
3,447
8,231
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 2
7,279
728
6,274
9,083
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
6
1
0.42
W
Fenrir
SANTAANA
Fenrir
3
1
12
9
W
Chang'e
Sharapoide
Chang'e
9
1
7
12.5
L
0
5
3
0.3
L
2
5
2
0.6
W
Skadi
as5hol3
Skadi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
14,323
25,211
Taken
31,713
11,859
Mitigated
15,919
12,192
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,602
1,184
1,112
2,562
14,399
8,917
0
5,003
9,002
11,356
0
W
Fenrir
SANTAANA
Fenrir
10,731
1,951
0
4,268
11,126
6,769
92
2,739
8,387
0
28,672
W
Chang'e
Sharapoide
Chang'e
10,214
804
2,818
4,356
7,658
2,786
632
2,759
4,899
37,585
0
L
3,447
262
1,615
1,362
8,231
2,630
0
1,174
7,009
21,720
0
L
6,274
2,284
475
1,749
9,083
4,372
0
3,435
5,478
0
23,611
W
Skadi
as5hol3
Skadi
8,151
3,503
0
750
6,427
2,304
1,432
2,695
3,732
0
38,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
21,231
147
Minions Killed
87
0
Camps Cleared
0
599,568
Distance Traveled
529,088
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,411
741
14
1
0
171,514
3
W
Fenrir
8,117
812
32
3
0
214,447
2
W
Chang'e
9,072
907
65
7
0
206,967
2
L
Ra
6,541
654
35
4
0
174,623
4
L
Medusa
7,279
728
38
4
0
182,951
3
W
Skadi
8,296
830
50
5
0
178,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role