Player Matchup

Ymir
Ymir
DemonKiller60
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Tripwire1071
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Solo
Neith
Neith
Victor13dvd
Neith
Level 5
God Stats
10W - 18L
1,674 SR
Queue Stats
862W - 844L
1,595 Elo+
Solo
Janus
Janus
collaredbeet
Janus
Level 8
God Stats
12W - 16L
1,418 SR
Queue Stats
70W - 47L
1,366 Elo+
Solo
Chang'e
Chang'e
lookurdead03710
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Team Averages
Level 4
1,518 SR
1,477 Elo+

VS

Team Averages
Level 10
1,492 SR
1,537 Elo+
Chernobog
Chernobog
FlavorT0wn
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 142L
1,641 Elo+
Solo
Guan Yu
Guan Yu
GLTHa
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
MedBN
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
Samuelrochav
Susano
Level 7
God Stats
5W - 2L
1,766 SR
Queue Stats
14W - 10L
1,722 Elo+
Solo
Kukulkan
Kukulkan
UncleHemi
Kukulkan
Level 8
God Stats
1W - 1L
1,194 SR
Queue Stats
7W - 12L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,943
467
2,678
8,925
5,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Tripwire1071
Nemesis
8
0 / 4 / 1
6,432
378
880
8,928
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 4 / 0
8,827
519
9,430
14,582
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 6 / 3
9,501
559
9,390
12,141
3,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 2
9,368
551
6,647
8,659
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FlavorT0wn
Chernobog
16
4 / 2 / 4
9,468
557
11,517
11,611
6,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
GLTHa
Guan Yu
3
0 / 2 / 1
4,989
293
284
1,990
497
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
MedBN
Yemoja
12
0 / 3 / 2
7,341
432
1,739
11,794
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
14
6 / 6 / 2
8,883
523
10,290
13,807
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
UncleHemi
Kukulkan
12
4 / 6 / 0
7,314
430
6,788
9,677
3,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
19
Kills
14
16
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Chernobog
FlavorT0wn
Chernobog
4
2
4
3
W
Guan Yu
GLTHa
Guan Yu
0
2
1
0.25
W
Yemoja
MedBN
Yemoja
0
3
2
0.33
W
Susano
6
6
2
1.17
L
Nemesis
Tripwire1071
Nemesis
0
4
1
0.13
W
Kukulkan
UncleHemi
Kukulkan
4
6
0
0.67
L
4
4
0
1
L
8
6
3
1.58
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
30,618
53,235
Taken
48,879
24,841
Mitigated
21,609
14,952
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,678
1,019
0
660
8,925
5,681
694
3,761
5,164
19,783
0
W
Chernobog
FlavorT0wn
Chernobog
11,517
7,372
0
3,939
11,611
6,162
354
864
10,695
0
61,216
W
Guan Yu
GLTHa
Guan Yu
284
40
0
50
1,990
497
156
677
1,313
0
1,508
W
Yemoja
MedBN
Yemoja
1,739
836
905
3,439
11,794
6,774
152
3,926
7,818
20,775
0
W
Susano
10,290
3,294
0
2,823
13,807
4,793
0
6,396
7,221
0
48,902
L
Nemesis
Tripwire1071
Nemesis
880
149
0
2,014
8,928
3,209
0
811
8,117
462
28,047
W
Kukulkan
UncleHemi
Kukulkan
6,788
2,561
0
484
9,677
3,383
0
6,426
2,975
31,417
0
L
9,430
3,233
0
6,331
14,582
5,605
2,295
710
13,872
0
48,892
L
9,390
1,560
0
1,643
12,141
3,729
52
1,563
10,578
55,502
0
L
6,647
1,358
356
3,948
8,659
6,617
3,532
1,682
6,977
57,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
37,995
360
Minions Killed
278
0
Camps Cleared
0
1,412,422
Distance Traveled
1,227,670
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,943
467
31
2
0
296,217
2
W
Chernobog
9,468
557
100
6
0
306,535
0
W
Guan Yu
4,989
293
3
0
0
72,231
0
W
Yemoja
7,341
432
43
3
0
271,590
3
W
Susano
8,883
523
90
5
0
317,321
4
L
Nemesis
6,432
378
34
2
0
284,687
2
W
Kukulkan
7,314
430
42
2
0
259,993
0
L
Neith
8,827
519
86
5
0
264,849
0
L
Janus
9,501
559
93
5
0
311,565
0
L
Chang'e
9,368
551
116
7
0
255,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role