Player Matchup

King Arthur
King Arthur
Gravzlx
King Arthur
Level 20
God Stats
4W - 4L
1,526 SR
Queue Stats
9W - 9L
1,528 Elo+
Solo
Hachiman
Hachiman
Gustt
Hachiman
Level 23
God Stats
23W - 17L
1,548 SR
Queue Stats
270W - 265L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Vadam7
Cthulhu
Level 16
God Stats
6W - 4L
1,495 SR
Queue Stats
140W - 160L
1,479 Elo+
Solo
Chronos
Chronos
WorkAtSpar
Chronos
Level 29
God Stats
14W - 0L
1,746 SR
Queue Stats
57W - 33L
1,559 Elo+
Solo
Camazotz
Camazotz
victorprozxd933
Camazotz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,589 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,535 Elo+

VS

Team Averages
Level 21
1,558 SR
1,480 Elo+
Scylla
Scylla
Ericguetta
Scylla
Level 15
God Stats
3W - 4L
1,699 SR
Queue Stats
17W - 14L
1,611 Elo+
Solo
King Arthur
King Arthur
KroxX1
King Arthur
Level 28
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 4L
1,496 Elo+
Solo
Neith
Neith
Sm0er
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,353 Elo+
Solo
Yemoja
Yemoja
THESHYGOD
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 141L
1,442 Elo+
Solo
Bakasura
Bakasura
zalifourcha
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gravzlx
King Arthur
17
3 / 3 / 5
10,554
528
8,153
19,875
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Gustt
Hachiman
12
0 / 2 / 2
8,359
418
3,428
6,559
1,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Vadam7
Cthulhu
14
0 / 3 / 4
9,083
454
4,560
12,058
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
WorkAtSpar
Chronos
20
7 / 1 / 2
12,794
640
14,040
12,622
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
15
4 / 2 / 1
9,833
492
7,002
15,267
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ericguetta
Scylla
15
1 / 2 / 4
9,613
481
4,023
8,829
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KroxX1
King Arthur
16
5 / 4 / 1
10,228
511
19,047
17,127
12,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sm0er
Neith
15
5 / 4 / 2
9,407
470
11,070
12,909
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
THESHYGOD
Yemoja
13
0 / 2 / 6
8,548
427
6,361
11,301
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
zalifourcha
Bakasura
5
0 / 3 / 0
5,988
299
352
3,752
878
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
11
11
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ericguetta
Scylla
1
2
4
1.5
W
King Arthur
Gravzlx
King Arthur
3
3
5
1.83
W
Hachiman
Gustt
Hachiman
0
2
2
0.5
L
King Arthur
KroxX1
King Arthur
5
4
1
1.38
L
Neith
Sm0er
Neith
5
4
2
1.5
L
Yemoja
THESHYGOD
Yemoja
0
2
6
1.5
W
Cthulhu
Vadam7
Cthulhu
0
3
4
0.67
W
Chronos
WorkAtSpar
Chronos
7
1
2
8
W
Camazotz
4
2
1
2.25
L
Bakasura
zalifourcha
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,183
Damage
40,853
66,381
Taken
53,918
36,771
Mitigated
29,357
24,571
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ericguetta
Scylla
4,023
949
0
0
8,829
3,091
561
2,741
6,063
47,229
0
W
King Arthur
Gravzlx
King Arthur
8,153
1,101
0
8,575
19,875
15,537
231
389
18,994
0
45,689
W
Hachiman
Gustt
Hachiman
3,428
1,232
270
1,063
6,559
1,850
762
1,616
4,943
0
34,284
L
King Arthur
KroxX1
King Arthur
19,047
3,210
0
4,298
17,127
12,572
0
4,056
12,229
535
64,133
L
Neith
Sm0er
Neith
11,070
5,213
0
4,860
12,909
4,830
479
5,155
7,531
0
63,811
L
Yemoja
THESHYGOD
Yemoja
6,361
1,129
1,375
2,189
11,301
7,986
717
6,007
5,269
30,109
0
W
Cthulhu
Vadam7
Cthulhu
4,560
375
192
1,991
12,058
7,104
180
5,282
6,708
23,979
0
W
Chronos
WorkAtSpar
Chronos
14,040
6,235
0
5,886
12,622
6,585
7,011
2,100
10,516
119,399
0
W
Camazotz
7,002
1,346
0
6,594
15,267
5,695
396
1,346
13,769
0
47,153
L
Bakasura
zalifourcha
Bakasura
352
312
0
611
3,752
878
0
641
3,111
0
8,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
43,784
476
Minions Killed
382
0
Camps Cleared
0
1,769,348
Distance Traveled
1,383,059
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,613
481
97
5
0
334,651
0
W
King Arthur
10,554
528
97
5
0
350,621
1
W
Hachiman
8,359
418
65
3
0
306,793
2
L
King Arthur
10,228
511
115
6
0
370,445
5
L
Neith
9,407
470
106
5
0
269,139
0
L
Yemoja
8,548
427
41
2
0
330,494
2
W
Cthulhu
9,083
454
27
1
0
367,857
1
W
Chronos
12,794
640
203
10
0
356,705
7
W
Camazotz
9,833
492
84
4
0
387,372
3
L
Bakasura
5,988
299
23
1
0
78,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role