Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
DCrimsonLion
King Arthur
Silver II
Level 104
God Stats
49W - 43L
1,489 SR
Queue Stats
147W - 152L
1,275 MMR
Solo
Scylla
Scylla
Silver I
Lexxcar02
Scylla
Silver I
Level 113
God Stats
43W - 37L
1,343 SR
Queue Stats
527W - 542L
1,267 MMR
Solo
Artemis
Artemis
Silver V
Lil Usi
Artemis
Silver V
Level 88
God Stats
3W - 5L
1,750 SR
Queue Stats
173W - 165L
1,240 MMR
Solo
Cerberus
Cerberus
Silver II
Stink Mahu
Cerberus
Silver II
Level 83
God Stats
2W - 1L
1,894 SR
Queue Stats
146W - 140L
1,261 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,595 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,602 SR
1,257 MMR
Osiris
Osiris
Silver II
AscendsRicky
Osiris
Silver II
Level 89
God Stats
8W - 7L
1,461 SR
Queue Stats
17W - 20L
1,285 MMR
Solo
Vamana
Vamana
Bronze IV
CoolCatCal2
Vamana
Bronze IV
Level 126
God Stats
2W - 4L
1,915 SR
Queue Stats
34W - 42L
1,236 MMR
Solo
Ymir
Ymir
Silver III
Murda OmG
Ymir
Silver III
Level 83
God Stats
4W - 1L
1,625 SR
Queue Stats
188W - 173L
1,251 MMR
Solo
Freya
Freya
Gold V
RaMMeRJaMMeRx17
Freya
Gold V
Level 120
God Stats
28W - 29L
1,509 SR
Queue Stats
126W - 127L
1,234 MMR
Solo
Merlin
Merlin
Silver V
The_Brugha
Merlin
Silver V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 5 / 1
8,888
444
3,979
14,736
7,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DCrimsonLion
King Arthur
16
3 / 1 / 1
9,909
495
10,929
11,675
10,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Lexxcar02
Scylla
16
1 / 5 / 0
9,763
488
4,093
8,873
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Lil Usi
Artemis
16
1 / 6 / 1
10,350
518
8,422
13,344
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Stink Mahu
Cerberus
10
0 / 5 / 2
7,263
363
4,392
13,716
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
DanzaburouJanusTsukuyomiNu WaCu Chulainn

VS

Bans
CthulhuDa JiCupidBakasuraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
9 / 1 / 6
12,125
606
10,733
11,644
12,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
18
1 / 1 / 3
11,343
567
4,129
10,332
9,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
16
2 / 1 / 8
9,382
469
4,736
14,197
15,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 2 / 4
12,273
614
9,301
12,472
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
The_Brugha
Merlin
18
5 / 1 / 3
11,300
565
13,875
8,294
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
22
22
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
W
Osiris
9
1
6
12
W
Vamana
1
1
3
2.5
L
King Arthur
DCrimsonLion
King Arthur
3
1
1
3.5
L
Scylla
Lexxcar02
Scylla
1
5
0
0.2
L
Artemis
Lil Usi
Artemis
1
6
1
0.25
W
Ymir
2
1
8
6
W
5
2
4
3.5
L
Cerberus
Stink Mahu
Cerberus
0
5
2
0.2
W
Merlin
The_Brugha
Merlin
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
42,774
62,344
Taken
56,939
33,397
Mitigated
45,662
12,231
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,979
918
0
3,600
14,736
7,409
0
3,496
11,240
0
61,331
W
Osiris
10,733
3,613
0
587
11,644
12,196
0
440
11,204
19,037
100,983
W
Vamana
4,129
992
0
4,165
10,332
9,450
482
0
10,332
0
73,751
L
King Arthur
DCrimsonLion
King Arthur
10,929
461
0
1,240
11,675
10,961
0
2,575
9,100
0
64,199
L
Scylla
Lexxcar02
Scylla
4,093
709
0
1,352
8,873
2,610
30
6,481
2,392
63,756
0
L
Artemis
Lil Usi
Artemis
8,422
4,032
0
3,712
13,344
4,963
0
7,600
5,744
0
71,604
W
Ymir
4,736
1,594
381
1,191
14,197
15,621
0
2,528
11,557
39,028
0
W
9,301
2,845
0
8,429
12,472
5,003
1,001
1,460
10,796
85,707
0
L
Cerberus
Stink Mahu
Cerberus
4,392
209
0
2,327
13,716
7,454
0
8,396
5,320
19,625
0
W
Merlin
The_Brugha
Merlin
13,875
679
277
2,192
8,294
3,392
195
3,731
4,373
86,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
56,423
562
Minions Killed
673
0
Camps Cleared
0
1,704,575
Distance Traveled
1,888,358
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,888
444
107
5
0
409,682
0
W
Osiris
12,125
606
150
8
0
418,685
9
W
Vamana
11,343
567
154
8
0
405,393
0
L
King Arthur
9,909
495
141
7
0
368,122
9
L
Scylla
9,763
488
139
7
0
341,098
4
L
Artemis
10,350
518
143
7
0
287,235
2
W
Ymir
9,382
469
57
3
0
365,594
6
W
Freya
12,273
614
152
8
0
337,519
4
L
Cerberus
7,263
363
32
2
0
298,438
3
W
Merlin
11,300
565
160
8
0
361,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role