Player Matchup

Guan Yu
Guan Yu
Cardoss
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
MrGraviTi
Cthulhu
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Mercury
Mercury
kanniquanjia
Mercury
Level 28
God Stats
22W - 16L
1,787 SR
Queue Stats
75W - 86L
1,417 Elo+
Solo
Thoth
Thoth
magcfhgrfd
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 1
Hercules
Hercules
zMorionem
Hercules
Level 28
God Stats
4W - 4L
1,515 SR
Queue Stats
141W - 157L
1,580 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,519 Elo+

VS

Team Averages
Level 27
1,529 SR
1,456 Elo+
Chernobog
Chernobog
GEROIN666
Chernobog
Level 29
God Stats
5W - 4L
1,587 SR
Queue Stats
291W - 343L
1,387 Elo+
Solo
Ah Puch
Ah Puch
Illusionaryworld
Ah Puch
Level 29
God Stats
9W - 2L
1,785 SR
Queue Stats
38W - 40L
1,581 Elo+
Solo
Bacchus
Bacchus
Remborx
Bacchus
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
24W - 26L
1,406 Elo+
Solo
Nemesis
Nemesis
So1ac3
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 78L
1,488 Elo+
Solo
Bellona
Bellona
SorBaddogai
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cardoss
Guan Yu
18
0 / 12 / 7
14,189
355
7,459
38,689
43,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MrGraviTi
Cthulhu
20
5 / 11 / 6
16,743
419
19,113
48,166
74,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
kanniquanjia
Mercury
20
16 / 8 / 6
22,228
556
30,272
39,285
19,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
19
0 / 14 / 4
14,373
359
12,415
27,866
10,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
zMorionem
Hercules
20
10 / 9 / 10
21,676
542
36,255
61,692
75,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GEROIN666
Chernobog
20
10 / 9 / 23
18,557
464
28,998
37,854
18,408
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 3 / 15
23,178
579
66,084
22,658
11,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Remborx
Bacchus
20
3 / 4 / 29
19,973
499
19,706
30,010
62,241
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
So1ac3
Nemesis
20
10 / 10 / 8
19,878
497
23,457
33,007
17,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SorBaddogai
Bellona
20
12 / 6 / 20
18,284
457
30,603
35,953
39,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
149
31
Kills
54
54
Deaths
32
33
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cardoss
Guan Yu
0
12
7
0.29
W
Chernobog
GEROIN666
Chernobog
10
9
23
2.39
W
19
3
15
8.83
L
Cthulhu
MrGraviTi
Cthulhu
5
11
6
0.73
W
Bacchus
Remborx
Bacchus
3
4
29
4.38
W
Nemesis
So1ac3
Nemesis
10
10
8
1.4
W
Bellona
SorBaddogai
Bellona
12
6
20
3.67
L
Mercury
kanniquanjia
Mercury
16
8
6
2.38
L
Thoth
0
14
4
0.14
L
Hercules
zMorionem
Hercules
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,514
Damage
168,848
215,698
Taken
159,482
222,654
Mitigated
149,805
33,423
Healing
35,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cardoss
Guan Yu
7,459
1,540
955
6,800
38,689
43,045
2,653
13,683
24,753
305
32,542
W
Chernobog
GEROIN666
Chernobog
28,998
22,091
0
11,533
37,854
18,408
3,672
10,703
27,101
0
117,441
W
66,084
2,488
0
6,487
22,658
11,843
4,901
6,283
16,275
215,465
0
L
Cthulhu
MrGraviTi
Cthulhu
19,113
435
256
2,125
48,166
74,331
626
19,584
28,272
56,893
0
W
Bacchus
Remborx
Bacchus
19,706
3,765
0
4,944
30,010
62,241
1,507
6,559
23,319
55,046
0
W
Nemesis
So1ac3
Nemesis
23,457
13,664
0
6,801
33,007
17,686
1,658
5,339
27,618
0
164,928
W
Bellona
SorBaddogai
Bellona
30,603
12,694
0
5,382
35,953
39,627
2,022
11,627
24,094
0
86,883
L
Mercury
kanniquanjia
Mercury
30,272
20,632
0
7,635
39,285
19,677
8,455
12,121
27,014
0
187,562
L
Thoth
12,415
1,358
6
1,959
27,866
10,251
774
12,563
15,228
78,508
0
L
Hercules
zMorionem
Hercules
36,255
9,167
0
13,687
61,692
75,350
1,643
28,561
33,006
31,876
95,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,209
Gold Earned
99,870
708
Minions Killed
803
0
Camps Cleared
0
3,289,016
Distance Traveled
3,547,399
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,189
355
63
2
0
674,343
2
W
Chernobog
18,557
464
157
4
0
669,541
0
W
Ah Puch
23,178
579
278
7
0
712,235
7
L
Cthulhu
16,743
419
81
2
0
697,282
0
W
Bacchus
19,973
499
71
2
0
725,664
6
W
Nemesis
19,878
497
195
5
0
661,660
0
W
Bellona
18,284
457
102
3
0
778,299
1
L
Mercury
22,228
556
254
6
0
680,547
1
L
Thoth
14,373
359
129
3
0
552,738
0
L
Hercules
21,676
542
181
5
0
684,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role