Player Matchup

Ne Zha
Ne Zha
Silver II
G00D_Vibez633
Ne Zha
Silver II
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,472 MMR
Party 1
Chaac
Chaac
Silver II
Too__ezAYE
Chaac
Silver II
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,472 MMR
Party 1
Janus
Janus
Silver II
hmoob-_souljaz
Janus
Silver II
Level 101
God Stats
1W - 0L
1,264 SR
Queue Stats
3W - 3L
1,472 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 77
1,421 SR
1,472 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,341 SR
1,380 MMR
Zeus
Zeus
Bronze III
Bait an Switch
Zeus
Bronze III
Level 111
God Stats
4W - 7L
1,261 SR
Queue Stats
87W - 92L
1,348 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
Meechi803
Jormungandr
Bronze III
Level 157
God Stats
1W - 1L
1,514 SR
Queue Stats
45W - 53L
1,443 MMR
Solo
Ullr
Ullr
Bronze III
iBlooop
Ullr
Bronze III
Level 97
God Stats
22W - 20L
1,247 SR
Queue Stats
69W - 69L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 6
13,007
723
15,341
21,958
12,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
14
3 / 4 / 11
11,660
648
11,860
22,489
22,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 9
11,395
633
13,163
10,959
3,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeDanzaburouPersephoneHades

VS

Bans
HelCthulhuTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
12,152
675
16,391
11,716
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Meechi803
Jormungandr
15
5 / 5 / 6
11,644
647
9,402
19,134
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
iBlooop
Ullr
16
6 / 6 / 6
12,372
687
12,513
17,295
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
15
15
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
9
6
6
2
L
Jormungandr
Meechi803
Jormungandr
5
5
6
1.6
W
Chaac
3
4
11
2.13
W
3
5
9
1.5
L
Ullr
iBlooop
Ullr
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
38,306
55,406
Taken
48,145
38,882
Mitigated
29,669
13,883
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,391
1,389
0
766
11,716
3,559
93
3,409
8,094
56,743
0
W
15,341
4,054
0
7,106
21,958
12,144
1,377
10,525
10,642
0
74,355
L
Jormungandr
Meechi803
Jormungandr
9,402
1,987
0
4,054
19,134
16,993
0
4,103
14,521
34,225
0
W
Chaac
11,860
2,393
0
5,994
22,489
22,867
1,088
8,919
12,825
0
38,366
W
13,163
939
0
783
10,959
3,871
388
5,080
5,496
51,451
0
L
Ullr
iBlooop
Ullr
12,513
7,267
0
1,138
17,295
9,117
0
5,099
11,815
0
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
36,168
191
Minions Killed
167
0
Camps Cleared
0
966,838
Distance Traveled
865,821
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,152
675
78
4
0
295,669
2
W
Ne Zha
13,007
723
77
4
0
329,955
2
L
Jormungandr
11,644
647
35
2
0
274,986
0
W
Chaac
11,660
648
48
3
0
317,738
5
W
Janus
11,395
633
66
4
0
319,145
2
L
Ullr
12,372
687
54
3
0
295,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role