Player Matchup

Anubis
Anubis
MasterLoky
Anubis
Level 69
God Stats
3W - 3L
1,544 SR
Queue Stats
60W - 61L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
PeePeeHandz
Erlang Shen
Level 88
God Stats
1W - 3L
1,298 SR
Queue Stats
376W - 366L
1,465 Elo+
Solo
Chaac
Chaac
Qwezty
Chaac
Level 41
God Stats
1W - 2L
1,185 SR
Queue Stats
12W - 5L
1,658 Elo+
Solo
Cerberus
Cerberus
bluedragon2810
Cerberus
Level 63
God Stats
5W - 8L
1,114 SR
Queue Stats
94W - 203L
1,271 Elo+
Solo
Artemis
Artemis
hjdfhjh
Artemis
Level 104
God Stats
5W - 4L
1,535 SR
Queue Stats
25W - 33L
1,391 Elo+
Solo
Team Averages
Level 73
1,335 SR
1,430 Elo+

VS

Team Averages
Level 93
1,483 SR
1,546 Elo+
Bellona
Bellona
ABjaZ_DaJ
Bellona
Level 142
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 21L
1,660 Elo+
Party 2
Sol
Sol
Fastesturtle
Sol
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
64W - 39L
1,660 Elo+
Party 2
Athena
Athena
JinxieLove
Athena
Level 144
God Stats
7W - 8L
1,649 SR
Queue Stats
214W - 221L
1,552 Elo+
Solo
Skadi
Skadi
Smitooth
Skadi
Level 28
God Stats
3W - 12L
1,089 SR
Queue Stats
87W - 115L
1,359 Elo+
Party 1
Cabrakan
Cabrakan
Vebniment
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MasterLoky
Anubis
17
11 / 1 / 3
10,508
618
13,276
8,170
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PeePeeHandz
Erlang Shen
15
6 / 4 / 4
9,040
532
6,145
14,020
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Qwezty
Chaac
14
1 / 2 / 7
8,361
492
7,977
17,187
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
13
1 / 2 / 7
8,097
476
7,821
12,522
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
hjdfhjh
Artemis
13
1 / 3 / 6
7,699
453
6,169
6,962
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABjaZ_DaJ
Bellona
15
1 / 3 / 1
9,047
532
11,489
11,447
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 6 / 3
8,563
504
10,413
12,170
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
JinxieLove
Athena
12
1 / 3 / 4
7,733
455
5,098
14,149
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
Smitooth
Skadi
12
1 / 4 / 3
7,214
424
5,726
9,547
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Vebniment
Cabrakan
14
6 / 4 / 2
8,635
508
7,816
13,484
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
11
12
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
ABjaZ_DaJ
Bellona
1
3
1
0.5
L
2
6
3
0.58
L
Athena
JinxieLove
Athena
1
3
4
1
W
Anubis
MasterLoky
Anubis
11
1
3
12.5
W
Erlang Shen
PeePeeHandz
Erlang Shen
6
4
4
2
W
Chaac
Qwezty
Chaac
1
2
7
2.25
L
Skadi
Smitooth
Skadi
1
4
3
0.63
L
Cabrakan
Vebniment
Cabrakan
6
4
2
1.75
W
Cerberus
1
2
7
2.25
W
Artemis
hjdfhjh
Artemis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,388
Damage
40,542
58,861
Taken
60,797
37,456
Mitigated
33,136
21,199
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ABjaZ_DaJ
Bellona
11,489
6,179
0
3,854
11,447
10,096
346
1,343
9,685
6,544
55,144
L
10,413
1,404
0
3,207
12,170
2,507
0
4,412
7,500
51,182
0
L
Athena
JinxieLove
Athena
5,098
1,303
915
2,244
14,149
9,768
0
5,399
8,618
28,926
0
W
Anubis
MasterLoky
Anubis
13,276
324
0
4,537
8,170
4,200
921
5,438
2,732
66,068
0
W
Erlang Shen
PeePeeHandz
Erlang Shen
6,145
3,496
0
5,140
14,020
6,151
480
4,677
9,343
0
44,176
W
Chaac
Qwezty
Chaac
7,977
1,887
0
5,184
17,187
16,601
172
4,946
12,241
15
40,135
L
Skadi
Smitooth
Skadi
5,726
2,516
0
2,042
9,547
3,186
144
4,133
5,335
0
36,177
L
Cabrakan
Vebniment
Cabrakan
7,816
1,012
0
3,665
13,484
7,579
0
5,208
8,015
53,101
0
W
Cerberus
7,821
400
0
4,663
12,522
8,552
356
4,684
7,838
35,243
0
W
Artemis
hjdfhjh
Artemis
6,169
2,738
0
1,675
6,962
1,952
1,656
4,718
2,244
0
35,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
41,192
460
Minions Killed
405
0
Camps Cleared
0
1,543,896
Distance Traveled
1,455,290
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,047
532
113
7
0
302,661
0
L
Sol
8,563
504
95
6
0
285,136
0
L
Athena
7,733
455
52
3
0
305,104
0
W
Anubis
10,508
618
124
7
0
313,631
2
W
Erlang Shen
9,040
532
92
5
0
342,581
1
W
Chaac
8,361
492
85
5
0
299,881
0
L
Skadi
7,214
424
53
3
0
267,982
3
L
Cabrakan
8,635
508
92
5
0
294,407
2
W
Cerberus
8,097
476
78
5
0
309,328
3
W
Artemis
7,699
453
81
5
0
278,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role