Player Matchup

Bellona
Bellona
ApolloElGuapo
Bellona
Level 5
God Stats
1W - 1L
1,789 SR
Queue Stats
51W - 46L
1,500 Elo+
Solo
Thor
Thor
Its_DabigKO
Thor
Level 10
God Stats
3W - 2L
1,700 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Apollo
Apollo
Night-_-Chan
Apollo
Level 27
God Stats
5W - 7L
1,438 SR
Queue Stats
38W - 35L
1,485 Elo+
Solo
Hel
Hel
SaintBroseph730
Hel
Level 26
God Stats
3W - 4L
1,721 SR
Queue Stats
45W - 43L
1,710 Elo+
Solo
Bacchus
Bacchus
エンジェル
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,544 Elo+
Solo
Team Averages
Level 15
1,630 SR
1,561 Elo+

VS

Team Averages
Level 45
1,537 SR
1,645 Elo+
Mercury
Mercury
Aphro0nlyPlays
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 25L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
ShakarianV
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,702 Elo+
Party 1
Ra
Ra
XxFenixX360
Ra
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 276L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
matt gunman
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,749 SR
Queue Stats
116W - 80L
1,690 Elo+
Party 1
Hades
Hades
zallan20
Hades
Level 30
God Stats
2W - 2L
1,436 SR
Queue Stats
19W - 12L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 2 / 0
5,981
332
3,683
7,031
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 1
6,950
386
2,973
11,562
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
11
5 / 9 / 4
7,754
431
7,833
15,921
5,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 9 / 2
8,294
461
5,360
15,161
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 4
8,467
470
7,246
11,166
6,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 4
12,856
714
9,593
14,030
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ShakarianV
Ah Puch
16
9 / 3 / 6
10,737
597
13,016
10,522
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 9 / 3
7,824
435
1,546
9,371
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
matt gunman
Ah Muzen Cab
18
12 / 0 / 3
11,823
657
16,207
14,646
7,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
zallan20
Hades
13
0 / 3 / 3
8,227
457
3,211
7,834
5,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
14
Kills
31
31
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Bellona
0
2
0
0
L
1
7
1
0.21
L
Apollo
5
9
4
0.78
L
2
9
2
0.33
W
Ah Puch
ShakarianV
Ah Puch
9
3
6
4
W
0
9
3
0.17
W
Ah Muzen Cab
matt gunman
Ah Muzen Cab
12
0
3
13.5
W
Hades
zallan20
Hades
0
3
3
0.5
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
43,573
60,841
Taken
56,403
31,978
Mitigated
24,744
9,139
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,593
5,581
0
8,242
14,030
5,490
2,912
1,330
12,616
0
105,379
L
Bellona
3,683
1,537
0
688
7,031
5,887
0
0
7,031
0
18,540
L
2,973
1,067
0
649
11,562
8,927
0
708
10,815
4,314
29,081
L
Apollo
7,833
4,631
564
1,944
15,921
5,323
586
5,780
9,906
0
32,474
L
5,360
394
259
3,357
15,161
5,576
0
6,028
8,697
40,563
0
W
Ah Puch
ShakarianV
Ah Puch
13,016
1,020
0
3,956
10,522
3,416
212
3,078
7,166
44,816
0
W
1,546
803
0
109
9,371
3,169
65
3,819
5,404
19,739
0
W
Ah Muzen Cab
matt gunman
Ah Muzen Cab
16,207
6,745
0
8,218
14,646
7,567
4,283
1,541
13,061
0
85,304
W
Hades
zallan20
Hades
3,211
109
482
1,549
7,834
5,102
581
2,555
5,105
28,170
0
L
7,246
590
0
1,678
11,166
6,265
60
4,328
6,619
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
51,467
303
Minions Killed
539
0
Camps Cleared
0
1,368,411
Distance Traveled
1,690,160
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,856
714
202
11
0
368,459
2
L
Bellona
5,981
332
36
2
0
193,749
0
L
Thor
6,950
386
62
3
0
243,148
0
L
Apollo
7,754
431
48
3
0
316,535
4
L
Hel
8,294
461
110
6
0
277,906
3
W
Ah Puch
10,737
597
79
4
0
364,606
1
W
Ra
7,824
435
37
2
0
274,202
0
W
Ah Muzen Cab
11,823
657
164
9
0
351,987
0
W
Hades
8,227
457
57
3
0
330,906
0
L
Bacchus
8,467
470
47
3
0
337,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role