Player Matchup

Ratatoskr
Ratatoskr
Silver II
DangoDude16
Ratatoskr
Silver II
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 45L
1,242 MMR
Solo
Fenrir
Fenrir
Silver II
Fatrio-
Fenrir
Silver II
Level 88
God Stats
0W - 4L
1,217 SR
Queue Stats
154W - 163L
1,172 MMR
Party 2
Nu Wa
Nu Wa
Silver II
Meliodas_585
Nu Wa
Silver II
Level 126
God Stats
23W - 22L
1,500 SR
Queue Stats
487W - 524L
1,229 MMR
Solo
Chaac
Chaac
Silver IV
Nomad8511
Chaac
Silver IV
Level 145
God Stats
65W - 41L
1,305 SR
Queue Stats
484W - 474L
1,072 MMR
Solo
Chronos
Chronos
Silver I
ZoMbsHoT420
Chronos
Silver I
Level 155
God Stats
0W - 3L
1,659 SR
Queue Stats
13W - 22L
1,213 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,436 SR
1,186 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,566 SR
1,184 MMR
Kukulkan
Kukulkan
Bronze III
IsoTheHacker
Kukulkan
Bronze III
Level 108
God Stats
6W - 12L
1,500 SR
Queue Stats
286W - 281L
1,327 MMR
Solo
Danzaburou
Danzaburou
Silver I
Neoslicer123
Danzaburou
Silver I
Level 93
God Stats
22W - 19L
1,392 SR
Queue Stats
335W - 340L
1,220 MMR
Solo
Bellona
Bellona
Silver I
WelshyLiam
Bellona
Silver I
Level 158
God Stats
12W - 9L
1,686 SR
Queue Stats
437W - 441L
1,274 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
ZzSoloKingzZ
Kuzenbo
Silver III
Level 64
God Stats
4W - 1L
1,714 SR
Queue Stats
73W - 79L
983 MMR
Party 1
Apollo
Apollo
Silver I
zZJboogyZz
Apollo
Silver I
Level 63
God Stats
18W - 23L
1,540 SR
Queue Stats
90W - 102L
1,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DangoDude16
Ratatoskr
18
2 / 5 / 4
11,634
485
10,736
21,825
23,779
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Fatrio-
Fenrir
19
6 / 7 / 2
12,477
520
10,459
23,851
10,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 6 / 3
12,400
517
20,400
12,671
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Nomad8511
Chaac
17
2 / 4 / 3
10,489
437
10,815
24,280
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ZoMbsHoT420
Chronos
17
3 / 7 / 1
11,080
462
5,205
19,033
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetArachneCu ChulainnCthulhuKali

VS

Bans
PoseidonBacchusYemojaCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IsoTheHacker
Kukulkan
20
6 / 3 / 5
13,673
570
14,798
11,602
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Neoslicer123
Danzaburou
20
7 / 3 / 6
14,460
603
13,901
18,932
8,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
WelshyLiam
Bellona
18
8 / 5 / 2
12,895
537
16,335
19,938
20,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
ZzSoloKingzZ
Kuzenbo
18
3 / 2 / 15
12,766
532
7,720
15,102
20,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
zZJboogyZz
Apollo
19
4 / 4 / 8
13,044
544
9,749
18,535
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
17
Kills
28
29
Deaths
17
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DangoDude16
Ratatoskr
2
5
4
0.8
L
Fenrir
Fatrio-
Fenrir
6
7
2
1
W
Kukulkan
IsoTheHacker
Kukulkan
6
3
5
2.83
L
4
6
3
0.92
W
Danzaburou
Neoslicer123
Danzaburou
7
3
6
3.33
L
Chaac
Nomad8511
Chaac
2
4
3
0.88
W
Bellona
WelshyLiam
Bellona
8
5
2
1.8
L
Chronos
ZoMbsHoT420
Chronos
3
7
1
0.5
W
Kuzenbo
ZzSoloKingzZ
Kuzenbo
3
2
15
5.25
W
Apollo
zZJboogyZz
Apollo
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,615
Damage
62,503
101,660
Taken
84,109
66,182
Mitigated
61,999
31,260
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DangoDude16
Ratatoskr
10,736
1,942
0
6,979
21,825
23,779
25
4,917
16,788
140
67,294
L
Fenrir
Fatrio-
Fenrir
10,459
1,959
0
9,026
23,851
10,893
0
6,563
17,181
0
86,351
W
Kukulkan
IsoTheHacker
Kukulkan
14,798
1,970
0
1,378
11,602
4,880
2,218
5,627
5,875
89,857
0
L
20,400
4,645
0
1,011
12,671
5,003
2,140
4,038
8,503
93,665
0
W
Danzaburou
Neoslicer123
Danzaburou
13,901
6,929
0
6,343
18,932
8,644
4,116
4,819
13,763
0
115,734
L
Chaac
Nomad8511
Chaac
10,815
2,079
0
8,601
24,280
20,045
199
7,749
16,447
121
54,311
W
Bellona
WelshyLiam
Bellona
16,335
5,695
0
3,802
19,938
20,191
431
6,216
13,172
11,352
56,002
L
Chronos
ZoMbsHoT420
Chronos
5,205
1,017
0
5,643
19,033
6,462
253
5,849
13,100
66,563
0
W
Kuzenbo
ZzSoloKingzZ
Kuzenbo
7,720
2,820
0
1,237
15,102
20,646
793
5,135
9,686
31,518
0
W
Apollo
zZJboogyZz
Apollo
9,749
4,864
0
6,573
18,535
7,638
4,799
4,412
14,048
0
89,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
66,838
583
Minions Killed
628
0
Camps Cleared
0
2,166,896
Distance Traveled
2,275,879
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,634
485
138
6
0
474,115
3
L
Fenrir
12,477
520
109
5
0
481,436
3
W
Kukulkan
13,673
570
159
7
0
449,128
9
L
Nu Wa
12,400
517
139
6
0
370,743
10
W
Danzaburou
14,460
603
164
7
0
428,600
1
L
Chaac
10,489
437
74
3
0
432,220
2
W
Bellona
12,895
537
121
5
0
452,964
8
L
Chronos
11,080
462
123
5
0
408,382
4
W
Kuzenbo
12,766
532
37
2
0
503,014
18
W
Apollo
13,044
544
147
6
0
442,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role