Player Matchup

Nemesis
Nemesis
Diamond III
LennydeLaLuge
Nemesis
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
Musí
Ares
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Quadwind
Danzaburou
Diamond V
Level 63
God Stats
7W - 4L
1,504 SR
Queue Stats
47W - 27L
2,058 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Three6Tee
Nu Wa
Platinum V
Level 159
God Stats
6W - 2L
2,088 SR
Queue Stats
48W - 32L
1,938 MMR
Party 2
King Arthur
King Arthur
Platinum V
gat0rkiller8
King Arthur
Platinum V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,938 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,618 SR
1,787 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,569 SR
1,921 MMR
Cthulhu
Cthulhu
Platinum IV
Azpeck17
Cthulhu
Platinum IV
Level 86
God Stats
19W - 23L
1,471 SR
Queue Stats
182W - 178L
1,902 MMR
Solo
Anhur
Anhur
Platinum IV
Montak
Anhur
Platinum IV
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
49W - 45L
1,902 MMR
Solo
Chang'e
Chang'e
Diamond III
Neopolitan
Chang'e
Diamond III
Level 160
God Stats
5W - 8L
1,596 SR
Queue Stats
126W - 117L
2,251 MMR
Solo
Mercury
Mercury
Platinum I
nogod4u
Mercury
Platinum I
Level 142
God Stats
6W - 7L
1,564 SR
Queue Stats
247W - 243L
2,052 MMR
Solo
Sylvanus
Sylvanus
Gold II
Νuzina
Sylvanus
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 0 / 1
5,910
591
2,341
4,402
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Musí
Ares
7
0 / 4 / 1
4,455
446
2,478
6,526
2,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Quadwind
Danzaburou
11
2 / 1 / 0
6,342
634
2,710
5,512
1,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Three6Tee
Nu Wa
12
2 / 0 / 1
6,712
671
4,653
3,345
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
gat0rkiller8
King Arthur
10
0 / 1 / 0
5,542
554
3,939
6,162
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ScyllaGuan YuThe MorriganSetJanus

VS

Bans
PersephoneGebSobekKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azpeck17
Cthulhu
10
1 / 0 / 0
5,399
540
2,705
6,758
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Montak
Anhur
10
2 / 0 / 1
5,507
551
2,917
5,716
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Neopolitan
Chang'e
9
0 / 3 / 1
4,961
496
2,570
6,254
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
nogod4u
Mercury
11
3 / 2 / 1
6,098
610
2,582
5,818
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Νuzina
Sylvanus
1
0 / 0 / 0
3,376
338
0
682
173

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
6
6
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azpeck17
Cthulhu
1
0
0
1
W
Nemesis
1
0
1
1.5
L
Anhur
Montak
Anhur
2
0
1
2.5
W
Ares
Musí
Ares
0
4
1
0.13
L
Chang'e
Neopolitan
Chang'e
0
3
1
0.17
W
Danzaburou
Quadwind
Danzaburou
2
1
0
2
W
Nu Wa
Three6Tee
Nu Wa
2
0
1
2.5
W
King Arthur
gat0rkiller8
King Arthur
0
1
0
0
L
Mercury
nogod4u
Mercury
3
2
1
1.75
L
Sylvanus
Νuzina
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
10,774
25,947
Taken
25,228
10,500
Mitigated
9,806
10,892
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azpeck17
Cthulhu
2,705
341
86
2,602
6,758
4,586
0
531
5,864
26,641
0
W
Nemesis
2,341
862
0
2,764
4,402
1,304
0
649
3,701
0
30,715
L
Anhur
Montak
Anhur
2,917
1,459
0
3,029
5,716
1,698
0
1,947
3,669
0
26,105
W
Ares
Musí
Ares
2,478
72
238
1,396
6,526
2,097
0
405
6,099
9,447
0
L
Chang'e
Neopolitan
Chang'e
2,570
218
114
1,388
6,254
1,635
0
2,103
3,997
26,720
0
W
Danzaburou
Quadwind
Danzaburou
2,710
1,921
0
3,017
5,512
1,836
0
388
5,082
0
38,522
W
Nu Wa
Three6Tee
Nu Wa
4,653
584
0
730
3,345
951
189
1,440
1,729
49,792
0
W
King Arthur
gat0rkiller8
King Arthur
3,939
599
0
2,747
6,162
4,312
0
1,855
4,061
0
29,109
L
Mercury
nogod4u
Mercury
2,582
1,599
0
131
5,818
1,714
0
1,398
4,271
0
34,049
L
Sylvanus
Νuzina
Sylvanus
0
0
0
0
682
173
0
582
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
25,341
360
Minions Killed
250
0
Camps Cleared
0
952,784
Distance Traveled
726,268
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,399
540
56
6
0
200,743
4
W
Nemesis
5,910
591
83
8
0
229,621
4
L
Anhur
5,507
551
62
6
0
122,975
2
W
Ares
4,455
446
14
1
0
169,866
0
L
Chang'e
4,961
496
56
6
0
178,240
0
W
Danzaburou
6,342
634
92
9
0
138,805
2
W
Nu Wa
6,712
671
102
10
0
206,390
6
W
King Arthur
5,542
554
69
7
0
208,102
0
L
Mercury
6,098
610
76
8
0
220,650
1
L
Sylvanus
3,376
338
0
0
0
3,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role