Player Matchup

Kukulkan
Kukulkan
Seárrell
Kukulkan
Level 27
God Stats
1W - 1L
1,376 SR
Queue Stats
18W - 17L
1,469 Elo+
Solo
Da Ji
Da Ji
SkauchMarx
Da Ji
Level 30
God Stats
12W - 16L
1,585 SR
Queue Stats
106W - 150L
1,448 Elo+
Solo
Ullr
Ullr
SorBaddogai
Ullr
Level 19
God Stats
1W - 3L
1,267 SR
Queue Stats
33W - 38L
1,429 Elo+
Solo
Mulan
Mulan
jakiteli
Mulan
Level 25
God Stats
1W - 2L
1,432 SR
Queue Stats
22W - 14L
1,545 Elo+
Solo
Ymir
Ymir
vercapone
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,672 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,513 Elo+

VS

Team Averages
Level 12
1,482 SR
1,433 Elo+
Ares
Ares
Cardoss
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IBiGUwU
Danzaburou
Level 8
God Stats
3W - 4L
1,173 SR
Queue Stats
78W - 81L
1,409 Elo+
Solo
Cthulhu
Cthulhu
MrGraviTi
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Set
Set
Shawnz997
Set
Level 28
God Stats
14W - 10L
1,738 SR
Queue Stats
471W - 450L
1,653 Elo+
Solo
Olorun
Olorun
magcfhgrfd
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Seárrell
Kukulkan
9
0 / 2 / 2
5,573
507
3,123
4,458
1,245
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
9
1 / 5 / 1
5,471
497
3,745
8,495
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 3
5,330
485
4,812
7,031
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
jakiteli
Mulan
10
7 / 2 / 2
6,534
594
6,337
8,078
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 4 / 1
4,812
437
1,388
5,152
4,063
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cardoss
Ares
8
0 / 2 / 3
5,631
512
2,261
6,763
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
IBiGUwU
Danzaburou
10
2 / 2 / 3
5,669
515
2,152
5,233
1,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MrGraviTi
Cthulhu
8
2 / 4 / 3
5,656
514
3,548
7,246
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 2
7,848
713
8,857
7,843
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
magcfhgrfd
Olorun
11
3 / 1 / 4
6,664
606
4,316
7,289
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
15
15
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
Cardoss
Ares
0
2
3
0.75
W
Danzaburou
IBiGUwU
Danzaburou
2
2
3
1.75
W
Cthulhu
MrGraviTi
Cthulhu
2
4
3
0.88
L
Kukulkan
Seárrell
Kukulkan
0
2
2
0.5
W
8
1
2
9
L
Da Ji
1
5
1
0.3
L
2
2
3
1.75
L
Mulan
jakiteli
Mulan
7
2
2
4
W
Olorun
magcfhgrfd
Olorun
3
1
4
5
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
21,134
33,214
Taken
34,374
15,120
Mitigated
17,137
9,365
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cardoss
Ares
2,261
618
0
556
6,763
5,000
0
192
6,546
6,044
0
W
Danzaburou
IBiGUwU
Danzaburou
2,152
1,326
0
2,431
5,233
1,415
316
367
4,841
0
19,213
W
Cthulhu
MrGraviTi
Cthulhu
3,548
147
0
721
7,246
5,591
0
843
6,252
12,592
0
L
Kukulkan
Seárrell
Kukulkan
3,123
617
0
1,037
4,458
1,245
672
398
4,060
24,622
0
W
8,857
4,367
0
3,351
7,843
2,890
660
1,235
6,558
0
49,713
L
Da Ji
3,745
1,166
0
2,743
8,495
2,733
0
1,111
7,384
0
25,518
L
4,812
3,414
0
3,228
7,031
1,999
0
3,413
3,593
0
12,964
L
Mulan
jakiteli
Mulan
6,337
1,377
0
2,357
8,078
5,080
0
3,431
4,532
0
29,228
W
Olorun
magcfhgrfd
Olorun
4,316
2,375
289
3,750
7,289
2,241
610
1,874
5,365
26,543
0
L
Ymir
1,388
78
0
0
5,152
4,063
22
1,416
3,520
12,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
31,468
216
Minions Killed
219
0
Camps Cleared
0
1,022,799
Distance Traveled
1,036,054
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,631
512
11
1
0
207,979
2
W
Danzaburou
5,669
515
41
4
0
174,182
0
W
Cthulhu
5,656
514
27
2
0
221,828
0
L
Kukulkan
5,573
507
55
5
0
210,323
2
W
Set
7,848
713
87
8
0
247,150
4
L
Da Ji
5,471
497
59
5
0
198,442
0
L
Ullr
5,330
485
20
2
0
202,798
0
L
Mulan
6,534
594
55
5
0
220,372
0
W
Olorun
6,664
606
53
5
0
184,915
1
L
Ymir
4,812
437
27
2
0
190,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role