Player Matchup

Neith
Neith
Motorherz55
Neith
Level 7
God Stats
3W - 4L
1,479 SR
Queue Stats
4W - 8L
1,337 Elo+
Solo
Nemesis
Nemesis
NEXT MALAKAS 17
Nemesis
Level 6
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 18L
1,187 Elo+
Solo
Scylla
Scylla
TallWizard
Scylla
Level 24
God Stats
25W - 40L
1,387 SR
Queue Stats
114W - 136L
1,355 Elo+
Solo
Zeus
Zeus
ZeusOp420
Zeus
Level 4
God Stats
5W - 6L
1,347 SR
Queue Stats
5W - 6L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
flxusaurus
Baba Yaga
Level 16
God Stats
4W - 3L
1,448 SR
Queue Stats
4W - 7L
1,248 Elo+
Solo
Team Averages
Level 11
1,432 SR
1,331 Elo+

VS

Team Averages
Level 11
1,485 SR
1,428 Elo+
Medusa
Medusa
DavidPany7
Medusa
Level 12
God Stats
10W - 12L
1,319 SR
Queue Stats
15W - 16L
1,352 Elo+
Solo
Merlin
Merlin
Grif1nd00r
Merlin
Level 12
God Stats
10W - 6L
1,606 SR
Queue Stats
35W - 34L
1,558 Elo+
Solo
Bakasura
Bakasura
Sojiro5441
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Solo
Bacchus
Bacchus
kilolu-kola
Bacchus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 68L
1,279 Elo+
Solo
Khepri
Khepri
ninilafrappe
Khepri
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
11,101
854
1,971
2,553
860
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 8 / 21
12,632
972
10,052
17,901
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
TallWizard
Scylla
20
5 / 0 / 23
14,174
1,090
22,245
7,453
2,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
20
31 / 4 / 10
17,697
1,361
54,734
14,628
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
flxusaurus
Baba Yaga
20
10 / 2 / 30
15,494
1,192
19,730
12,668
4,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DavidPany7
Medusa
19
2 / 12 / 8
12,143
934
8,826
21,830
7,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Grif1nd00r
Merlin
19
6 / 8 / 5
14,181
1,091
17,857
20,484
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Sojiro5441
Bakasura
19
7 / 7 / 6
13,951
1,073
16,456
27,400
10,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
kilolu-kola
Bacchus
19
0 / 16 / 9
12,940
995
5,078
37,081
46,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
16
0 / 6 / 4
11,193
861
2,238
13,717
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
47
49
Kills
15
15
Deaths
49
92
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
DavidPany7
Medusa
2
12
8
0.5
L
Merlin
Grif1nd00r
Merlin
6
8
5
1.06
W
1
1
8
5
W
2
8
21
1.56
L
Bakasura
Sojiro5441
Bakasura
7
7
6
1.43
W
Scylla
TallWizard
Scylla
5
0
23
16.5
W
Zeus
31
4
10
9
W
Baba Yaga
flxusaurus
Baba Yaga
10
2
30
12.5
L
Bacchus
kilolu-kola
Bacchus
0
16
9
0.28
L
Khepri
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,732
Damage
50,455
55,203
Taken
120,512
21,659
Mitigated
80,361
6,455
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DavidPany7
Medusa
8,826
1,854
0
0
21,830
7,007
0
19,346
2,484
0
14,338
L
Merlin
Grif1nd00r
Merlin
17,857
861
0
0
20,484
6,652
0
16,525
3,959
73,780
0
W
1,971
950
0
43
2,553
860
0
1,501
1,052
0
5,075
W
10,052
4,423
0
1,593
17,901
8,095
0
7,769
8,638
334
16,596
L
Bakasura
Sojiro5441
Bakasura
16,456
9,020
705
5,369
27,400
10,778
0
21,995
5,405
0
39,945
W
Scylla
TallWizard
Scylla
22,245
2,042
0
258
7,453
2,625
0
2,572
4,671
64,128
0
W
Zeus
54,734
7,725
0
3,354
14,628
5,151
0
7,165
6,815
75,497
0
W
Baba Yaga
flxusaurus
Baba Yaga
19,730
3,956
0
1,207
12,668
4,928
0
6,166
6,105
44,968
0
L
Bacchus
kilolu-kola
Bacchus
5,078
1,005
0
1,223
37,081
46,181
0
27,866
9,215
21,337
0
L
Khepri
2,238
96
0
624
13,717
9,743
0
11,043
2,609
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,098
Gold Earned
64,408
226
Minions Killed
241
8
Camps Cleared
3
993,447
Distance Traveled
1,027,396
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,143
934
11
1
0
243,062
1
L
Merlin
14,181
1,091
127
10
3
233,553
1
W
Neith
11,101
854
4
0
1
58,697
0
W
Nemesis
12,632
972
15
1
3
211,134
0
L
Bakasura
13,951
1,073
58
4
0
231,299
1
W
Scylla
14,174
1,090
109
8
0
266,822
0
W
Zeus
17,697
1,361
46
4
3
204,732
1
W
Baba Yaga
15,494
1,192
52
4
1
252,062
0
L
Bacchus
12,940
995
26
2
0
170,104
3
L
Khepri
11,193
861
19
1
0
149,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role