Player Matchup

Nemesis
Nemesis
DringlorbPrime
Nemesis
Level 86
God Stats
20W - 13L
1,713 SR
Queue Stats
407W - 178L
1,837 Elo+
Party 3
Artemis
Artemis
Minyatar
Artemis
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
435W - 191L
1,786 Elo+
Party 3
Nox
Nox
SVTISFY THE DOG
Nox
Level 98
God Stats
10W - 9L
1,500 SR
Queue Stats
335W - 399L
1,515 Elo+
Solo
Khepri
Khepri
WellSlothTheRoth
Khepri
Level 80
God Stats
384W - 165L
1,818 SR
Queue Stats
405W - 175L
1,824 Elo+
Party 3
Chaac
Chaac
veidar
Chaac
Level 89
God Stats
386W - 160L
1,797 SR
Queue Stats
413W - 174L
1,703 Elo+
Party 3
Team Averages
Level 94
1,666 SR
1,733 Elo+

VS

Team Averages
Level 59
1,521 SR
1,425 Elo+
Pele
Pele
Bodashtart
Pele
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 95L
1,450 Elo+
Party 2
Artio
Artio
LunaPixie
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Májéstic
Chernobog
Level 126
God Stats
18W - 8L
1,683 SR
Queue Stats
436W - 504L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nawts-Baby
Cu Chulainn
Level 7
God Stats
15W - 17L
1,518 SR
Queue Stats
287W - 379L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
REAPER260691
Cthulhu
Level 7
God Stats
22W - 38L
1,403 SR
Queue Stats
132W - 190L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
9,918
551
3,274
9,798
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Minyatar
Artemis
17
6 / 0 / 1
11,442
636
8,960
7,365
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 9
9,776
543
10,745
7,307
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 9
9,942
552
6,105
10,746
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
veidar
Chaac
17
7 / 1 / 0
10,852
603
12,950
14,015
19,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
9,658
537
4,255
13,625
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
LunaPixie
Artio
8
0 / 4 / 2
5,787
322
2,275
10,208
3,159
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Májéstic
Chernobog
10
0 / 2 / 0
6,753
375
2,953
8,653
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Nawts-Baby
Cu Chulainn
13
0 / 3 / 1
7,898
439
2,372
13,174
8,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
REAPER260691
Cthulhu
10
2 / 5 / 1
6,900
383
3,516
10,794
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
4
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
0
0
5
2.5
L
Artio
LunaPixie
Artio
0
4
2
0.25
W
Artemis
Minyatar
Artemis
6
0
1
6.5
L
Chernobog
Májéstic
Chernobog
0
2
0
0
L
Cu Chulainn
Nawts-Baby
Cu Chulainn
0
3
1
0.17
L
Cthulhu
REAPER260691
Cthulhu
2
5
1
0.5
W
3
3
9
2.5
W
2
0
9
6.5
W
Chaac
veidar
Chaac
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
15,371
49,231
Taken
56,454
40,187
Mitigated
29,198
23,073
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,255
760
0
4,007
13,625
5,112
0
4,374
9,226
0
75,757
W
3,274
1,353
0
5,094
9,798
4,308
859
384
9,389
0
68,051
L
Artio
LunaPixie
Artio
2,275
372
652
1,621
10,208
3,159
0
4,172
6,011
8,753
0
W
Artemis
Minyatar
Artemis
8,960
5,621
0
4,714
7,365
2,986
5,853
784
6,556
0
86,986
L
Chernobog
Májéstic
Chernobog
2,953
1,194
0
1,538
8,653
2,500
0
2,026
6,627
0
31,336
L
Cu Chulainn
Nawts-Baby
Cu Chulainn
2,372
82
0
2,114
13,174
8,297
0
1,754
11,020
345
38,961
L
Cthulhu
REAPER260691
Cthulhu
3,516
221
0
1,679
10,794
10,130
66
4,524
6,211
20,554
0
W
10,745
343
0
420
7,307
2,895
729
2,112
5,020
49,242
0
W
6,105
1,007
1,140
4,635
10,746
10,647
501
1,498
9,198
32,924
0
W
Chaac
veidar
Chaac
12,950
1,545
0
7,070
14,015
19,351
1,056
851
13,102
0
74,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,930
Gold Earned
36,996
522
Minions Killed
361
0
Camps Cleared
0
1,745,616
Distance Traveled
1,520,482
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,658
537
158
9
0
367,505
0
W
Nemesis
9,918
551
130
7
0
395,874
7
L
Artio
5,787
322
13
1
0
259,853
4
W
Artemis
11,442
636
146
8
0
320,735
5
L
Chernobog
6,753
375
75
4
0
249,937
2
L
Cu Chulainn
7,898
439
83
5
0
340,639
4
L
Cthulhu
6,900
383
32
2
0
302,548
0
W
Nox
9,776
543
88
5
0
333,275
2
W
Khepri
9,942
552
32
2
0
355,326
7
W
Chaac
10,852
603
126
7
0
340,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role