Player Matchup

Awilix
Awilix
LogicalVIK
Awilix
Level 25
God Stats
65W - 47L
1,527 SR
Queue Stats
103W - 67L
1,586 Elo+
Solo
Neith
Neith
MasterOogwa
Neith
Level 80
God Stats
10W - 14L
1,505 SR
Queue Stats
193W - 260L
1,508 Elo+
Solo
Hun Batz
Hun Batz
mitikaz
Hun Batz
Level 28
God Stats
0W - 3L
1,490 SR
Queue Stats
45W - 67L
1,311 Elo+
Solo
Team Averages
Level 44
1,507 SR
1,468 Elo+

VS

Team Averages
Level 57
1,576 SR
1,500 Elo+
Neith
Neith
I__Throw_Ranked
Neith
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 10L
1,500 Elo+
Party 1
Anhur
Anhur
ImmaSeriousGamer
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
RedWarriorWolf
Bacchus
Level 118
God Stats
5W - 3L
1,727 SR
Queue Stats
72W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LogicalVIK
Awilix
10
2 / 8 / 6
7,561
756
4,349
11,803
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 6 / 4
8,005
801
5,007
8,511
1,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
mitikaz
Hun Batz
11
4 / 10 / 4
8,547
855
2,864
10,871
2,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 12
8,682
868
10,487
6,310
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
9 / 4 / 8
8,879
888
9,517
7,605
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
7 / 5 / 8
8,708
871
6,086
8,203
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
24
24
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
9
4
8
3.25
L
Awilix
LogicalVIK
Awilix
2
8
6
0.63
L
5
6
4
1.17
W
7
5
8
2.2
L
Hun Batz
mitikaz
Hun Batz
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
26,090
31,185
Taken
22,118
6,797
Mitigated
16,235
2,302
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,487
3,818
0
1,622
6,310
2,134
998
12
6,298
0
24,142
W
9,517
5,614
0
1,990
7,605
4,173
1,637
0
7,605
2,634
26,855
L
Awilix
LogicalVIK
Awilix
4,349
2,222
0
1,057
11,803
2,524
0
2,073
9,630
0
14,992
L
5,007
1,886
135
960
8,511
1,887
168
1,880
6,503
0
17,774
W
6,086
449
0
512
8,203
9,928
28
18
8,185
16,171
0
L
Hun Batz
mitikaz
Hun Batz
2,864
235
0
150
10,871
2,386
0
2,511
8,235
0
8,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
26,269
58
Minions Killed
87
0
Camps Cleared
0
401,163
Distance Traveled
443,719
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,682
868
28
3
0
149,048
3
W
Anhur
8,879
888
41
4
0
122,943
0
L
Awilix
7,561
756
15
2
0
130,423
1
L
Neith
8,005
801
30
3
0
118,673
0
W
Bacchus
8,708
871
18
2
0
171,728
0
L
Hun Batz
8,547
855
13
1
0
152,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role