Player Matchup

Heimdallr
Heimdallr
Kuschellpulli
Heimdallr
Level 17
God Stats
8W - 7L
1,286 SR
Queue Stats
146W - 179L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShaharKarisi
Tsukuyomi
Level 15
God Stats
12W - 11L
1,594 SR
Queue Stats
31W - 24L
1,486 Elo+
Solo
Persephone
Persephone
Tporuas
Persephone
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,376 Elo+
Solo
Bellona
Bellona
mikhailTal9
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,534 Elo+
Solo
Bacchus
Bacchus
shenzhicaineng
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,534 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,443 Elo+

VS

Team Averages
Level 22
1,585 SR
1,456 Elo+
Artemis
Artemis
Azzeedvis
Artemis
Level 27
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Lapczyk
Anubis
Level 12
God Stats
6W - 2L
1,647 SR
Queue Stats
12W - 18L
1,426 Elo+
Party 1
Bakasura
Bakasura
Limoon14
Bakasura
Level 28
God Stats
3W - 1L
1,709 SR
Queue Stats
15W - 17L
1,446 Elo+
Party 1
Cerberus
Cerberus
Wolfrax69
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,452 Elo+
Solo
Guan Yu
Guan Yu
patriot59460
Guan Yu
Level 26
God Stats
22W - 20L
1,335 SR
Queue Stats
114W - 95L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kuschellpulli
Heimdallr
13
5 / 6 / 1
8,567
504
3,432
11,059
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ShaharKarisi
Tsukuyomi
14
4 / 4 / 1
8,803
518
6,128
12,222
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Tporuas
Persephone
13
1 / 5 / 3
7,931
467
4,707
8,055
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
mikhailTal9
Bellona
12
1 / 3 / 3
7,282
428
2,504
8,982
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 6
6,940
408
6,493
12,942
8,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azzeedvis
Artemis
16
13 / 0 / 4
10,258
603
16,451
7,089
2,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Lapczyk
Anubis
14
4 / 1 / 5
8,816
519
4,811
4,860
2,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Limoon14
Bakasura
15
4 / 1 / 5
8,912
524
4,790
11,303
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Wolfrax69
Cerberus
13
0 / 6 / 5
7,794
458
2,958
10,172
5,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
patriot59460
Guan Yu
13
1 / 3 / 7
8,337
490
6,246
9,286
6,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
22
23
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
Azzeedvis
Artemis
13
0
4
15
L
Heimdallr
Kuschellpulli
Heimdallr
5
6
1
0.92
W
Anubis
Lapczyk
Anubis
4
1
5
6.5
W
Bakasura
Limoon14
Bakasura
4
1
5
6.5
L
Tsukuyomi
ShaharKarisi
Tsukuyomi
4
4
1
1.13
L
Persephone
Tporuas
Persephone
1
5
3
0.5
W
Cerberus
Wolfrax69
Cerberus
0
6
5
0.42
L
Bellona
mikhailTal9
Bellona
1
3
3
0.83
W
Guan Yu
patriot59460
Guan Yu
1
3
7
1.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
35,256
53,260
Taken
42,710
25,135
Mitigated
20,806
11,021
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Azzeedvis
Artemis
16,451
10,592
0
4,730
7,089
2,501
1,142
2,924
4,165
0
52,523
L
Heimdallr
Kuschellpulli
Heimdallr
3,432
2,415
0
2,024
11,059
2,763
1,008
1,376
9,596
0
36,729
W
Anubis
Lapczyk
Anubis
4,811
0
340
2,124
4,860
2,090
168
3,623
1,237
35,527
0
W
Bakasura
Limoon14
Bakasura
4,790
3,553
0
5,508
11,303
4,335
0
1,070
10,233
0
46,463
L
Tsukuyomi
ShaharKarisi
Tsukuyomi
6,128
1,745
0
4,620
12,222
3,884
0
859
11,143
0
60,839
L
Persephone
Tporuas
Persephone
4,707
534
0
1,247
8,055
2,486
388
1,748
6,285
37,773
0
W
Cerberus
Wolfrax69
Cerberus
2,958
470
0
1,796
10,172
5,451
1,372
2,500
7,672
38,893
0
L
Bellona
mikhailTal9
Bellona
2,504
343
0
1,496
8,982
7,152
255
972
7,735
2,656
24,307
W
Guan Yu
patriot59460
Guan Yu
6,246
1,803
151
1,684
9,286
6,429
680
1,143
8,143
0
38,109
L
6,493
1,041
0
1,634
12,942
8,850
0
2,813
9,924
25,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
44,117
343
Minions Killed
426
0
Camps Cleared
0
1,484,979
Distance Traveled
1,531,667
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,258
603
90
5
0
301,666
3
L
Heimdallr
8,567
504
85
5
0
272,719
5
W
Anubis
8,816
519
87
5
0
310,653
0
W
Bakasura
8,912
524
94
6
0
332,621
3
L
Tsukuyomi
8,803
518
111
7
0
306,072
0
L
Persephone
7,931
467
67
4
0
269,381
2
W
Cerberus
7,794
458
90
5
0
289,601
0
L
Bellona
7,282
428
54
3
0
308,518
0
W
Guan Yu
8,337
490
65
4
0
297,126
7
L
Bacchus
6,940
408
26
2
0
328,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role