Player Matchup

Jing Wei
Jing Wei
MrKoalem
Jing Wei
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
destructor888
Bacchus
Level 74
God Stats
0W - 2L
1,715 SR
Queue Stats
105W - 97L
1,367 Elo+
Solo
Fenrir
Fenrir
kacperrrooo
Fenrir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 92L
1,163 Elo+
Solo
Zeus
Zeus
pozitivvchik
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,395 Elo+
Solo
Scylla
Scylla
zesuschrst
Scylla
Level 78
God Stats
83W - 74L
1,536 SR
Queue Stats
518W - 588L
1,495 Elo+
Solo
Team Averages
Level 62
1,550 SR
1,384 Elo+

VS

Team Averages
Level 91
1,527 SR
1,505 Elo+
Hou Yi
Hou Yi
Bellamedium
Hou Yi
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 37L
1,507 Elo+
Solo
Fafnir
Fafnir
NewGagarin
Fafnir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,379 Elo+
Solo
Thanatos
Thanatos
SadcoStep
Thanatos
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 103L
1,587 Elo+
Solo
Aphrodite
Aphrodite
Skuff
Aphrodite
Level 81
God Stats
41W - 27L
1,636 SR
Queue Stats
212W - 172L
1,550 Elo+
Solo
Artemis
Artemis
klmnoprst
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrKoalem
Jing Wei
16
4 / 2 / 6
11,038
1,003
10,870
13,650
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
17
0 / 7 / 10
10,266
933
14,115
23,858
31,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
3 / 8 / 2
10,396
945
8,626
17,395
7,558
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 4
10,545
959
13,019
11,960
3,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
zesuschrst
Scylla
17
1 / 4 / 9
10,542
958
20,626
14,146
4,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

123

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
13 / 1 / 10
13,315
1,210
24,522
16,123
6,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
NewGagarin
Fafnir
19
2 / 2 / 19
12,684
1,153
12,455
16,155
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
SadcoStep
Thanatos
17
3 / 6 / 14
11,005
1,000
10,166
19,005
12,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Skuff
Aphrodite
18
2 / 1 / 19
11,290
1,026
8,295
9,965
10,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
klmnoprst
Artemis
18
6 / 1 / 15
11,397
1,036
21,049
12,349
4,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
11
Kills
26
26
Deaths
11
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
13
1
10
18
L
Jing Wei
MrKoalem
Jing Wei
4
2
6
3.5
W
Fafnir
NewGagarin
Fafnir
2
2
19
5.75
W
Thanatos
SadcoStep
Thanatos
3
6
14
1.67
W
Aphrodite
Skuff
Aphrodite
2
1
19
11.5
L
Bacchus
0
7
10
0.71
L
Fenrir
3
8
2
0.5
W
Artemis
klmnoprst
Artemis
6
1
15
13.5
L
3
5
4
1
L
Scylla
zesuschrst
Scylla
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,256
Damage
76,487
81,009
Taken
73,597
52,509
Mitigated
51,356
6,272
Healing
33,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
24,522
15,662
0
4,660
16,123
6,290
0
12,465
3,658
0
45,521
L
Jing Wei
MrKoalem
Jing Wei
10,870
7,556
0
1,553
13,650
5,018
0
4,046
9,604
0
20,440
W
Fafnir
NewGagarin
Fafnir
12,455
4,260
0
4,250
16,155
17,998
0
6,370
9,785
30,639
0
W
Thanatos
SadcoStep
Thanatos
10,166
3,618
0
5,851
19,005
12,025
0
13,274
5,731
0
26,719
W
Aphrodite
Skuff
Aphrodite
8,295
553
10,733
5,680
9,965
10,408
0
6,112
3,853
31,432
0
L
Bacchus
14,115
1,410
0
250
23,858
31,066
0
5,571
18,287
30,975
0
L
Fenrir
8,626
2,227
0
1,346
17,395
7,558
0
4,860
12,535
0
22,298
W
Artemis
klmnoprst
Artemis
21,049
8,598
0
1,850
12,349
4,635
0
9,539
2,573
0
35,115
L
13,019
2,047
0
354
11,960
3,967
0
3,013
8,947
42,177
0
L
Scylla
zesuschrst
Scylla
20,626
1,721
243
2,526
14,146
4,900
0
3,260
10,886
46,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
59,691
211
Minions Killed
229
3
Camps Cleared
8
964,613
Distance Traveled
1,053,640
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,315
1,210
56
5
1
197,393
0
L
Jing Wei
11,038
1,003
17
2
1
186,154
2
W
Fafnir
12,684
1,153
31
3
2
226,801
4
W
Thanatos
11,005
1,000
38
3
3
160,593
0
W
Aphrodite
11,290
1,026
66
6
2
257,018
3
L
Bacchus
10,266
933
31
3
0
212,105
3
L
Fenrir
10,396
945
26
2
1
185,921
1
W
Artemis
11,397
1,036
38
3
0
211,835
4
L
Zeus
10,545
959
81
7
1
185,644
5
L
Scylla
10,542
958
56
5
0
194,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role