Player Matchup

Cerberus
Cerberus
Agrotis1190
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 1
Amaterasu
Amaterasu
JZanter
Amaterasu
Level 9
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 1
Rama
Rama
OldTigeros
Rama
Level 27
God Stats
6W - 4L
1,694 SR
Queue Stats
143W - 193L
1,512 Elo+
Solo
Bakasura
Bakasura
TheiaEvlampia
Bakasura
Level 17
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 1
Chang'e
Chang'e
minapash
Chang'e
Level 26
God Stats
1W - 5L
1,183 SR
Queue Stats
91W - 83L
1,466 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,591 Elo+

VS

Team Averages
Level 24
1,695 SR
1,548 Elo+
Olorun
Olorun
BóúncyMán
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GorGonauta20
Ao Kuang
Level 26
God Stats
7W - 1L
1,831 SR
Queue Stats
95W - 60L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
TheSyyde
Baron Samedi
Level 27
God Stats
8W - 2L
1,770 SR
Queue Stats
12W - 9L
1,741 Elo+
Solo
Neith
Neith
xTrane
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Geb
Geb
zMorionem
Geb
Level 28
God Stats
3W - 1L
1,873 SR
Queue Stats
141W - 157L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agrotis1190
Cerberus
8
1 / 6 / 0
5,270
479
2,177
10,667
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
JZanter
Amaterasu
9
0 / 1 / 1
5,279
480
1,387
7,738
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 1
5,144
468
3,954
6,434
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
TheiaEvlampia
Bakasura
10
5 / 4 / 0
6,205
564
5,214
9,820
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
minapash
Chang'e
10
3 / 5 / 4
6,124
557
4,838
8,319
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 5 / 3
6,355
578
6,082
9,351
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
GorGonauta20
Ao Kuang
13
6 / 0 / 3
7,748
704
6,640
5,587
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
TheSyyde
Baron Samedi
12
2 / 2 / 1
6,855
623
5,629
5,705
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
xTrane
Neith
10
3 / 0 / 2
5,839
531
7,141
4,534
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 2 / 4
6,198
563
3,132
7,481
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
16
16
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Agrotis1190
Cerberus
1
6
0
0.17
W
Olorun
3
5
3
0.9
W
Ao Kuang
GorGonauta20
Ao Kuang
6
0
3
7.5
L
Amaterasu
JZanter
Amaterasu
0
1
1
0.5
L
0
0
1
0.5
W
Baron Samedi
TheSyyde
Baron Samedi
2
2
1
1.25
L
Bakasura
TheiaEvlampia
Bakasura
5
4
0
1.25
L
Chang'e
minapash
Chang'e
3
5
4
1
W
Neith
xTrane
Neith
3
0
2
4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,570
Damage
28,624
42,978
Taken
32,658
16,913
Mitigated
15,621
13,835
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Agrotis1190
Cerberus
2,177
377
306
3,022
10,667
5,130
176
3,819
6,848
12,585
0
W
Olorun
6,082
3,611
191
2,381
9,351
3,010
483
3,172
5,818
27,098
0
W
Ao Kuang
GorGonauta20
Ao Kuang
6,640
2,307
0
2,103
5,587
3,458
266
738
4,660
43,836
0
L
Amaterasu
JZanter
Amaterasu
1,387
467
0
1,652
7,738
4,069
0
6,392
1,346
0
16,479
L
3,954
3,239
0
4,236
6,434
1,788
544
1,500
4,934
0
26,477
W
Baron Samedi
TheSyyde
Baron Samedi
5,629
728
0
2,202
5,705
4,089
949
688
4,854
33,079
0
L
Bakasura
TheiaEvlampia
Bakasura
5,214
3,679
0
2,758
9,820
3,173
0
3,834
5,986
0
26,244
L
Chang'e
minapash
Chang'e
4,838
266
146
1,715
8,319
2,753
0
5,938
2,381
24,120
0
W
Neith
xTrane
Neith
7,141
3,747
0
2,811
4,534
1,070
648
645
3,714
0
29,006
W
3,132
868
0
2,227
7,481
3,994
315
1,772
5,623
9,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
32,995
219
Minions Killed
258
0
Camps Cleared
0
1,045,236
Distance Traveled
965,924
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,270
479
34
3
0
205,403
1
W
Olorun
6,355
578
42
4
0
171,167
1
W
Ao Kuang
7,748
704
92
8
0
221,334
0
L
Amaterasu
5,279
480
37
3
0
243,130
1
L
Rama
5,144
468
53
5
0
171,612
1
W
Baron Samedi
6,855
623
61
6
0
173,823
2
L
Bakasura
6,205
564
62
6
0
215,912
0
L
Chang'e
6,124
557
33
3
0
209,179
1
W
Neith
5,839
531
56
5
0
182,273
0
W
Geb
6,198
563
7
1
0
217,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role