Player Matchup

Tsukuyomi
Tsukuyomi
DübbleBubble
Tsukuyomi
Level 82
God Stats
3W - 3L
1,341 SR
Queue Stats
52W - 50L
1,491 Elo+
Party 1
Chernobog
Chernobog
Fisher525
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,217 Elo+
Party 1
Tyr
Tyr
TheCrimsonKiss
Tyr
Level 106
God Stats
4W - 5L
1,178 SR
Queue Stats
66W - 60L
1,530 Elo+
Party 1
Team Averages
Level 85
1,340 SR
1,413 Elo+

VS

Team Averages
Level 53
1,525 SR
1,429 Elo+
He Bo
He Bo
Albeartow
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,485 Elo+
Party 2
Ymir
Ymir
JReplayzz
Ymir
Level 47
God Stats
10W - 9L
1,558 SR
Queue Stats
41W - 40L
1,471 Elo+
Party 2
Odin
Odin
ekafefa
Odin
Level 28
God Stats
0W - 1L
1,516 SR
Queue Stats
11W - 14L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DübbleBubble
Tsukuyomi
17
3 / 3 / 3
13,068
622
11,334
10,842
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Fisher525
Chernobog
15
1 / 2 / 4
12,164
579
10,198
9,142
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 4
12,514
596
11,946
17,349
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Albeartow
He Bo
16
1 / 4 / 4
11,692
557
6,788
9,849
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
17
5 / 2 / 2
13,930
663
10,065
16,841
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
ekafefa
Odin
14
0 / 1 / 7
11,669
556
9,602
12,632
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
6
7
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
Albeartow
He Bo
1
4
4
0.75
W
Tsukuyomi
DübbleBubble
Tsukuyomi
3
3
3
1.5
W
Chernobog
Fisher525
Chernobog
1
2
4
1.5
L
Ymir
5
2
2
3
W
3
2
4
2.5
L
Odin
ekafefa
Odin
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
26,455
37,333
Taken
39,322
25,944
Mitigated
32,307
3,611
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Albeartow
He Bo
6,788
384
641
1,239
9,849
2,880
364
201
9,523
36,377
0
W
Tsukuyomi
DübbleBubble
Tsukuyomi
11,334
2,795
0
675
10,842
6,286
1,788
5,009
5,745
3,180
59,582
W
Chernobog
Fisher525
Chernobog
10,198
5,106
0
0
9,142
4,550
906
4,869
4,167
3,138
45,704
L
Ymir
10,065
822
644
4,373
16,841
10,975
207
488
16,228
74,755
0
W
11,946
1,855
0
2,936
17,349
15,108
61
7,010
9,078
214
45,865
L
Odin
ekafefa
Odin
9,602
3,949
0
815
12,632
18,452
258
412
12,010
0
42,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
37,291
215
Minions Killed
219
0
Camps Cleared
0
1,136,272
Distance Traveled
1,128,619
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,692
557
51
2
0
366,720
2
W
Tsukuyomi
13,068
622
80
4
0
405,193
4
W
Chernobog
12,164
579
71
3
0
319,503
2
L
Ymir
13,930
663
129
6
0
388,663
7
W
Tyr
12,514
596
64
3
0
411,576
5
L
Odin
11,669
556
39
2
0
373,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role