Player Matchup

Fenrir
Fenrir
MI_NAME_IS_
Fenrir
Level 29
God Stats
12W - 9L
1,608 SR
Queue Stats
25W - 15L
1,715 Elo+
Solo
Medusa
Medusa
Slimefully
Medusa
Level 25
God Stats
1W - 3L
1,279 SR
Queue Stats
105W - 115L
1,287 Elo+
Party 2
Xing Tian
Xing Tian
TheEliteStraw_YT
Xing Tian
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
167W - 126L
1,707 Elo+
Party 2
Amaterasu
Amaterasu
bluseman7
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,648 Elo+
Party 1
Olorun
Olorun
korean44
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,648 Elo+
Party 1
Team Averages
Level 18
1,477 SR
1,601 Elo+

VS

Team Averages
Level 17
1,545 SR
1,488 Elo+
Chronos
Chronos
Amerrica
Chronos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 48L
1,621 Elo+
Solo
Ymir
Ymir
Bertimedes
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
LMT FelixCrft
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,434 Elo+
Solo
Osiris
Osiris
RegridIplie
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SkadiDsntKno271
Skadi
Level 23
God Stats
23W - 8L
1,723 SR
Queue Stats
105W - 74L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 0
6,439
644
4,908
8,167
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Slimefully
Medusa
7
0 / 3 / 1
4,797
480
2,996
6,256
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
7
0 / 2 / 0
4,564
456
3,058
6,933
3,262
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
bluseman7
Amaterasu
6
0 / 5 / 1
4,393
439
849
6,637
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
korean44
Olorun
6
0 / 6 / 1
4,572
457
1,241
6,079
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amerrica
Chronos
11
4 / 2 / 4
6,783
678
4,402
5,814
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 5
5,010
501
1,453
2,685
846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LMT FelixCrft
Tsukuyomi
11
5 / 1 / 2
6,616
662
4,439
6,912
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
12
3 / 1 / 1
6,709
671
5,846
7,463
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 0 / 2
6,166
617
6,164
5,621
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Amerrica
Chronos
4
2
4
3
W
0
0
5
2.5
W
Tsukuyomi
LMT FelixCrft
Tsukuyomi
5
1
2
6
L
Fenrir
4
2
0
2
W
Osiris
3
1
1
3.5
W
5
0
2
6
L
Medusa
Slimefully
Medusa
0
3
1
0.17
L
Xing Tian
0
2
0
0
L
Amaterasu
bluseman7
Amaterasu
0
5
1
0.1
L
Olorun
korean44
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,052
Damage
22,304
34,072
Taken
28,495
12,927
Mitigated
10,278
7,265
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Amerrica
Chronos
4,402
1,398
0
2,476
5,814
1,616
524
505
5,309
31,071
0
W
1,453
503
0
250
2,685
846
0
1,233
1,389
7,732
0
W
Tsukuyomi
LMT FelixCrft
Tsukuyomi
4,439
1,248
0
2,494
6,912
2,045
0
329
6,583
0
35,980
L
Fenrir
4,908
619
0
2,856
8,167
2,753
0
1,264
6,903
0
32,159
W
Osiris
5,846
2,423
0
4,889
7,463
4,223
280
0
7,442
0
34,906
W
6,164
3,661
0
2,654
5,621
1,548
41
2,232
3,339
0
38,161
L
Medusa
Slimefully
Medusa
2,996
1,393
0
646
6,256
1,646
0
0
6,256
0
15,954
L
Xing Tian
3,058
323
0
1,561
6,933
3,262
0
958
5,975
21,471
0
L
Amaterasu
bluseman7
Amaterasu
849
54
0
1,067
6,637
3,597
0
1,582
5,055
0
7,051
L
Olorun
korean44
Olorun
1,241
452
0
1,135
6,079
1,669
0
2,051
4,028
12,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
31,284
170
Minions Killed
275
0
Camps Cleared
0
890,201
Distance Traveled
975,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,783
678
63
6
0
181,256
2
W
Ymir
5,010
501
8
1
0
206,696
0
W
Tsukuyomi
6,616
662
71
7
0
230,112
0
L
Fenrir
6,439
644
65
7
0
198,101
0
W
Osiris
6,709
671
73
7
0
184,487
2
W
Skadi
6,166
617
60
6
0
173,423
2
L
Medusa
4,797
480
29
3
0
174,389
2
L
Xing Tian
4,564
456
41
4
0
183,689
3
L
Amaterasu
4,393
439
14
1
0
189,813
0
L
Olorun
4,572
457
21
2
0
144,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role