Player Matchup

Loki
Loki
AllubyAlley
Loki
Level 27
God Stats
39W - 33L
1,612 SR
Queue Stats
217W - 234L
1,582 Elo+
Solo
Kukulkan
Kukulkan
PuffcoPeak-
Kukulkan
Level 7
God Stats
12W - 12L
1,626 SR
Queue Stats
76W - 86L
1,711 Elo+
Solo
Yemoja
Yemoja
Queen-_-Jazzy420
Yemoja
Level 10
God Stats
21W - 18L
1,625 SR
Queue Stats
28W - 27L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Sinful Ceri
Jormungandr
Level 17
God Stats
2W - 1L
1,294 SR
Queue Stats
7W - 13L
1,507 Elo+
Solo
Kali
Kali
michaelmyers42o
Kali
Level 28
God Stats
35W - 22L
1,649 SR
Queue Stats
579W - 653L
1,576 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,589 Elo+

VS

Team Averages
Level 19
1,603 SR
1,522 Elo+
Bellona
Bellona
EZBWOY
Bellona
Level 18
God Stats
87W - 56L
1,559 SR
Queue Stats
312W - 301L
1,477 Elo+
Solo
Arachne
Arachne
InfamousGOAT
Arachne
Level 24
God Stats
9W - 3L
1,733 SR
Queue Stats
37W - 21L
1,573 Elo+
Party 1
Ra
Ra
LittleGirlYanna
Ra
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 100L
1,409 Elo+
Solo
Neith
Neith
RomanCasco7
Neith
Level 5
God Stats
5W - 6L
1,457 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
SimpSlayer666
Baron Samedi
Level 26
God Stats
2W - 1L
1,766 SR
Queue Stats
75W - 54L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,858
905
6,656
10,464
4,144
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
PuffcoPeak-
Kukulkan
16
0 / 8 / 2
9,887
824
15,048
16,143
6,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
0 / 1 / 4
11,130
928
6,383
10,105
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Sinful Ceri
Jormungandr
17
3 / 7 / 3
11,053
921
21,541
18,767
9,291
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 4
10,057
838
4,243
17,456
7,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

102

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EZBWOY
Bellona
18
4 / 2 / 15
11,403
950
10,151
16,122
15,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
InfamousGOAT
Arachne
18
7 / 2 / 14
12,125
1,010
15,018
10,528
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 2 / 18
11,635
970
11,105
10,912
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 13
11,748
979
10,951
10,695
4,491
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SimpSlayer666
Baron Samedi
19
7 / 0 / 15
13,242
1,104
17,972
10,567
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
6
Kills
25
25
Deaths
6
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Bellona
EZBWOY
Bellona
4
2
15
5.75
W
Arachne
InfamousGOAT
Arachne
7
2
14
7
W
3
2
18
6
L
Kukulkan
PuffcoPeak-
Kukulkan
0
8
2
0.13
L
0
1
4
2
W
4
0
13
10.5
W
Baron Samedi
SimpSlayer666
Baron Samedi
7
0
15
14.5
L
Jormungandr
Sinful Ceri
Jormungandr
3
7
3
0.64
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
65,197
72,935
Taken
58,824
37,664
Mitigated
41,693
6,517
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,656
2,669
0
0
10,464
4,144
0
5,520
4,944
0
13,965
W
Bellona
EZBWOY
Bellona
10,151
4,308
0
579
16,122
15,904
0
13,337
2,785
1,374
21,673
W
Arachne
InfamousGOAT
Arachne
15,018
12,993
0
3,083
10,528
4,346
0
5,624
3,826
0
25,526
W
11,105
1,470
2,833
2,105
10,912
4,908
0
9,038
1,874
40,449
0
L
Kukulkan
PuffcoPeak-
Kukulkan
15,048
1,599
557
1,656
16,143
6,962
0
7,964
8,179
29,296
0
L
6,383
598
1,104
999
10,105
9,561
0
1,609
8,496
32,604
0
W
10,951
6,089
0
1,180
10,695
4,491
0
7,892
2,803
0
28,722
W
Baron Samedi
SimpSlayer666
Baron Samedi
17,972
2,561
2,919
5,431
10,567
12,044
0
7,081
3,486
33,363
0
L
Jormungandr
Sinful Ceri
Jormungandr
21,541
2,648
0
708
18,767
9,291
0
8,289
10,478
48,392
0
L
4,243
2,030
267
1,226
17,456
7,706
0
6,323
11,133
0
20,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
60,153
200
Minions Killed
220
5
Camps Cleared
7
1,042,455
Distance Traveled
1,098,280
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,858
905
16
1
0
257,159
0
W
Bellona
11,403
950
32
3
1
244,225
0
W
Arachne
12,125
1,010
30
3
2
228,380
0
W
Ra
11,635
970
81
7
3
220,090
1
L
Kukulkan
9,887
824
49
4
1
197,351
0
L
Yemoja
11,130
928
49
4
2
194,974
2
W
Neith
11,748
979
47
4
1
191,622
0
W
Baron Samedi
13,242
1,104
30
3
0
213,963
1
L
Jormungandr
11,053
921
50
4
2
192,843
0
L
Kali
10,057
838
36
3
0
200,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role