Player Matchup

Chang'e
Chang'e
Articlist
Chang'e
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,519 Elo+
Solo
Mulan
Mulan
Carter03
Mulan
Level 114
God Stats
13W - 11L
1,283 SR
Queue Stats
38W - 36L
1,382 Elo+
Solo
Fenrir
Fenrir
I30unty
Fenrir
Level 60
God Stats
23W - 24L
1,558 SR
Queue Stats
303W - 343L
1,471 Elo+
Solo
Bacchus
Bacchus
josfer2040
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,480 Elo+
Party 2
Rama
Rama
martinet55
Rama
Level 47
God Stats
3W - 3L
1,586 SR
Queue Stats
41W - 61L
1,361 Elo+
Party 2
Team Averages
Level 89
1,485 SR
1,443 Elo+

VS

Team Averages
Level 64
1,458 SR
1,414 Elo+
Apollo
Apollo
Mrfufurax
Apollo
Level 49
God Stats
28W - 39L
1,355 SR
Queue Stats
220W - 233L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Trincavel
Cu Chulainn
Level 42
God Stats
8W - 9L
1,434 SR
Queue Stats
169W - 169L
1,413 Elo+
Party 1
Susano
Susano
pizdsuhami
Susano
Level 105
God Stats
4W - 13L
1,500 SR
Queue Stats
468W - 477L
1,368 Elo+
Party 3
Kumbhakarna
Kumbhakarna
sosatpisun22
Kumbhakarna
Level 42
God Stats
25W - 20L
1,500 SR
Queue Stats
612W - 620L
1,359 Elo+
Party 3
Olorun
Olorun
spacemarine253
Olorun
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Articlist
Chang'e
20
7 / 4 / 6
12,651
575
19,581
14,984
6,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Carter03
Mulan
20
7 / 0 / 4
13,755
625
16,585
16,873
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
I30unty
Fenrir
17
2 / 2 / 5
10,726
488
8,724
14,782
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
josfer2040
Bacchus
17
3 / 2 / 9
11,619
528
8,560
15,275
18,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
1 / 2 / 5
10,977
499
11,447
12,804
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mrfufurax
Apollo
17
5 / 4 / 2
10,795
491
11,573
16,225
8,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Trincavel
Cu Chulainn
18
1 / 4 / 2
10,505
478
10,107
15,807
12,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
pizdsuhami
Susano
15
3 / 4 / 3
9,997
454
7,596
18,579
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
sosatpisun22
Kumbhakarna
13
1 / 4 / 4
8,826
401
5,108
19,682
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 4 / 7
10,874
494
9,899
15,380
7,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
10
10
Deaths
20
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Articlist
Chang'e
7
4
6
2.5
W
Mulan
Carter03
Mulan
7
0
4
9
W
Fenrir
I30unty
Fenrir
2
2
5
2.25
L
Apollo
Mrfufurax
Apollo
5
4
2
1.5
L
Cu Chulainn
Trincavel
Cu Chulainn
1
4
2
0.5
W
Bacchus
josfer2040
Bacchus
3
2
9
3.75
W
1
2
5
1.75
L
Susano
pizdsuhami
Susano
3
4
3
1.13
L
Kumbhakarna
sosatpisun22
Kumbhakarna
1
4
4
0.75
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,897
Damage
44,283
74,718
Taken
85,673
62,939
Mitigated
52,328
32,836
Healing
25,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Articlist
Chang'e
19,581
1,316
4,363
7,968
14,984
6,107
919
4,411
10,271
106,832
0
W
Mulan
Carter03
Mulan
16,585
2,533
0
10,978
16,873
21,302
1,549
2,889
13,902
0
102,729
W
Fenrir
I30unty
Fenrir
8,724
2,993
0
3,443
14,782
10,202
639
2,150
12,587
0
72,230
L
Apollo
Mrfufurax
Apollo
11,573
6,195
0
4,824
16,225
8,592
1,390
6,196
10,004
0
68,701
L
Cu Chulainn
Trincavel
Cu Chulainn
10,107
2,777
0
3,850
15,807
12,138
0
4,377
11,144
0
69,190
W
Bacchus
josfer2040
Bacchus
8,560
1,029
0
724
15,275
18,344
379
2,690
12,546
40,535
0
W
11,447
8,916
0
5,360
12,804
6,984
1,865
2,334
10,405
0
78,251
L
Susano
pizdsuhami
Susano
7,596
1,664
0
4,446
18,579
7,393
0
5,249
13,255
0
61,782
L
Kumbhakarna
sosatpisun22
Kumbhakarna
5,108
439
1,610
4,320
19,682
16,809
60
5,609
13,927
15,066
0
L
9,899
4,180
833
5,364
15,380
7,396
456
6,710
8,595
82,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,728
Gold Earned
50,997
681
Minions Killed
535
0
Camps Cleared
0
2,109,103
Distance Traveled
2,107,305
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,651
575
180
8
0
441,468
9
W
Mulan
13,755
625
207
9
0
375,300
4
W
Fenrir
10,726
488
108
5
0
457,678
2
L
Apollo
10,795
491
133
6
0
418,401
2
L
Cu Chulainn
10,505
478
126
6
0
456,467
5
W
Bacchus
11,619
528
38
2
0
450,025
6
W
Rama
10,977
499
148
7
0
384,632
1
L
Susano
9,997
454
107
5
0
460,417
3
L
Kumbhakarna
8,826
401
19
1
0
392,724
4
L
Olorun
10,874
494
150
7
0
379,296
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role