Player Matchup

Danzaburou
Danzaburou
AAleksii
Danzaburou
Level 7
God Stats
2W - 2L
1,283 SR
Queue Stats
58W - 43L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dzikogu
Ne Zha
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
115W - 107L
1,574 Elo+
Solo
Cerberus
Cerberus
IRAGNUSI
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,656 Elo+
Solo
Nemesis
Nemesis
JagInTheBox
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Izanami
Izanami
Tainah
Izanami
Level 17
God Stats
19W - 20L
1,347 SR
Queue Stats
28W - 27L
1,433 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,489 Elo+

VS

Team Averages
Level 22
1,497 SR
1,429 Elo+
Jing Wei
Jing Wei
AlayaPtashka
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,253 Elo+
Solo
Achilles
Achilles
Josef03
Achilles
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 1
Neith
Neith
LorinP
Neith
Level 13
God Stats
3W - 1L
1,486 SR
Queue Stats
15W - 11L
1,521 Elo+
Solo
Bacchus
Bacchus
UncleFoof
Bacchus
Level 63
God Stats
5W - 7L
1,500 SR
Queue Stats
72W - 62L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
denbraven196
Ratatoskr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AAleksii
Danzaburou
18
1 / 4 / 9
11,764
1,069
19,607
16,815
7,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Dzikogu
Ne Zha
18
4 / 13 / 6
12,085
1,099
15,048
28,917
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
IRAGNUSI
Cerberus
14
0 / 8 / 4
9,398
854
1,337
12,317
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
JagInTheBox
Nemesis
18
6 / 8 / 5
12,409
1,128
15,239
22,806
11,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Tainah
Izanami
17
5 / 8 / 5
12,250
1,114
19,622
20,033
7,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlayaPtashka
Jing Wei
18
3 / 4 / 26
11,647
1,059
12,810
13,859
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Josef03
Achilles
19
7 / 6 / 24
12,030
1,094
15,839
15,863
16,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
LorinP
Neith
19
9 / 2 / 20
13,017
1,183
26,201
15,903
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
UncleFoof
Bacchus
19
5 / 2 / 27
12,704
1,155
14,374
18,836
29,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
denbraven196
Ratatoskr
20
17 / 2 / 16
14,735
1,340
22,242
12,877
6,348
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
154
16
Kills
41
41
Deaths
16
29
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AAleksii
Danzaburou
1
4
9
1.38
W
Jing Wei
AlayaPtashka
Jing Wei
3
4
26
4
L
Ne Zha
Dzikogu
Ne Zha
4
13
6
0.54
L
Cerberus
IRAGNUSI
Cerberus
0
8
4
0.25
L
Nemesis
JagInTheBox
Nemesis
6
8
5
1.06
W
Achilles
Josef03
Achilles
7
6
24
3.17
W
Neith
LorinP
Neith
9
2
20
9.5
L
Izanami
Tainah
Izanami
5
8
5
0.94
W
Bacchus
UncleFoof
Bacchus
5
2
27
9.25
W
Ratatoskr
denbraven196
Ratatoskr
17
2
16
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,853
Damage
91,466
100,888
Taken
77,338
43,896
Mitigated
65,804
12,687
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AAleksii
Danzaburou
19,607
10,675
0
4,714
16,815
7,328
0
2,212
14,503
0
55,761
W
Jing Wei
AlayaPtashka
Jing Wei
12,810
10,315
0
2,183
13,859
5,817
0
238
13,621
0
27,325
L
Ne Zha
Dzikogu
Ne Zha
15,048
6,876
0
3,259
28,917
11,433
0
4,176
24,641
170
30,244
L
Cerberus
IRAGNUSI
Cerberus
1,337
595
0
511
12,317
6,385
0
2,442
9,725
4,441
0
L
Nemesis
JagInTheBox
Nemesis
15,239
8,500
0
3,531
22,806
11,387
0
3,466
19,265
0
19,519
W
Achilles
Josef03
Achilles
15,839
7,683
0
519
15,863
16,459
0
617
15,050
0
25,743
W
Neith
LorinP
Neith
26,201
15,487
0
4,189
15,903
7,499
0
260
15,643
0
49,967
L
Izanami
Tainah
Izanami
19,622
11,588
0
672
20,033
7,363
0
2,078
17,855
0
42,059
W
Bacchus
UncleFoof
Bacchus
14,374
4,072
0
178
18,836
29,681
0
289
18,547
33,115
0
W
Ratatoskr
denbraven196
Ratatoskr
22,242
7,921
0
2,298
12,877
6,348
0
103
12,774
0
42,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
64,133
166
Minions Killed
214
6
Camps Cleared
8
940,310
Distance Traveled
1,072,922
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,764
1,069
61
6
2
201,557
1
W
Jing Wei
11,647
1,059
28
3
1
205,304
1
L
Ne Zha
12,085
1,099
33
3
1
197,620
0
L
Cerberus
9,398
854
5
0
1
82,174
0
L
Nemesis
12,409
1,128
17
2
2
251,745
0
W
Achilles
12,030
1,094
33
3
0
203,612
0
W
Neith
13,017
1,183
71
6
1
181,017
0
L
Izanami
12,250
1,114
50
5
0
207,214
1
W
Bacchus
12,704
1,155
35
3
0
227,064
0
W
Ratatoskr
14,735
1,340
47
4
6
255,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role