Player Matchup

Scylla
Scylla
Balgorth
Scylla
Level 27
God Stats
1W - 4L
1,343 SR
Queue Stats
25W - 32L
1,397 Elo+
Solo
Jing Wei
Jing Wei
McDarkz
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,368 Elo+
Solo
Susano
Susano
Vgalna6969
Susano
Level 5
God Stats
8W - 7L
1,374 SR
Queue Stats
21W - 28L
1,311 Elo+
Solo
Terra
Terra
dreniorr
Terra
Level 15
God Stats
7W - 14L
1,373 SR
Queue Stats
749W - 867L
1,359 Elo+
Solo
Guan Yu
Guan Yu
xingcy17
Guan Yu
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
56W - 53L
1,459 Elo+
Solo
Team Averages
Level 14
1,372 SR
1,379 Elo+

VS

Team Averages
Level 23
1,479 SR
1,510 Elo+
Ah Puch
Ah Puch
Gardee82
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 240L
1,657 Elo+
Solo
Sylvanus
Sylvanus
Guerrerod14
Sylvanus
Level 24
God Stats
28W - 52L
1,282 SR
Queue Stats
95W - 128L
1,467 Elo+
Solo
Skadi
Skadi
OneDragon01
Skadi
Level 23
God Stats
7W - 4L
1,527 SR
Queue Stats
31W - 27L
1,408 Elo+
Party 1
Neith
Neith
WhoAdoptMe
Neith
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
25W - 24L
1,435 Elo+
Party 1
Bellona
Bellona
h2sn8w
Bellona
Level 22
God Stats
100W - 91L
1,587 SR
Queue Stats
412W - 404L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Balgorth
Scylla
12
3 / 6 / 4
7,537
443
10,242
11,128
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
McDarkz
Jing Wei
8
0 / 7 / 2
5,835
343
4,168
9,394
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Vgalna6969
Susano
12
1 / 5 / 1
7,863
463
4,883
14,064
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
dreniorr
Terra
8
1 / 2 / 2
6,399
376
2,303
8,871
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
xingcy17
Guan Yu
13
6 / 6 / 1
8,348
491
10,372
16,481
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gardee82
Ah Puch
16
11 / 2 / 5
10,480
616
13,140
12,871
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Guerrerod14
Sylvanus
11
4 / 2 / 10
8,566
504
4,044
14,125
5,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 2
7,761
457
4,385
10,022
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
8 / 1 / 9
9,817
577
16,105
10,911
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
h2sn8w
Bellona
15
2 / 2 / 6
9,178
540
6,750
10,254
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
11
Kills
25
26
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
Balgorth
Scylla
3
6
4
0.83
W
Ah Puch
Gardee82
Ah Puch
11
2
5
6.75
W
Sylvanus
Guerrerod14
Sylvanus
4
2
10
4.5
L
Jing Wei
McDarkz
Jing Wei
0
7
2
0.14
W
0
4
2
0.25
L
Susano
Vgalna6969
Susano
1
5
1
0.3
W
Neith
8
1
9
12.5
L
Terra
dreniorr
Terra
1
2
2
1
W
Bellona
h2sn8w
Bellona
2
2
6
2.5
L
Guan Yu
xingcy17
Guan Yu
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
44,424
59,938
Taken
58,183
25,874
Mitigated
25,524
15,867
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Balgorth
Scylla
10,242
1,172
0
752
11,128
3,380
0
4,830
5,977
28,391
0
W
Ah Puch
Gardee82
Ah Puch
13,140
1,784
0
7,499
12,871
4,467
1,267
3,223
9,341
71,102
0
W
Sylvanus
Guerrerod14
Sylvanus
4,044
845
981
5,977
14,125
5,909
1,193
5,258
8,570
14,297
0
L
Jing Wei
McDarkz
Jing Wei
4,168
2,582
0
993
9,394
2,094
0
2,086
7,187
47
14,190
W
4,385
2,571
0
2,731
10,022
2,836
1,253
1,434
8,375
0
42,205
L
Susano
Vgalna6969
Susano
4,883
932
0
5,456
14,064
4,558
445
2,471
11,396
0
46,083
W
Neith
16,105
9,785
0
5,473
10,911
4,124
2,257
3,229
7,414
0
62,974
L
Terra
dreniorr
Terra
2,303
311
1,063
2,002
8,871
3,312
0
4,190
4,550
6,908
0
W
Bellona
h2sn8w
Bellona
6,750
1,249
0
644
10,254
8,188
2,041
785
9,238
0
54,021
L
Guan Yu
xingcy17
Guan Yu
10,372
1,953
357
5,244
16,481
12,530
531
2,937
13,169
5,258
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
45,802
215
Minions Killed
446
0
Camps Cleared
0
1,375,495
Distance Traveled
1,307,523
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,537
443
54
3
0
285,929
3
W
Ah Puch
10,480
616
124
7
0
278,503
3
W
Sylvanus
8,566
504
18
1
0
260,318
3
L
Jing Wei
5,835
343
25
1
0
265,227
1
W
Skadi
7,761
457
71
4
0
232,328
3
L
Susano
7,863
463
84
5
0
291,291
0
W
Neith
9,817
577
118
7
0
257,559
8
L
Terra
6,399
376
9
1
0
228,811
2
W
Bellona
9,178
540
115
7
0
278,815
1
L
Guan Yu
8,348
491
43
3
0
304,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role