Player Matchup

Chang'e
Chang'e
FlashBoy09
Chang'e
Level 104
God Stats
1W - 1L
1,765 SR
Queue Stats
206W - 244L
1,407 Elo+
Solo
Khepri
Khepri
HomesickSign813
Khepri
Level 107
God Stats
50W - 43L
1,645 SR
Queue Stats
1,394W - 1,734L
1,470 Elo+
Solo
Neith
Neith
ZombieExtrmnatr
Neith
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Team Averages
Level 80
1,582 SR
1,438 Elo+

VS

Team Averages
Level 40
1,587 SR
1,535 Elo+
Ah Puch
Ah Puch
CritneySpear
Ah Puch
Level 8
God Stats
6W - 1L
1,571 SR
Queue Stats
8W - 2L
1,838 Elo+
Party 1
Skadi
Skadi
aarontwitch5
Skadi
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 1
Medusa
Medusa
darknessss1
Medusa
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlashBoy09
Chang'e
9
1 / 3 / 1
6,549
655
4,706
7,203
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 7 / 1
6,585
659
2,804
13,904
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 2
6,192
619
5,627
6,593
2,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CritneySpear
Ah Puch
11
5 / 0 / 4
7,626
763
11,983
5,505
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 7
7,143
714
4,686
5,797
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
10
4 / 1 / 7
7,421
742
7,385
5,768
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CritneySpear
Ah Puch
5
0
4
7
L
Chang'e
FlashBoy09
Chang'e
1
3
1
0.5
L
1
7
1
0.21
L
0
1
2
1
W
2
1
7
5.5
W
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
24,054
27,700
Taken
17,070
14,819
Mitigated
6,273
6,876
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CritneySpear
Ah Puch
11,983
0
453
3,568
5,505
1,706
0
2,297
3,116
36,106
0
L
Chang'e
FlashBoy09
Chang'e
4,706
532
1,025
1,814
7,203
2,365
0
2,982
4,221
20,989
0
L
2,804
70
449
990
13,904
10,110
0
4,284
9,620
11,071
0
L
5,627
1,391
403
2,195
6,593
2,344
68
4,777
1,816
0
20,933
W
4,686
2,396
0
858
5,797
1,847
89
2,443
3,140
0
22,964
W
Medusa
7,385
4,076
0
50
5,768
2,720
748
2,343
3,280
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,326
Gold Earned
22,190
112
Minions Killed
116
0
Camps Cleared
0
495,362
Distance Traveled
540,827
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,626
763
53
5
0
183,856
0
L
Chang'e
6,549
655
44
4
0
163,633
1
L
Khepri
6,585
659
8
1
0
153,977
0
L
Neith
6,192
619
60
6
0
177,752
0
W
Skadi
7,143
714
35
4
0
173,499
4
W
Medusa
7,421
742
28
3
0
183,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role