Player Matchup

Fafnir
Fafnir
Catnuts
Fafnir
Level 24
God Stats
9W - 8L
1,280 SR
Queue Stats
40W - 44L
1,411 Elo+
Solo
Xing Tian
Xing Tian
Corbias
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Solo
Ymir
Ymir
P90RUSHABCD
Ymir
Level 27
God Stats
2W - 1L
1,464 SR
Queue Stats
6W - 3L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
TheDevilsOrder
Nu Wa
Level 28
God Stats
36W - 30L
1,376 SR
Queue Stats
349W - 356L
1,512 Elo+
Solo
Izanami
Izanami
dfgdo
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,352 Elo+
Party 2
Team Averages
Level 22
1,424 SR
1,409 Elo+

VS

Team Averages
Level 9
1,481 SR
1,269 Elo+
Ymir
Ymir
EMT灬郑
Ymir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
King Arthur
King Arthur
Fany丶小弟
King Arthur
Level 17
God Stats
1W - 2L
1,742 SR
Queue Stats
325W - 323L
1,408 Elo+
Solo
Anhur
Anhur
KrAtOsGoWtN
Anhur
Level 10
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Thor
Thor
UGKurama
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,150 Elo+
Solo
Ra
Ra
lorddiosan
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Catnuts
Fafnir
8
1 / 0 / 5
5,401
540
1,848
5,775
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Corbias
Xing Tian
8
3 / 2 / 7
5,761
576
3,095
6,745
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
11 / 1 / 5
7,327
733
9,087
6,027
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 8
6,133
613
4,847
2,168
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
dfgdo
Izanami
9
4 / 2 / 2
5,779
578
4,024
5,618
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 3
5,156
516
4,159
7,003
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Fany丶小弟
King Arthur
6
0 / 1 / 1
4,417
442
1,205
6,811
2,113
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
4 / 4 / 0
5,098
510
4,553
6,207
1,671
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
7
0 / 8 / 1
4,425
443
1,312
8,066
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,602
460
1,744
5,286
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
5
5
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Catnuts
Fafnir
1
0
5
3.5
W
Xing Tian
Corbias
Xing Tian
3
2
7
3.25
L
Ymir
1
5
3
0.5
L
King Arthur
Fany丶小弟
King Arthur
0
1
1
0.5
L
4
4
0
1
W
11
1
5
13.5
W
4
0
8
8
L
Thor
0
8
1
0.06
W
Izanami
dfgdo
Izanami
4
2
2
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
12,973
26,333
Taken
33,373
11,812
Mitigated
9,919
7,844
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Catnuts
Fafnir
1,848
860
0
2,561
5,775
3,190
29
249
5,501
16,770
0
W
Xing Tian
Corbias
Xing Tian
3,095
188
0
566
6,745
2,768
87
2,778
3,967
8,408
0
L
Ymir
4,159
791
0
1,260
7,003
2,215
0
3,372
3,386
10,958
0
L
King Arthur
Fany丶小弟
King Arthur
1,205
240
0
911
6,811
2,113
136
2,932
3,635
0
14,644
L
4,553
1,918
0
1,114
6,207
1,671
0
3,109
2,916
0
14,791
W
9,087
939
0
1,410
6,027
4,000
0
1,448
4,579
32,724
0
W
4,847
950
0
1,070
2,168
435
980
121
2,047
22,774
0
L
Thor
1,312
310
0
916
8,066
2,379
0
4,597
3,143
0
12,604
W
Izanami
dfgdo
Izanami
4,024
3,004
0
2,237
5,618
1,419
744
1,307
4,311
0
25,013
L
1,744
518
122
181
5,286
1,541
344
3,514
1,416
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
23,698
208
Minions Killed
131
0
Camps Cleared
0
902,135
Distance Traveled
849,706
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,401
540
34
3
0
194,388
3
W
Xing Tian
5,761
576
10
1
0
212,605
0
L
Ymir
5,156
516
15
2
0
174,072
1
L
King Arthur
4,417
442
23
2
0
178,699
0
L
Anhur
5,098
510
24
2
0
168,280
0
W
Ymir
7,327
733
73
7
0
166,940
0
W
Nu Wa
6,133
613
44
4
0
174,737
2
L
Thor
4,425
443
28
3
0
183,264
0
W
Izanami
5,779
578
47
5
0
153,465
4
L
Ra
4,602
460
41
4
0
145,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role