Player Matchup

Ao Kuang
Ao Kuang
Astafox
Ao Kuang
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 57L
1,632 Elo+
Solo
Anhur
Anhur
Destoner420
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,687 Elo+
Solo
Ne Zha
Ne Zha
XLuzuBlogX
Ne Zha
Level 24
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 4L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Xiovyr
Cthulhu
Level 26
God Stats
6W - 4L
1,577 SR
Queue Stats
41W - 38L
1,336 Elo+
Solo
The Morrigan
The Morrigan
saberSMITE
The Morrigan
Level 29
God Stats
1W - 0L
1,296 SR
Queue Stats
40W - 35L
1,444 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,510 Elo+

VS

Team Averages
Level 15
1,608 SR
1,386 Elo+
Sylvanus
Sylvanus
Brap2000
Sylvanus
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
359W - 321L
1,496 Elo+
Party 1
Nemesis
Nemesis
IlyWearsPrada
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,055 Elo+
Solo
Guan Yu
Guan Yu
NotoriousIrishGy
Guan Yu
Level 13
God Stats
11W - 6L
1,700 SR
Queue Stats
128W - 105L
1,337 Elo+
Party 1
Janus
Janus
collaredbeet
Janus
Level 7
God Stats
12W - 16L
1,547 SR
Queue Stats
70W - 47L
1,434 Elo+
Solo
Hachiman
Hachiman
tiziy
Hachiman
Level 29
God Stats
9W - 4L
1,793 SR
Queue Stats
41W - 36L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Astafox
Ao Kuang
3
0 / 1 / 0
4,438
341
269
863
444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 3 / 5
5,559
428
3,638
6,401
1,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
XLuzuBlogX
Ne Zha
14
12 / 1 / 1
8,830
679
9,846
10,139
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Xiovyr
Cthulhu
10
0 / 3 / 2
5,849
450
4,094
8,635
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
saberSMITE
The Morrigan
11
3 / 3 / 5
6,857
527
3,340
5,147
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brap2000
Sylvanus
11
2 / 1 / 4
7,472
575
4,048
6,916
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
7
0 / 8 / 2
5,130
395
1,541
8,592
1,806
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 1 / 1
6,714
516
726
3,221
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 5 / 0
7,180
552
5,000
7,842
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tiziy
Hachiman
12
4 / 1 / 2
7,006
539
7,148
7,472
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
10
11
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Astafox
Ao Kuang
0
1
0
0
L
Sylvanus
Brap2000
Sylvanus
2
1
4
4
W
0
3
5
0.83
L
Nemesis
0
8
2
0.13
L
0
1
1
0.5
W
Ne Zha
XLuzuBlogX
Ne Zha
12
1
1
12.5
W
Cthulhu
Xiovyr
Cthulhu
0
3
2
0.33
L
4
5
0
0.8
W
The Morrigan
saberSMITE
The Morrigan
3
3
5
1.83
L
Hachiman
tiziy
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
18,463
31,185
Taken
34,043
10,241
Mitigated
11,780
7,726
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Astafox
Ao Kuang
269
66
0
97
863
444
0
0
841
3,496
0
L
Sylvanus
Brap2000
Sylvanus
4,048
937
363
1,397
6,916
4,206
23
1,724
5,192
24,295
0
W
3,638
1,543
156
1,133
6,401
1,307
0
1,010
5,366
0
18,459
L
Nemesis
1,541
568
0
71
8,592
1,806
0
1,821
6,771
0
12,561
L
726
0
427
922
3,221
2,037
2,061
269
2,952
0
29,184
W
Ne Zha
XLuzuBlogX
Ne Zha
9,846
3,605
0
3,792
10,139
3,638
175
2,213
7,769
0
56,557
W
Cthulhu
Xiovyr
Cthulhu
4,094
221
108
2,190
8,635
3,300
0
2,721
5,876
29,047
0
L
5,000
211
0
510
7,842
1,679
0
1,250
6,592
37,333
0
W
The Morrigan
saberSMITE
The Morrigan
3,340
632
0
250
5,147
1,552
0
2,465
2,213
22,843
372
L
Hachiman
tiziy
Hachiman
7,148
4,282
0
4,063
7,472
2,052
0
2,267
5,205
0
35,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
33,502
252
Minions Killed
269
0
Camps Cleared
0
1,088,274
Distance Traveled
1,198,705
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,438
341
9
1
0
33,844
0
L
Sylvanus
7,472
575
42
3
0
234,829
1
W
Anhur
5,559
428
47
4
0
243,994
1
L
Nemesis
5,130
395
16
1
0
257,571
1
L
Guan Yu
6,714
516
69
5
0
220,503
0
W
Ne Zha
8,830
679
91
7
0
298,922
1
W
Cthulhu
5,849
450
52
4
0
269,240
5
L
Janus
7,180
552
76
6
0
255,114
0
W
The Morrigan
6,857
527
53
4
0
242,274
1
L
Hachiman
7,006
539
66
5
0
230,688
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role