Player Matchup

Fenrir
Fenrir
Leototles
Fenrir
Level 28
God Stats
2W - 2L
1,466 SR
Queue Stats
50W - 68L
1,257 Elo+
Solo
King Arthur
King Arthur
Smolox
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Solo
Anhur
Anhur
SweetcornPillow
Anhur
Level 6
God Stats
1W - 1L
1,837 SR
Queue Stats
48W - 39L
1,573 Elo+
Solo
Merlin
Merlin
agdsdgsfg
Merlin
Level 24
God Stats
1W - 2L
1,516 SR
Queue Stats
11W - 13L
1,498 Elo+
Solo
Chiron
Chiron
georgios1212
Chiron
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 101L
1,414 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,404 Elo+

VS

Team Averages
Level 14
1,549 SR
1,582 Elo+
Chernobog
Chernobog
Kollaris
Chernobog
Level 11
God Stats
14W - 14L
1,444 SR
Queue Stats
25W - 25L
1,493 Elo+
Party 1
Artio
Artio
KykkaLock
Artio
Level 12
God Stats
15W - 11L
1,567 SR
Queue Stats
27W - 30L
1,466 Elo+
Party 1
Bellona
Bellona
N39g
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,748 Elo+
Party 2
Anubis
Anubis
ShaharKarisi
Anubis
Level 15
God Stats
2W - 1L
1,460 SR
Queue Stats
31W - 24L
1,454 Elo+
Solo
Thor
Thor
daniebog
Thor
Level 25
God Stats
2W - 0L
1,773 SR
Queue Stats
3W - 3L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Leototles
Fenrir
7
0 / 1 / 1
4,218
527
1,189
5,006
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Smolox
King Arthur
6
0 / 5 / 1
3,978
497
1,739
4,810
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,149
519
1,331
3,904
736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
agdsdgsfg
Merlin
8
3 / 1 / 0
4,825
603
3,439
3,479
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
4
0 / 1 / 0
3,508
439
788
1,474
325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kollaris
Chernobog
8
3 / 0 / 0
4,874
609
2,759
2,750
535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
KykkaLock
Artio
8
0 / 0 / 3
4,919
615
955
4,422
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
N39g
Bellona
8
2 / 0 / 1
4,741
593
1,822
3,959
1,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
2 / 3 / 0
5,060
633
2,299
5,300
2,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
2 / 0 / 0
4,896
612
1,482
4,144
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Kollaris
Chernobog
3
0
0
3
W
Artio
KykkaLock
Artio
0
0
3
1.5
L
Fenrir
Leototles
Fenrir
0
1
1
0.5
W
Bellona
N39g
Bellona
2
0
1
2.5
W
Anubis
2
3
0
0.67
L
King Arthur
Smolox
King Arthur
0
5
1
0.1
L
0
1
0
0
L
Merlin
agdsdgsfg
Merlin
3
1
0
3
W
Thor
2
0
0
2
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,486
Damage
9,317
18,673
Taken
20,575
5,506
Mitigated
7,226
6,067
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Kollaris
Chernobog
2,759
1,579
0
1,280
2,750
535
288
0
2,725
0
23,184
W
Artio
KykkaLock
Artio
955
295
0
2,337
4,422
1,419
69
342
4,055
9,088
0
L
Fenrir
Leototles
Fenrir
1,189
378
0
2,594
5,006
1,343
0
844
4,162
0
15,176
W
Bellona
N39g
Bellona
1,822
876
0
198
3,959
1,755
280
0
3,809
0
15,287
W
Anubis
2,299
227
0
2,223
5,300
2,415
848
2,642
2,633
21,284
0
L
King Arthur
Smolox
King Arthur
1,739
850
0
150
4,810
2,352
140
453
4,357
0
9,163
L
1,331
1,110
0
1,884
3,904
736
0
506
3,398
0
15,671
L
Merlin
agdsdgsfg
Merlin
3,439
494
0
843
3,479
750
0
1,451
2,028
22,542
0
W
Thor
1,482
844
0
1,828
4,144
1,102
0
455
3,664
0
20,179
L
Chiron
788
474
0
596
1,474
325
229
0
1,474
0
5,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,678
Gold Earned
24,490
135
Minions Killed
216
0
Camps Cleared
0
649,501
Distance Traveled
735,931
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,874
609
63
8
0
138,412
2
W
Artio
4,919
615
13
2
0
153,696
1
L
Fenrir
4,218
527
39
5
0
135,342
1
W
Bellona
4,741
593
38
5
0
157,501
0
W
Anubis
5,060
633
51
6
0
110,095
0
L
King Arthur
3,978
497
21
3
0
159,375
0
L
Anhur
4,149
519
32
4
0
149,805
2
L
Merlin
4,825
603
35
4
0
141,824
2
W
Thor
4,896
612
51
6
0
176,227
0
L
Chiron
3,508
439
8
1
0
63,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role