Player Matchup

Mulan
Mulan
Amigo331
Mulan
Level 8
God Stats
4W - 2L
1,709 SR
Queue Stats
10W - 13L
1,636 Elo+
Solo
Yemoja
Yemoja
CandyFl0s
Yemoja
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,525 Elo+
Solo
Athena
Athena
Khazadinator
Athena
Level 21
God Stats
20W - 9L
1,876 SR
Queue Stats
776W - 667L
1,574 Elo+
Solo
Loki
Loki
akkettsy
Loki
Level 25
God Stats
13W - 14L
1,344 SR
Queue Stats
94W - 98L
1,601 Elo+
Solo
Heimdallr
Heimdallr
anribero
Heimdallr
Level 29
God Stats
10W - 4L
1,818 SR
Queue Stats
98W - 71L
1,607 Elo+
Solo
Team Averages
Level 19
1,649 SR
1,588 Elo+

VS

Team Averages
Level 15
1,638 SR
1,550 Elo+
Apollo
Apollo
Adamox1267
Apollo
Level 29
God Stats
6W - 8L
1,563 SR
Queue Stats
26W - 33L
1,574 Elo+
Solo
Agni
Agni
Kapitalertrag
Agni
Level 12
God Stats
3W - 3L
1,884 SR
Queue Stats
115W - 136L
1,570 Elo+
Solo
Ra
Ra
YoDerco
Ra
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,838 Elo+
Solo
Camazotz
Camazotz
wsaxtd
Camazotz
Level 7
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 11L
1,350 Elo+
Party 1
Chaac
Chaac
梦优了个秀
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amigo331
Mulan
18
4 / 3 / 9
12,149
506
4,146
15,870
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
CandyFl0s
Yemoja
18
7 / 1 / 10
13,064
544
8,534
15,310
8,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
15
1 / 5 / 10
11,109
463
3,426
23,734
21,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
17 / 0 / 7
15,432
643
22,141
15,940
10,210
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
anribero
Heimdallr
20
8 / 1 / 10
13,823
576
19,337
14,873
8,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adamox1267
Apollo
12
0 / 7 / 3
8,616
359
5,528
15,634
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 1
9,061
378
6,675
11,225
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 6 / 2
12,962
540
11,906
12,243
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
wsaxtd
Camazotz
12
0 / 10 / 3
8,394
350
3,594
20,600
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 7 / 1
11,028
460
9,714
20,234
22,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
37
Kills
8
10
Deaths
37
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Adamox1267
Apollo
0
7
3
0.21
W
Mulan
Amigo331
Mulan
4
3
9
2.83
W
Yemoja
CandyFl0s
Yemoja
7
1
10
12
L
1
7
1
0.21
W
Athena
1
5
10
1.2
L
3
6
2
0.67
W
Loki
17
0
7
20.5
W
Heimdallr
anribero
Heimdallr
8
1
10
13
L
Camazotz
wsaxtd
Camazotz
0
10
3
0.15
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,584
Damage
37,417
85,727
Taken
79,936
60,607
Mitigated
42,433
31,432
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Adamox1267
Apollo
5,528
4,132
0
4,384
15,634
4,973
0
3,498
12,071
0
39,350
W
Mulan
Amigo331
Mulan
4,146
427
0
3,385
15,870
11,783
772
1,844
13,744
0
49,303
W
Yemoja
CandyFl0s
Yemoja
8,534
1,384
6,733
7,985
15,310
8,937
2,360
6,583
8,702
62,515
0
L
6,675
647
0
0
11,225
3,445
0
3,057
7,742
46,731
0
W
Athena
3,426
1,265
0
2,195
23,734
21,083
1,142
6,094
17,565
31,726
0
L
11,906
856
899
2,986
12,243
5,136
193
1,809
10,279
102,379
0
W
Loki
22,141
7,555
0
3,718
15,940
10,210
0
3,848
11,947
7,989
109,091
W
Heimdallr
anribero
Heimdallr
19,337
12,567
0
7,416
14,873
8,594
6,429
4,089
10,784
0
146,117
L
Camazotz
wsaxtd
Camazotz
3,594
1,034
0
4,883
20,600
6,107
302
1,608
18,753
0
34,328
L
9,714
1,372
0
4,122
20,234
22,772
244
1,646
18,359
0
65,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,577
Gold Earned
50,061
550
Minions Killed
543
0
Camps Cleared
0
2,310,835
Distance Traveled
2,111,383
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,616
359
91
4
0
322,816
5
W
Mulan
12,149
506
63
3
0
408,460
4
W
Yemoja
13,064
544
97
4
0
404,421
6
L
Agni
9,061
378
84
4
0
432,093
0
W
Athena
11,109
463
33
1
0
473,924
1
L
Ra
12,962
540
177
7
0
501,577
9
W
Loki
15,432
643
159
7
0
550,965
7
W
Heimdallr
13,823
576
198
8
0
473,065
6
L
Camazotz
8,394
350
59
2
0
388,035
0
L
Chaac
11,028
460
132
6
0
466,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role