Player Matchup

Ymir
Ymir
Heum_Rage
Ymir
Level 11
God Stats
30W - 14L
1,786 SR
Queue Stats
42W - 37L
1,545 Elo+
Solo
Medusa
Medusa
KeymoFN
Medusa
Level 29
God Stats
20W - 12L
1,722 SR
Queue Stats
50W - 61L
1,464 Elo+
Solo
Janus
Janus
Slahtrok
Janus
Level 16
God Stats
7W - 13L
1,282 SR
Queue Stats
31W - 32L
1,532 Elo+
Party 2
Nemesis
Nemesis
Xxsmall55
Nemesis
Level 11
God Stats
3W - 1L
1,758 SR
Queue Stats
19W - 19L
1,467 Elo+
Solo
Kukulkan
Kukulkan
saguda2
Kukulkan
Level 6
God Stats
2W - 1L
1,534 SR
Queue Stats
14W - 20L
1,437 Elo+
Party 2
Team Averages
Level 15
1,616 SR
1,489 Elo+

VS

Team Averages
Level 26
1,424 SR
1,430 Elo+
Vamana
Vamana
Bell-End-O
Vamana
Level 25
God Stats
2W - 2L
1,264 SR
Queue Stats
43W - 20L
1,627 Elo+
Solo
Da Ji
Da Ji
Blackpvp0815
Da Ji
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 29L
1,226 Elo+
Party 1
Merlin
Merlin
Cylo420
Merlin
Level 27
God Stats
19W - 22L
1,509 SR
Queue Stats
66W - 73L
1,480 Elo+
Solo
Freya
Freya
lBugsBunnyI
Freya
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 11L
1,348 Elo+
Solo
Arachne
Arachne
slayless04
Arachne
Level 28
God Stats
22W - 14L
1,557 SR
Queue Stats
54W - 46L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
10 / 3 / 14
14,455
578
15,669
19,104
22,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
KeymoFN
Medusa
20
13 / 6 / 9
14,678
587
19,663
21,067
10,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Slahtrok
Janus
16
0 / 6 / 7
10,750
430
7,381
11,554
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Xxsmall55
Nemesis
17
4 / 7 / 5
11,475
459
4,138
15,776
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
saguda2
Kukulkan
16
2 / 8 / 6
10,596
424
6,799
13,200
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bell-End-O
Vamana
20
5 / 1 / 3
13,252
530
12,593
17,801
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 7 / 5
11,933
477
14,277
15,785
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Cylo420
Merlin
18
9 / 7 / 4
12,801
512
16,065
14,685
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 9 / 3
11,281
451
10,380
19,711
7,842
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
slayless04
Arachne
15
5 / 8 / 4
10,859
434
5,150
17,852
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
29
Kills
30
30
Deaths
32
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bell-End-O
Vamana
5
1
3
6.5
L
9
7
5
1.64
L
Merlin
Cylo420
Merlin
9
7
4
1.57
W
Ymir
10
3
14
5.67
W
Medusa
KeymoFN
Medusa
13
6
9
2.92
W
Janus
Slahtrok
Janus
0
6
7
0.58
W
Nemesis
Xxsmall55
Nemesis
4
7
5
0.93
L
2
9
3
0.39
W
Kukulkan
saguda2
Kukulkan
2
8
6
0.63
L
Arachne
slayless04
Arachne
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,650
Damage
58,465
80,701
Taken
85,834
47,793
Mitigated
47,756
19,751
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bell-End-O
Vamana
12,593
3,981
0
4,376
17,801
17,998
1,565
4,342
13,459
0
95,623
L
14,277
4,115
0
241
15,785
9,047
517
5,870
9,915
2,838
42,130
L
Merlin
Cylo420
Merlin
16,065
762
0
366
14,685
6,387
1,223
8,034
6,651
71,322
0
W
Ymir
15,669
4,238
0
7,344
19,104
22,307
1,030
9,430
9,414
36,179
0
W
Medusa
KeymoFN
Medusa
19,663
9,329
510
8,663
21,067
10,544
3,506
7,451
13,616
0
103,778
W
Janus
Slahtrok
Janus
7,381
252
0
0
11,554
3,671
523
1,700
9,854
65,193
0
W
Nemesis
Xxsmall55
Nemesis
4,138
1,060
0
3,234
15,776
6,323
3,033
3,028
12,748
0
47,146
L
10,380
2,941
0
6,935
19,711
7,842
660
5,176
14,535
64,309
0
W
Kukulkan
saguda2
Kukulkan
6,799
1,482
0
0
13,200
4,948
0
5,124
8,076
33,174
0
L
Arachne
slayless04
Arachne
5,150
4,469
354
6,939
17,852
6,482
0
6,427
11,425
0
44,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,954
Gold Earned
60,126
468
Minions Killed
482
0
Camps Cleared
0
2,340,899
Distance Traveled
2,084,759
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,252
530
149
6
0
496,682
10
L
Da Ji
11,933
477
56
2
0
502,523
0
L
Merlin
12,801
512
121
5
0
396,585
1
W
Ymir
14,455
578
53
2
0
430,718
6
W
Medusa
14,678
587
176
7
0
430,716
0
W
Janus
10,750
430
105
4
0
494,410
0
W
Nemesis
11,475
459
86
3
0
518,599
0
L
Freya
11,281
451
80
3
0
293,852
1
W
Kukulkan
10,596
424
48
2
0
466,456
1
L
Arachne
10,859
434
76
3
0
395,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role