Player Matchup

Baron Samedi
Baron Samedi
Jumss
Baron Samedi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,436 Elo+
Solo
Ymir
Ymir
PonyHumper420
Ymir
Level 23
God Stats
4W - 0L
1,588 SR
Queue Stats
14W - 6L
1,584 Elo+
Party 2
Neith
Neith
PureBalance404
Neith
Level 24
God Stats
6W - 1L
1,515 SR
Queue Stats
24W - 25L
1,584 Elo+
Party 2
Bellona
Bellona
XMEEPX
Bellona
Level 25
God Stats
8W - 1L
1,500 SR
Queue Stats
60W - 68L
1,497 Elo+
Solo
Apollo
Apollo
sanchexu
Apollo
Level 15
God Stats
4W - 3L
1,276 SR
Queue Stats
6W - 4L
1,341 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,489 Elo+

VS

Team Averages
Level 28
1,585 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Homie-geo
Sun Wukong
Level 29
God Stats
7W - 7L
1,476 SR
Queue Stats
47W - 71L
1,410 Elo+
Party 1
Ganesha
Ganesha
HothTheRaven
Ganesha
Level 28
God Stats
3W - 1L
1,685 SR
Queue Stats
20W - 24L
1,580 Elo+
Solo
Anubis
Anubis
ItsMeTZL
Anubis
Level 29
God Stats
28W - 13L
1,665 SR
Queue Stats
92W - 111L
1,526 Elo+
Solo
Danzaburou
Danzaburou
JMANLAX
Danzaburou
Level 25
God Stats
5W - 18L
1,368 SR
Queue Stats
10W - 22L
1,295 Elo+
Party 1
Set
Set
SevenSinsOfMine
Set
Level 28
God Stats
0W - 2L
1,733 SR
Queue Stats
15W - 22L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jumss
Baron Samedi
15
4 / 3 / 12
9,702
539
10,689
11,643
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 0 / 12
10,735
596
12,122
13,846
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
15 / 0 / 11
10,981
610
17,505
10,411
3,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
XMEEPX
Bellona
16
7 / 3 / 8
10,614
590
9,849
13,629
10,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
sanchexu
Apollo
20
16 / 0 / 7
13,146
730
20,164
19,438
9,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Homie-geo
Sun Wukong
12
2 / 11 / 0
7,639
424
12,954
18,559
15,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
HothTheRaven
Ganesha
11
0 / 5 / 4
7,260
403
6,629
16,500
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ItsMeTZL
Anubis
14
2 / 9 / 2
8,794
489
11,737
17,875
10,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JMANLAX
Danzaburou
10
1 / 15 / 1
6,512
362
5,218
14,563
4,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 3
7,588
422
5,573
15,411
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
49
Kills
6
6
Deaths
49
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Homie-geo
Sun Wukong
2
11
0
0.18
L
Ganesha
HothTheRaven
Ganesha
0
5
4
0.4
L
Anubis
ItsMeTZL
Anubis
2
9
2
0.33
L
Danzaburou
JMANLAX
Danzaburou
1
15
1
0.1
W
Baron Samedi
Jumss
Baron Samedi
4
3
12
3.33
W
7
0
12
13
W
15
0
11
20.5
L
1
9
3
0.28
W
Bellona
XMEEPX
Bellona
7
3
8
3.67
W
Apollo
sanchexu
Apollo
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,329
Damage
42,111
68,967
Taken
82,908
40,287
Mitigated
47,320
31,573
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Homie-geo
Sun Wukong
12,954
4,794
0
2,467
18,559
15,229
0
2,771
15,788
2,013
34,388
L
Ganesha
HothTheRaven
Ganesha
6,629
528
0
1,298
16,500
11,443
0
4,446
12,054
18,650
0
L
Anubis
ItsMeTZL
Anubis
11,737
1,030
0
6,226
17,875
10,834
609
6,697
11,178
55,578
0
L
Danzaburou
JMANLAX
Danzaburou
5,218
3,083
0
34
14,563
4,356
0
5,731
8,832
0
20,555
W
Baron Samedi
Jumss
Baron Samedi
10,689
1,576
1,216
4,055
11,643
5,208
2,081
5,807
5,836
45,286
0
W
12,122
1,140
0
829
13,846
12,192
628
4,770
9,076
50,930
0
W
17,505
9,318
501
4,625
10,411
3,601
1,498
3,588
6,823
0
50,593
L
5,573
2,246
0
2,248
15,411
5,458
0
3,166
12,245
0
28,905
W
Bellona
XMEEPX
Bellona
9,849
2,690
0
4,703
13,629
10,028
768
3,392
10,237
0
60,514
W
Apollo
sanchexu
Apollo
20,164
14,650
0
15,644
19,438
9,258
5,388
1,833
17,605
0
115,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,178
Gold Earned
37,793
517
Minions Killed
271
0
Camps Cleared
0
1,608,065
Distance Traveled
1,434,667
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,639
424
55
3
0
301,667
0
L
Ganesha
7,260
403
7
0
0
325,797
7
L
Anubis
8,794
489
108
6
0
227,098
0
L
Danzaburou
6,512
362
44
2
0
246,075
0
W
Baron Samedi
9,702
539
79
4
0
283,976
0
W
Ymir
10,735
596
76
4
0
336,254
10
W
Neith
10,981
610
66
4
0
325,487
2
L
Set
7,588
422
57
3
0
334,030
1
W
Bellona
10,614
590
98
5
0
334,364
3
W
Apollo
13,146
730
198
11
0
327,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role