Player Matchup

Guan Yu
Guan Yu
Silver I
Haaep
Guan Yu
Silver I
Level 109
God Stats
8W - 7L
1,988 SR
Queue Stats
181W - 201L
1,369 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
SebachikoPL
Kuzenbo
Gold V
Level 160
God Stats
3W - 12L
1,268 SR
Queue Stats
133W - 140L
1,353 MMR
Solo
Xbalanque
Xbalanque
Silver I
oskitaroscar
Xbalanque
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,360 MMR
Party 1
Scylla
Scylla
Gold V
rafapem
Scylla
Gold V
Level 106
God Stats
1W - 1L
1,325 SR
Queue Stats
53W - 43L
1,397 MMR
Party 1
Fenrir
Fenrir
Bronze III
xSwaF
Fenrir
Bronze III
Level 126
God Stats
11W - 7L
1,500 SR
Queue Stats
178W - 177L
1,377 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,516 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,507 SR
1,393 MMR
Discordia
Discordia
Silver II
E3Unknown
Discordia
Silver II
Level 151
God Stats
2W - 2L
1,516 SR
Queue Stats
16W - 22L
1,405 MMR
Party 2
Athena
Athena
Silver I
MaNiaNNN
Athena
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,393 MMR
Solo
Danzaburou
Danzaburou
Gold V
Morzhin
Danzaburou
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
NetroCZ
Tsukuyomi
Silver III
Level 126
God Stats
2W - 5L
1,520 SR
Queue Stats
91W - 87L
1,394 MMR
Solo
Chang'e
Chang'e
Silver IV
iEuphy
Chang'e
Silver IV
Level 106
God Stats
1W - 4L
1,499 SR
Queue Stats
13W - 28L
1,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Haaep
Guan Yu
20
6 / 2 / 6
15,084
603
15,728
20,680
23,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
SebachikoPL
Kuzenbo
19
1 / 2 / 17
12,300
492
9,887
19,439
26,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
oskitaroscar
Xbalanque
20
7 / 1 / 10
14,792
592
14,995
16,350
7,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
rafapem
Scylla
20
5 / 2 / 8
14,577
583
14,551
11,541
4,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xSwaF
Fenrir
20
13 / 4 / 8
15,227
609
19,053
24,082
17,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
NemesisApolloNu WaPersephoneSet

VS

Bans
CthulhuCupidJanusYemojaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
E3Unknown
Discordia
18
6 / 5 / 0
12,511
500
14,588
10,813
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
MaNiaNNN
Athena
14
1 / 6 / 3
9,682
387
10,264
23,570
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Morzhin
Danzaburou
16
1 / 7 / 0
10,994
440
7,217
19,354
7,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
NetroCZ
Tsukuyomi
18
2 / 10 / 7
11,599
464
12,354
21,292
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
iEuphy
Chang'e
17
1 / 4 / 0
10,707
428
6,867
17,636
12,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
32
Kills
11
11
Deaths
32
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
E3Unknown
Discordia
6
5
0
1.2
W
Guan Yu
Haaep
Guan Yu
6
2
6
4.5
L
Athena
MaNiaNNN
Athena
1
6
3
0.42
L
Danzaburou
Morzhin
Danzaburou
1
7
0
0.14
L
Tsukuyomi
NetroCZ
Tsukuyomi
2
10
7
0.55
W
Kuzenbo
SebachikoPL
Kuzenbo
1
2
17
4.75
L
Chang'e
iEuphy
Chang'e
1
4
0
0.25
W
Xbalanque
oskitaroscar
Xbalanque
7
1
10
12
W
Scylla
rafapem
Scylla
5
2
8
4.5
W
Fenrir
xSwaF
Fenrir
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,214
Damage
51,290
92,092
Taken
92,665
79,035
Mitigated
52,702
34,274
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
E3Unknown
Discordia
14,588
924
0
937
10,813
4,104
223
2,612
8,115
77,832
0
W
Guan Yu
Haaep
Guan Yu
15,728
2,923
1,193
6,708
20,680
23,852
964
6,938
13,483
0
101,726
L
Athena
MaNiaNNN
Athena
10,264
2,971
0
1,440
23,570
20,054
34
6,575
16,849
37,227
0
L
Danzaburou
Morzhin
Danzaburou
7,217
3,627
0
5,108
19,354
7,826
960
6,940
12,336
0
72,010
L
Tsukuyomi
NetroCZ
Tsukuyomi
12,354
4,362
0
3,386
21,292
8,521
0
4,849
16,339
0
82,102
W
Kuzenbo
SebachikoPL
Kuzenbo
9,887
3,764
0
4,341
19,439
26,049
1,195
4,870
14,407
50,502
0
L
Chang'e
iEuphy
Chang'e
6,867
739
567
6,515
17,636
12,197
444
3,350
14,274
66,660
0
W
Xbalanque
oskitaroscar
Xbalanque
14,995
8,934
0
6,884
16,350
7,646
5,998
4,673
11,497
0
121,982
W
Scylla
rafapem
Scylla
14,551
1,962
199
4,000
11,541
4,438
1,188
5,737
5,560
111,505
0
W
Fenrir
xSwaF
Fenrir
19,053
5,036
0
10,949
24,082
17,050
300
9,515
14,195
0
120,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,980
Gold Earned
55,493
785
Minions Killed
588
0
Camps Cleared
0
2,452,658
Distance Traveled
2,246,583
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,511
500
148
6
0
462,506
9
W
Guan Yu
15,084
603
182
7
0
503,079
6
L
Athena
9,682
387
51
2
0
480,078
9
L
Danzaburou
10,994
440
134
5
0
418,043
5
L
Tsukuyomi
11,599
464
130
5
0
423,323
5
W
Kuzenbo
12,300
492
63
3
0
487,929
12
L
Chang'e
10,707
428
125
5
0
462,633
5
W
Xbalanque
14,792
592
184
7
0
459,404
5
W
Scylla
14,577
583
204
8
0
481,111
5
W
Fenrir
15,227
609
152
6
0
521,135
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role