Player Matchup

Eset
Eset
FPScasual
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
Maverickl87
Erlang Shen
Level 126
God Stats
16W - 7L
1,979 SR
Queue Stats
151W - 152L
1,604 Elo+
Solo
Fenrir
Fenrir
OpenJello
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
mcdaddy6996
King Arthur
Level 56
God Stats
7W - 5L
1,314 SR
Queue Stats
65W - 62L
1,443 Elo+
Party 1
Apollo
Apollo
swiine
Apollo
Level 155
God Stats
9W - 2L
1,439 SR
Queue Stats
209W - 173L
1,500 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,489 Elo+

VS

Team Averages
Level 90
1,531 SR
1,539 Elo+
Chang'e
Chang'e
Chevy122412
Chang'e
Level 36
God Stats
8W - 9L
1,500 SR
Queue Stats
393W - 383L
1,591 Elo+
Solo
Anhur
Anhur
OSCULTA
Anhur
Level 89
God Stats
5W - 6L
1,498 SR
Queue Stats
170W - 199L
1,506 Elo+
Solo
Ganesha
Ganesha
Semat
Ganesha
Level 156
God Stats
10W - 10L
1,551 SR
Queue Stats
493W - 504L
1,592 Elo+
Solo
Ra
Ra
Squillanunk
Ra
Level 104
God Stats
17W - 17L
1,541 SR
Queue Stats
34W - 34L
1,537 Elo+
Solo
Arachne
Arachne
Tsuooki
Arachne
Level 63
God Stats
18W - 13L
1,564 SR
Queue Stats
46W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 2 / 0
5,862
489
3,410
5,847
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Maverickl87
Erlang Shen
11
4 / 4 / 2
6,629
552
4,673
8,001
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
OpenJello
Fenrir
11
4 / 1 / 4
6,396
533
4,541
6,074
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
mcdaddy6996
King Arthur
12
3 / 2 / 1
6,929
577
4,731
8,208
3,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
swiine
Apollo
14
9 / 1 / 2
8,757
730
10,086
8,646
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chevy122412
Chang'e
10
2 / 5 / 1
6,091
508
4,166
6,797
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
OSCULTA
Anhur
10
1 / 7 / 0
5,927
494
3,778
9,271
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Semat
Ganesha
9
0 / 3 / 5
6,112
509
3,164
9,538
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 3 / 1
6,836
570
5,100
5,408
2,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Tsuooki
Arachne
11
2 / 3 / 3
6,570
548
3,526
7,902
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
21
Kills
10
10
Deaths
21
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chevy122412
Chang'e
2
5
1
0.5
W
Eset
1
2
0
0.5
W
Erlang Shen
Maverickl87
Erlang Shen
4
4
2
1.25
L
Anhur
OSCULTA
Anhur
1
7
0
0.14
W
Fenrir
OpenJello
Fenrir
4
1
4
6
L
Ganesha
Semat
Ganesha
0
3
5
0.83
L
5
3
1
1.83
L
Arachne
Tsuooki
Arachne
2
3
3
1.17
W
King Arthur
mcdaddy6996
King Arthur
3
2
1
1.75
W
Apollo
swiine
Apollo
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
19,734
36,776
Taken
38,916
15,063
Mitigated
14,396
11,070
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chevy122412
Chang'e
4,166
172
240
1,687
6,797
1,862
190
0
6,797
23,599
0
W
Eset
3,410
352
123
1,427
5,847
1,757
666
3,555
2,292
25,901
0
W
Erlang Shen
Maverickl87
Erlang Shen
4,673
2,614
0
1,606
8,001
5,044
0
3,067
4,934
0
34,280
L
Anhur
OSCULTA
Anhur
3,778
1,080
0
1,684
9,271
1,925
0
0
9,271
0
27,444
W
Fenrir
OpenJello
Fenrir
4,541
1,227
0
1,428
6,074
2,507
0
1,380
4,694
0
17,487
L
Ganesha
Semat
Ganesha
3,164
636
0
3,349
9,538
4,265
0
851
8,687
17,926
0
L
5,100
1,011
646
1,445
5,408
2,195
0
1,758
3,650
33,754
622
L
Arachne
Tsuooki
Arachne
3,526
2,381
0
1,722
7,902
4,149
0
801
7,101
0
29,090
W
King Arthur
mcdaddy6996
King Arthur
4,731
781
0
2,434
8,208
3,318
159
2,934
5,274
0
34,593
W
Apollo
swiine
Apollo
10,086
7,192
0
4,052
8,646
2,437
0
1,471
7,175
0
57,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
31,536
319
Minions Killed
258
0
Camps Cleared
0
1,104,807
Distance Traveled
1,086,508
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,091
508
47
4
0
190,353
1
W
Eset
5,862
489
49
4
0
210,982
2
W
Erlang Shen
6,629
552
63
5
0
230,519
1
L
Anhur
5,927
494
69
6
0
195,533
1
W
Fenrir
6,396
533
32
3
0
245,089
2
L
Ganesha
6,112
509
5
0
0
242,029
2
L
Ra
6,836
570
72
6
0
216,833
3
L
Arachne
6,570
548
65
5
0
241,760
1
W
King Arthur
6,929
577
70
6
0
202,506
1
W
Apollo
8,757
730
105
9
0
215,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role