Player Matchup

King Arthur
King Arthur
General Mag
King Arthur
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 177L
1,652 Elo+
Solo
Mulan
Mulan
MegaWeenieHutJr
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,413 Elo+
Solo
Geb
Geb
NotAnotherRanga
Geb
Level 85
God Stats
5W - 7L
1,495 SR
Queue Stats
633W - 666L
1,389 Elo+
Solo
Cerberus
Cerberus
ShiklahAlucard
Cerberus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
YvieOdly
Jing Wei
Level 85
God Stats
0W - 2L
1,304 SR
Queue Stats
65W - 70L
1,522 Elo+
Party 1
Team Averages
Level 78
1,460 SR
1,498 Elo+

VS

Team Averages
Level 98
1,543 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DRAGONLEADER557
Bacchus
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 74L
1,746 Elo+
Solo
Cernunnos
Cernunnos
MeAt-JeLLybeAns
Cernunnos
Level 122
God Stats
4W - 4L
1,715 SR
Queue Stats
425W - 456L
1,338 Elo+
Solo
He Bo
He Bo
NaughtyMrKrabs
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,204 Elo+
Solo
Tsukuyomi
Tsukuyomi
plopperflop
Tsukuyomi
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
504W - 521L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
General Mag
King Arthur
17
4 / 11 / 6
11,302
706
12,668
22,232
16,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 5 / 4
9,364
585
5,087
10,316
7,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 8 / 8
10,531
658
12,284
32,129
27,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
17
2 / 8 / 9
10,237
640
11,959
24,601
14,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
YvieOdly
Jing Wei
20
6 / 7 / 7
11,810
738
23,698
17,624
7,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 3 / 22
10,999
687
7,272
11,798
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 3 / 24
12,687
793
20,458
21,453
23,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
MeAt-JeLLybeAns
Cernunnos
20
18 / 4 / 15
14,870
929
34,437
19,484
10,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 14
10,962
685
10,594
10,531
4,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
plopperflop
Tsukuyomi
19
8 / 5 / 16
12,782
799
19,088
24,163
12,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
19
Kills
39
39
Deaths
20
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
22
4.67
W
8
3
24
6.67
L
King Arthur
General Mag
King Arthur
4
11
6
0.64
W
Cernunnos
MeAt-JeLLybeAns
Cernunnos
18
4
15
6.38
L
4
5
4
1.2
W
2
5
14
1.8
L
3
8
8
0.88
L
Cerberus
2
8
9
0.81
L
Jing Wei
YvieOdly
Jing Wei
6
7
7
1.36
W
Tsukuyomi
plopperflop
Tsukuyomi
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,696
Damage
91,849
106,902
Taken
87,429
73,491
Mitigated
57,088
31,306
Healing
35,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,272
1,545
1,547
880
11,798
5,779
1,785
4,167
7,631
0
11,423
W
20,458
2,753
3,809
7,536
21,453
23,966
455
4,783
14,964
34,200
0
L
King Arthur
General Mag
King Arthur
12,668
1,891
1,722
3,395
22,232
16,502
0
7,968
13,776
0
26,783
W
Cernunnos
MeAt-JeLLybeAns
Cernunnos
34,437
18,842
0
6,556
19,484
10,579
1,953
4,681
14,803
0
61,587
L
5,087
809
360
725
10,316
7,701
0
2,845
7,271
0
8,164
W
10,594
1,823
635
1,310
10,531
4,601
633
3,616
6,915
23,068
0
L
12,284
1,674
1,443
10,960
32,129
27,634
0
8,266
23,243
19,646
0
L
Cerberus
11,959
1,521
2,382
5,676
24,601
14,204
0
5,058
19,067
29,051
0
L
Jing Wei
YvieOdly
Jing Wei
23,698
13,644
1,046
3,597
17,624
7,450
160
5,963
11,536
0
47,217
W
Tsukuyomi
plopperflop
Tsukuyomi
19,088
6,142
3,354
9,389
24,163
12,163
596
6,996
17,167
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,244
Gold Earned
62,300
128
Minions Killed
144
0
Camps Cleared
0
1,103,145
Distance Traveled
1,437,552
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,999
687
9
1
0
283,086
0
W
Bacchus
12,687
793
33
2
0
341,353
0
L
King Arthur
11,302
706
23
1
0
224,272
0
W
Cernunnos
14,870
929
52
3
0
282,616
1
L
Mulan
9,364
585
5
0
0
148,260
0
W
He Bo
10,962
685
27
2
0
256,016
1
L
Geb
10,531
658
10
1
0
268,873
1
L
Cerberus
10,237
640
34
2
0
204,713
3
L
Jing Wei
11,810
738
56
4
0
257,027
0
W
Tsukuyomi
12,782
799
23
1
0
274,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role