Player Matchup

Susano
Susano
Gromverg
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,437 Elo+
Party 2
Skadi
Skadi
SouPand4
Skadi
Level 122
God Stats
0W - 1L
1,688 SR
Queue Stats
296W - 274L
1,467 Elo+
Party 2
Da Ji
Da Ji
Zafriele
Da Ji
Level 42
God Stats
10W - 4L
1,700 SR
Queue Stats
587W - 536L
1,605 Elo+
Solo
Ymir
Ymir
bosslibra
Ymir
Level 28
God Stats
14W - 12L
1,789 SR
Queue Stats
291W - 279L
1,819 Elo+
Party 4
Scylla
Scylla
marzoff9
Scylla
Level 39
God Stats
21W - 17L
1,544 SR
Queue Stats
608W - 551L
1,632 Elo+
Party 4
Team Averages
Level 49
1,644 SR
1,592 Elo+

VS

Team Averages
Level 109
1,421 SR
1,529 Elo+
Anubis
Anubis
AlexB8
Anubis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,716 Elo+
Party 1
Neith
Neith
Easytokill10
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,426 Elo+
Party 1
Khepri
Khepri
Gabe027
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JewishProud
Hercules
Level 151
God Stats
12W - 12L
1,224 SR
Queue Stats
602W - 575L
1,578 Elo+
Party 3
Ravana
Ravana
eyale12320
Ravana
Level 104
God Stats
28W - 46L
1,383 SR
Queue Stats
522W - 520L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gromverg
Susano
12
0 / 9 / 1
7,445
372
2,800
17,775
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
SouPand4
Skadi
14
0 / 8 / 3
8,312
416
6,432
13,451
4,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Zafriele
Da Ji
12
3 / 8 / 0
8,478
424
9,328
16,936
7,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
2 / 10 / 2
8,101
405
5,859
23,392
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
marzoff9
Scylla
15
2 / 5 / 0
9,562
478
12,884
11,114
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexB8
Anubis
20
14 / 0 / 7
13,199
660
19,100
10,963
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 10
11,861
593
10,396
14,710
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Gabe027
Khepri
14
0 / 2 / 20
10,286
514
5,402
13,295
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
JewishProud
Hercules
18
14 / 2 / 5
12,749
637
18,405
25,020
31,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
eyale12320
Ravana
16
4 / 2 / 11
10,516
526
8,811
11,327
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
7
Kills
40
40
Deaths
8
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlexB8
Anubis
14
0
7
17.5
W
8
2
10
6.5
W
Khepri
Gabe027
Khepri
0
2
20
5
L
Susano
Gromverg
Susano
0
9
1
0.06
W
Hercules
JewishProud
Hercules
14
2
5
8.25
L
Skadi
SouPand4
Skadi
0
8
3
0.19
L
Da Ji
Zafriele
Da Ji
3
8
0
0.38
L
Ymir
2
10
2
0.3
W
Ravana
eyale12320
Ravana
4
2
11
4.75
L
Scylla
marzoff9
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
62,114
82,668
Taken
75,315
39,493
Mitigated
65,921
13,082
Healing
32,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlexB8
Anubis
19,100
235
0
6,877
10,963
6,064
699
4,896
5,787
122,356
0
W
10,396
4,234
0
9,299
14,710
5,943
5,003
3,459
11,155
0
84,895
W
Khepri
Gabe027
Khepri
5,402
404
0
1,993
13,295
14,267
1,315
3,437
9,696
30,286
0
L
Susano
Gromverg
Susano
2,800
375
147
4,283
17,775
5,767
0
2,066
15,538
0
35,499
W
Hercules
JewishProud
Hercules
18,405
5,756
0
12,442
25,020
31,363
1,829
4,872
17,946
0
56,054
L
Skadi
SouPand4
Skadi
6,432
3,606
0
2,312
13,451
4,222
672
4,714
8,662
0
52,974
L
Da Ji
Zafriele
Da Ji
9,328
2,509
0
4,318
16,936
7,067
0
2,350
14,190
0
36,078
L
Ymir
5,859
940
0
1,522
23,392
19,795
0
11,047
12,249
27,270
0
W
Ravana
eyale12320
Ravana
8,811
2,096
0
1,417
11,327
8,284
4,709
1,240
10,016
0
59,552
L
Scylla
marzoff9
Scylla
12,884
760
0
500
11,114
2,642
0
4,325
6,714
59,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,898
Gold Earned
58,611
399
Minions Killed
573
0
Camps Cleared
0
1,518,107
Distance Traveled
1,860,669
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,199
660
210
11
0
352,439
0
W
Neith
11,861
593
139
7
0
346,810
5
W
Khepri
10,286
514
29
1
0
371,516
6
L
Susano
7,445
372
70
4
0
325,784
1
W
Hercules
12,749
637
103
5
0
398,449
0
L
Skadi
8,312
416
113
6
0
307,198
1
L
Da Ji
8,478
424
61
3
0
241,085
0
L
Ymir
8,101
405
33
2
0
306,125
2
W
Ravana
10,516
526
92
5
0
391,455
0
L
Scylla
9,562
478
122
6
0
337,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role